spectrum2/backends/skype/skype.h

92 lines
2.4 KiB
C++

/**
* libtransport -- C++ library for easy XMPP Transports development
*
* Copyright (C) 2011, Jan Kaluza <hanzz.k@gmail.com>
*
* This program is free software; you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation; either version 2 of the License, or
* (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program; if not, write to the Free Software
* Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02111-1301 USA
*/
#pragma once
#include "glib.h"
#include <dbus-1.0/dbus/dbus-glib-lowlevel.h>
#include "sqlite3.h"
#include <iostream>
#include <map>
#define GET_RESPONSE_DATA(RESP, DATA) ((RESP.find(std::string(DATA) + " ") != std::string::npos) ? RESP.substr(RESP.find(DATA) + strlen(DATA) + 1) : "");
#define GET_PROPERTY(VAR, OBJ, WHICH, PROP) std::string VAR = send_command(std::string("GET ") + OBJ + " " + WHICH + " " + PROP); \
try {\
VAR = GET_RESPONSE_DATA(VAR, PROP);\
}\
catch (std::out_of_range& oor) {\
VAR="";\
}
class SkypePlugin;
class Skype {
public:
Skype(SkypePlugin *np, const std::string &user, const std::string &username, const std::string &password);
virtual ~Skype() {
logout();
}
void login();
void logout();
std::string send_command(const std::string &message);
const std::string &getUser() {
return m_user;
}
const std::string &getUsername() {
return m_username;
}
int getPid() {
return (int) m_pid;
}
public: // but do not use them, should be used only internally
bool createDBusProxy();
bool loadSkypeBuddies();
void handleSkypeMessage(std::string &message);
DBusHandlerResult dbusMessageReceived(DBusConnection *connection, DBusMessage *message);
private:
std::string createSkypeDirectory();
bool spawnSkype(const std::string &db_path);
std::string m_username;
std::string m_password;
GPid m_pid;
DBusGConnection *m_connection;
DBusGProxy *m_proxy;
std::string m_user;
int m_timer;
int m_counter;
int fd_output;
std::map<std::string, std::string> m_groups;
SkypePlugin *m_np;
std::string m_db;
};