627 lines
No EOL
22 KiB
C++
627 lines
No EOL
22 KiB
C++
/***
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* ==++==
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*
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* Copyright (c) Microsoft Corporation. All rights reserved.
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* Licensed under the Apache License, Version 2.0 (the "License");
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* you may not use this file except in compliance with the License.
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* You may obtain a copy of the License at
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* http://www.apache.org/licenses/LICENSE-2.0
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*
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* Unless required by applicable law or agreed to in writing, software
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* distributed under the License is distributed on an "AS IS" BASIS,
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* WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
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* See the License for the specific language governing permissions and
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* limitations under the License.
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*
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* ==--==
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* =+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+
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*
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* Websocket client side implementation
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*
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* =-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-
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****/
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#pragma once
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#ifndef _CASA_WS_CLIENT_H
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#define _CASA_WS_CLIENT_H
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#include "cpprest/details/basic_types.h"
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#if !defined(CPPREST_EXCLUDE_WEBSOCKETS)
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#include <memory>
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#include <limits>
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#include <condition_variable>
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#include <mutex>
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#include "pplx/pplxtasks.h"
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#include "cpprest/uri.h"
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#include "cpprest/details/web_utilities.h"
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#include "cpprest/http_headers.h"
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#include "cpprest/asyncrt_utils.h"
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#include "cpprest/ws_msg.h"
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namespace web
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{
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// For backwards compatibility for when in the experimental namespace.
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// At next major release this should be deleted.
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namespace experimental = web;
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// In the past namespace was accidentally called 'web_sockets'. To avoid breaking code
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// alias it. At our next major release this should be deleted.
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namespace web_sockets = websockets;
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namespace websockets
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{
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/// WebSocket client side library.
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namespace client
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{
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/// Websocket close status values.
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enum class websocket_close_status
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{
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normal = 1000,
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going_away = 1001,
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protocol_error = 1002,
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unsupported = 1003, //or data_mismatch
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abnormal_close = 1006,
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inconsistent_datatype = 1007,
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policy_violation = 1008,
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too_large = 1009,
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negotiate_error = 1010,
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server_terminate = 1011,
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};
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/// <summary>
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/// Websocket client configuration class, used to set the possible configuration options
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/// used to create an websocket_client instance.
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/// </summary>
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class websocket_client_config
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{
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public:
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/// <summary>
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/// Creates a websocket client configuration with default settings.
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/// </summary>
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websocket_client_config() : m_sni_enabled(true) {}
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/// <summary>
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/// Get the web proxy object
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/// </summary>
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/// <returns>A reference to the web proxy object.</returns>
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const web_proxy& proxy() const
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{
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return m_proxy;
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}
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/// <summary>
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/// Set the web proxy object
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/// </summary>
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/// <param name="proxy">The web proxy object.</param>
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void set_proxy(const web_proxy &proxy)
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{
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m_proxy = proxy;
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}
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/// <summary>
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/// Get the client credentials
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/// </summary>
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/// <returns>A reference to the client credentials.</returns>
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const web::credentials& credentials() const
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{
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return m_credentials;
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}
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/// <summary>
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/// Set the client credentials
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/// </summary>
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/// <param name="cred">The client credentials.</param>
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void set_credentials(const web::credentials &cred)
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{
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m_credentials = cred;
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}
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/// <summary>
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/// Disables Server Name Indication (SNI). Default is on.
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/// </summary>
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void disable_sni()
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{
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m_sni_enabled = false;
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}
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/// <summary>
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/// Determines if Server Name Indication (SNI) is enabled.
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/// </summary>
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/// <returns>True if enabled, false otherwise.</returns>
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bool is_sni_enabled() const
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{
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return m_sni_enabled;
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}
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/// <summary>
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/// Sets the server host name to use for TLS Server Name Indication (SNI).
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/// </summary>
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/// <remarks>By default the host name is set to the websocket URI host.</remarks>
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/// <param name="name">The host name to use, as a string.</param>
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void set_server_name(const utf8string &name)
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{
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m_sni_hostname = name;
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}
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/// <summary>
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/// Gets the server host name to usefor TLS Server Name Indication (SNI).
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/// </summary>
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/// <returns>Host name as a string.</returns>
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const utf8string & server_name() const
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{
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return m_sni_hostname;
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}
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/// <summary>
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/// Gets the headers of the HTTP request message used in the WebSocket protocol handshake.
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/// </summary>
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/// <returns>HTTP headers for the WebSocket protocol handshake.</returns>
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/// <remarks>
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/// Use the <seealso cref="http_headers::add Method"/> to fill in desired headers.
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/// </remarks>
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web::http::http_headers &headers() { return m_headers; }
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/// <summary>
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/// Gets a const reference to the headers of the WebSocket protocol handshake HTTP message.
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/// </summary>
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/// <returns>HTTP headers.</returns>
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const web::http::http_headers &headers() const { return m_headers; }
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/// <summary>
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/// Adds a subprotocol to the request headers.
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/// </summary>
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/// <param name="name">The name of the subprotocol.</param>
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/// <remarks>If additional subprotocols have already been specified, the new one will just be added.</remarks>
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_ASYNCRTIMP void add_subprotocol(const ::utility::string_t &name);
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/// <summary>
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/// Gets list of the specified subprotocols.
