# - Find cppunit # Find the native cppunit includes and library # # CPPUNIT_INCLUDE_DIR - where to find cppunit/Test.h, etc. # CPPUNIT_LIBRARIES - List of libraries when using cppunit. # CPPUNIT_FOUND - True if cppunit found. IF (CPPUNIT_INCLUDE_DIR) # Already in cache, be silent SET(CPPUNIT_FIND_QUIETLY TRUE) ENDIF (CPPUNIT_INCLUDE_DIR) FIND_PATH(CPPUNIT_INCLUDE_DIR cppunit/Test.h) SET(CPPUNIT_NAMES cppunit) FIND_LIBRARY(CPPUNIT_LIBRARY NAMES ${CPPUNIT_NAMES} ) # handle the QUIETLY and REQUIRED arguments and set CPPUNIT_FOUND to TRUE if # all listed variables are TRUE INCLUDE(FindPackageHandleStandardArgs) FIND_PACKAGE_HANDLE_STANDARD_ARGS(CppUnit DEFAULT_MSG CPPUNIT_LIBRARY CPPUNIT_INCLUDE_DIR) IF(CPPUNIT_FOUND) SET( CPPUNIT_LIBRARIES ${CPPUNIT_LIBRARY} ) ELSE(CPPUNIT_FOUND) SET( CPPUNIT_LIBRARIES ) ENDIF(CPPUNIT_FOUND) MARK_AS_ADVANCED( CPPUNIT_LIBRARY CPPUNIT_INCLUDE_DIR )