spectrum2/include/transport/Conversation.h
Vladimir Matena 6d2f8c1927 Switch from boost shared pointers to stl shared pointers (#162)
* Swiften 4 support
* using standard shared pointers when compiling with Swiften 4
2016-09-12 19:20:58 +03:00

181 lines
5.9 KiB
C++

/**
* XMPP - libpurple transport
*
* Copyright (C) 2009, Jan Kaluza <hanzz@soc.pidgin.im>
*
* This program is free software; you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation; either version 2 of the License, or
* (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program; if not, write to the Free Software
* Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02111-1301 USA
*/
#pragma once
#include <string>
#include <algorithm>
#include <list>
#include "Swiften/Elements/Message.h"
#include "Swiften/Elements/Presence.h"
#include "Swiften/SwiftenCompat.h"
namespace Transport {
class ConversationManager;
/// Represents one XMPP-Legacy network conversation.
class Conversation {
public:
typedef enum {
PARTICIPANT_FLAG_NONE = 0,
PARTICIPANT_FLAG_MODERATOR = 1,
PARTICIPANT_FLAG_CONFLICT = 2,
PARTICIPANT_FLAG_BANNED = 4,
PARTICIPANT_FLAG_NOT_AUTHORIZED = 8,
PARTICIPANT_FLAG_ME = 16,
PARTICIPANT_FLAG_KICKED = 32,
PARTICIPANT_FLAG_ROOM_NOT_FOUD = 64
} ParticipantFlag;
/// Creates new conversation.
/// \param conversationManager ConversationManager associated with this Conversation.
/// \param legacyName Legacy network name of recipient.
/// \param muc True if this conversation is Multi-user chat.
Conversation(ConversationManager *conversationManager, const std::string &legacyName, bool muc = false);
/// Destructor.
virtual ~Conversation();
/// Returns legacy network name of this conversation.
/// \return legacy network name of this conversation.
const std::string &getLegacyName() { return m_legacyName; }
/// Handles new message from Legacy network and forwards it to XMPP.
/// \param message Message received from legacy network.
/// \param nickname For MUC conversation this is nickname of room participant who sent this message.
void handleMessage(SWIFTEN_SHRPTR_NAMESPACE::shared_ptr<Swift::Message> &message, const std::string &nickname = "");
void handleRawMessage(SWIFTEN_SHRPTR_NAMESPACE::shared_ptr<Swift::Message> &message);
void handleRawPresence(Swift::Presence::ref presence);
/// Handles participant change in MUC.
/// \param nickname Nickname of participant which changed.
/// \param flag ParticipantFlag.
/// \param status Current status of this participant.
/// \param statusMessage Current status message of this participant.
/// \param newname If participant was renamed, this variable contains his new name.
void handleParticipantChanged(const std::string &nickname, ParticipantFlag flag, int status = Swift::StatusShow::None, const std::string &statusMessage = "", const std::string &newname = "", const std::string &iconhash = "", const std::string &alias = "");
/// Sets XMPP user nickname in MUC rooms.
/// \param nickname XMPP user nickname in MUC rooms.
void setNickname(const std::string &nickname);
const std::string &getNickname() {
return m_nickname;
}
void setJID(const Swift::JID &jid) {
m_jid = jid;
}
void addJID(const Swift::JID &jid) {
m_jids.push_back(jid);
}
void clearJIDs() {
m_jids.clear();
}
void removeJID(const Swift::JID &jid);
const std::list<Swift::JID> &getJIDs() {
return m_jids;
}
/// Sends message to Legacy network.
/// \param message Message.
virtual void sendMessage(SWIFTEN_SHRPTR_NAMESPACE::shared_ptr<Swift::Message> &message) = 0;
/// Returns ConversationManager associated with this Conversation.
/// \return ConversationManager associated with this Conversation.
ConversationManager *getConversationManager() {
return m_conversationManager;
}
/// Returns True if this conversation is MUC room.
/// \return True if this conversation is MUC room.
bool isMUC() {
return m_muc;
}
/// Sets room name associated with this Conversation.
/// This is used to detect Private messages associated with particular room.
/// \param room room name associated with this Conversation.
void setRoom(const std::string &room);
/// Returns room name associated with this Conversation.
/// \return room name associated with this Conversation.
const std::string &getRoom() {
return m_room;
}
void destroyRoom();
std::string getParticipants();
void sendParticipants(const Swift::JID &to, const std::string &nickname);
void sendCachedMessages(const Swift::JID &to = Swift::JID());
void setMUCEscaping(bool mucEscaping);
private:
Swift::Presence::ref generatePresence(const std::string &nick, int flag, int status, const std::string &statusMessage, const std::string &newname = "", const std::string &iconhash = "");
void cacheMessage(SWIFTEN_SHRPTR_NAMESPACE::shared_ptr<Swift::Message> &message);
private:
ConversationManager *m_conversationManager;
std::string m_legacyName;
std::string m_nickname;
std::string m_room;
bool m_muc;
Swift::JID m_jid;
std::list<Swift::JID> m_jids;
bool m_sentInitialPresence;
bool m_nicknameChanged;
bool m_mucEscaping;
bool m_sentInitialSubject;
// TODO: Move this to some extra class to cache the most used
// rooms across different accounts. Just now if we have 10 users
// connected to single room, we store all those things 10 times.
// It would be also great to store last 100 messages per room
// every time, so we can get history messages for IRC for example.
SWIFTEN_SHRPTR_NAMESPACE::shared_ptr<Swift::Message> m_subject;
std::list<SWIFTEN_SHRPTR_NAMESPACE::shared_ptr<Swift::Message> > m_cachedMessages;
typedef struct {
Swift::Presence::ref presence;
std::string alias;
} Participant;
std::map<std::string, Participant> m_participants;
};
}