/* * Copyright (c) 2011 Jan Kaluza * Licensed under the Simplified BSD license. * See Documentation/Licenses/BSD-simplified.txt for more information. */ #include #include namespace Swift { StatsParser::StatsParser() : level_(TopLevel), inItem_(false) { } void StatsParser::handleStartElement(const std::string& element, const std::string& /*ns*/, const AttributeMap& attributes) { if (level_ == PayloadLevel) { if (element == "stat") { inItem_ = true; currentItem_ = StatsPayload::Item(); currentItem_.setName(attributes.getAttribute("name")); currentItem_.setValue(attributes.getAttribute("value")); currentItem_.setUnits(attributes.getAttribute("units")); } } ++level_; } void StatsParser::handleEndElement(const std::string& element, const std::string& /*ns*/) { --level_; if (level_ == PayloadLevel) { if (inItem_) { getPayloadInternal()->addItem(currentItem_); inItem_ = false; } } } void StatsParser::handleCharacterData(const std::string& data) { } }