spectrum2/include/transport/networkpluginserver.h
2011-10-01 21:12:18 +02:00

181 lines
6.5 KiB
C++

/**
* libtransport -- C++ library for easy XMPP Transports development
*
* Copyright (C) 2011, Jan Kaluza <hanzz.k@gmail.com>
*
* This program is free software; you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation; either version 2 of the License, or
* (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program; if not, write to the Free Software
* Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02111-1301 USA
*/
#pragma once
#include <time.h>
#include "Swiften/Swiften.h"
#include "Swiften/Presence/PresenceOracle.h"
#include "Swiften/Disco/EntityCapsManager.h"
#include "Swiften/Network/BoostConnectionServer.h"
#include "Swiften/Network/Connection.h"
#include "storagebackend.h"
#include "transport/filetransfermanager.h"
namespace Transport {
class UserManager;
class User;
class Component;
class Buddy;
class LocalBuddy;
class Config;
class NetworkConversation;
class VCardResponder;
class RosterResponder;
class BlockResponder;
class DummyReadBytestream;
class NetworkPluginServer {
public:
struct Backend {
int pongReceived;
std::list<User *> users;
Swift::SafeByteArray data;
boost::shared_ptr<Swift::Connection> connection;
unsigned long res;
unsigned long init_res;
unsigned long shared;
bool acceptUsers;
bool longRun;
};
NetworkPluginServer(Component *component, Config *config, UserManager *userManager, FileTransferManager *ftManager);
virtual ~NetworkPluginServer();
int getBackendCount() {
return m_clients.size();
}
const std::list<Backend *> &getBackends() {
return m_clients;
}
void collectBackend();
bool moveToLongRunBackend(User *user);
void handleMessageReceived(NetworkConversation *conv, boost::shared_ptr<Swift::Message> &message);
private:
void handleNewClientConnection(boost::shared_ptr<Swift::Connection> c);
void handleSessionFinished(Backend *c);
void handleDataRead(Backend *c, boost::shared_ptr<Swift::SafeByteArray> data);
void handleConnectedPayload(const std::string &payload);
void handleDisconnectedPayload(const std::string &payload);
void handleBuddyChangedPayload(const std::string &payload);
void handleConvMessagePayload(const std::string &payload, bool subject = false);
void handleParticipantChangedPayload(const std::string &payload);
void handleRoomChangedPayload(const std::string &payload);
void handleVCardPayload(const std::string &payload);
void handleChatStatePayload(const std::string &payload, Swift::ChatState::ChatStateType type);
void handleAuthorizationPayload(const std::string &payload);
void handleAttentionPayload(const std::string &payload);
void handleStatsPayload(Backend *c, const std::string &payload);
void handleFTStartPayload(const std::string &payload);
void handleFTDataPayload(Backend *b ,const std::string &payload);
void handleUserCreated(User *user);
void handleRoomJoined(User *user, const std::string &room, const std::string &nickname, const std::string &password);
void handleRoomLeft(User *user, const std::string &room);
void handleUserReadyToConnect(User *user);
void handleUserPresenceChanged(User *user, Swift::Presence::ref presence);
void handleUserDestroyed(User *user);
void handleBuddyUpdated(Buddy *buddy, const Swift::RosterItemPayload &item);
void handleBuddyRemoved(Buddy *buddy);
void handleBuddyAdded(Buddy *buddy, const Swift::RosterItemPayload &item);
void handleBlockToggled(Buddy *buddy);
void handleVCardUpdated(User *user, boost::shared_ptr<Swift::VCard> vcard);
void handleVCardRequired(User *user, const std::string &name, unsigned int id);
void handleFTStateChanged(Swift::FileTransfer::State state, const std::string &userName, const std::string &buddyName, const std::string &fileName, unsigned long size, unsigned long id);
void handleFTAccepted(User *user, const std::string &buddyName, const std::string &fileName, unsigned long size, unsigned long ftID);
void handleFTRejected(User *user, const std::string &buddyName, const std::string &fileName, unsigned long size);
void handleFTDataNeeded(Backend *b, unsigned long ftid);
void send(boost::shared_ptr<Swift::Connection> &, const std::string &data);
void pingTimeout();
void sendPing(Backend *c);
Backend *getFreeClient(bool acceptUsers = true, bool longRun = false);
UserManager *m_userManager;
VCardResponder *m_vcardResponder;
RosterResponder *m_rosterResponder;
BlockResponder *m_blockResponder;
Config *m_config;
boost::shared_ptr<Swift::ConnectionServer> m_server;
std::list<Backend *> m_clients;
Swift::Timer::ref m_pingTimer;
Swift::Timer::ref m_collectTimer;
Component *m_component;
std::list<User *> m_waitingUsers;
bool m_isNextLongRun;
std::map<unsigned long, FileTransferManager::Transfer> m_filetransfers;
FileTransferManager *m_ftManager;
};
class DummyReadBytestream : public Swift::ReadBytestream {
public:
DummyReadBytestream(NetworkPluginServer::Backend *b, unsigned long ftid) {neededData = false; m_finished = false; this->b = b; this->ftid = ftid;}
virtual ~DummyReadBytestream() {}
unsigned long appendData(const std::string &data) {
m_data += data;
onDataAvailable();
neededData = false;
return m_data.size();
}
virtual boost::shared_ptr<std::vector<unsigned char> > read(size_t size) {
if (m_data.empty()) {
return boost::shared_ptr<std::vector<unsigned char> >(new std::vector<unsigned char>());
}
if (m_data.size() < size) {
boost::shared_ptr<std::vector<unsigned char> > ptr(new std::vector<unsigned char>(m_data.begin(), m_data.end()));
m_data.clear();
onDataNeeded(b, ftid);
return ptr;
}
boost::shared_ptr<std::vector<unsigned char> > ptr(new std::vector<unsigned char>(m_data.begin(), m_data.begin() + size));
m_data.erase(m_data.begin(), m_data.begin() + size);
if (m_data.size() < 500000 && !neededData) {
neededData = true;
onDataNeeded(b, ftid);
}
return ptr;
}
boost::signal<void (NetworkPluginServer::Backend *b, unsigned long ftid)> onDataNeeded;
virtual bool isFinished() const { return m_finished; }
private:
bool m_finished;
NetworkPluginServer::Backend *b;
unsigned long ftid;
std::string m_data;
bool neededData;
};
}