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/// </summary>
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/// <returns>Vector of all the subprotocols </returns>
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/// <remarks>If you want all the subprotocols in a comma separated string
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/// they can be directly looked up in the headers using 'Sec-WebSocket-Protocol'.</remarks>
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_ASYNCRTIMP std::vector<::utility::string_t> subprotocols() const;
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private:
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web::web_proxy m_proxy;
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web::credentials m_credentials;
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web::http::http_headers m_headers;
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bool m_sni_enabled;
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utf8string m_sni_hostname;
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};
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/// <summary>
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/// Represents a websocket error. This class holds an error message and an optional error code.
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/// </summary>
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class websocket_exception : public std::exception
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{
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public:
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/// <summary>
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/// Creates an <c>websocket_exception</c> with just a string message and no error code.
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/// </summary>
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/// <param name="whatArg">Error message string.</param>
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websocket_exception(const utility::string_t &whatArg)
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: m_msg(utility::conversions::to_utf8string(whatArg)) {}
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#ifdef _WIN32
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/// <summary>
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/// Creates an <c>websocket_exception</c> with just a string message and no error code.
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/// </summary>
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/// <param name="whatArg">Error message string.</param>
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websocket_exception(std::string whatArg) : m_msg(std::move(whatArg)) {}
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#endif
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/// <summary>
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/// Creates a <c>websocket_exception</c> from a error code using the current platform error category.
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/// The message of the error code will be used as the what() string message.
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/// </summary>
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/// <param name="errorCode">Error code value.</param>
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websocket_exception(int errorCode)
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: m_errorCode(utility::details::create_error_code(errorCode))
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{
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m_msg = m_errorCode.message();
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}
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/// <summary>
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/// Creates a <c>websocket_exception</c> from a error code using the current platform error category.
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/// </summary>
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/// <param name="errorCode">Error code value.</param>
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/// <param name="whatArg">Message to use in what() string.</param>
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websocket_exception(int errorCode, const utility::string_t &whatArg)
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: m_errorCode(utility::details::create_error_code(errorCode)),
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m_msg(utility::conversions::to_utf8string(whatArg))
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{}
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#ifdef _WIN32
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/// <summary>
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/// Creates a <c>websocket_exception</c> from a error code and string message.
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/// </summary>
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/// <param name="errorCode">Error code value.</param>
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/// <param name="whatArg">Message to use in what() string.</param>
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websocket_exception(int errorCode, std::string whatArg)
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: m_errorCode(utility::details::create_error_code(errorCode)),
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m_msg(std::move(whatArg))
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{}
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/// <summary>
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/// Creates a <c>websocket_exception</c> from a error code and string message to use as the what() argument.
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/// <param name="code">Error code.</param>
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/// <param name="whatArg">Message to use in what() string.</param>
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/// </summary>
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websocket_exception(std::error_code code, std::string whatArg) :
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m_errorCode(std::move(code)),
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m_msg(std::move(whatArg))
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{}
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#endif
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/// <summary>
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/// Creates a <c>websocket_exception</c> from a error code and category. The message of the error code will be used
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/// as the <c>what</c> string message.
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/// </summary>
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/// <param name="errorCode">Error code value.</param>
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/// <param name="cat">Error category for the code.</param>
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websocket_exception(int errorCode, const std::error_category &cat) : m_errorCode(std::error_code(errorCode, cat))
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{
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m_msg = m_errorCode.message();
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}
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/// <summary>
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/// Creates a <c>websocket_exception</c> from a error code and string message to use as the what() argument.
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/// <param name="code">Error code.</param>
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/// <param name="whatArg">Message to use in what() string.</param>
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/// </summary>
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websocket_exception(std::error_code code, const utility::string_t &whatArg) :
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m_errorCode(std::move(code)),
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m_msg(utility::conversions::to_utf8string(whatArg))
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{}
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/// <summary>
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/// Gets a string identifying the cause of the exception.
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/// </summary>
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/// <returns>A null terminated character string.</returns>
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const char* what() const CPPREST_NOEXCEPT
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{
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return m_msg.c_str();
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}
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/// <summary>
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/// Gets the underlying error code for the cause of the exception.
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/// </summary>
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/// <returns>The <c>error_code</c> object associated with the exception.</returns>
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const std::error_code & error_code() const CPPREST_NOEXCEPT
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{
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return m_errorCode;
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}
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private:
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std::error_code m_errorCode;
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std::string m_msg;
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};
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namespace details
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{
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// Interface to be implemented by the websocket client callback implementations.
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class websocket_client_callback_impl
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{
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public:
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websocket_client_callback_impl(websocket_client_config config) :
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m_config(std::move(config)) {}
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virtual ~websocket_client_callback_impl() CPPREST_NOEXCEPT{}
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virtual pplx::task<void> connect() = 0;
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virtual pplx::task<void> send(websocket_outgoing_message &msg) = 0;
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virtual void set_message_handler(const std::function<void(const websocket_incoming_message&)>& handler) = 0;
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virtual pplx::task<void> close() = 0;
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virtual pplx::task<void> close(websocket_close_status close_status, const utility::string_t &close_reason = _XPLATSTR("")) = 0;
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virtual void set_close_handler(const std::function<void(websocket_close_status, const utility::string_t&, const std::error_code&)>& handler) = 0;
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const web::uri& uri() const
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{
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return m_uri;
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}
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void set_uri(const web::uri &uri)
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{
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m_uri = uri;
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}
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const websocket_client_config& config() const
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{
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return m_config;
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}
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static void verify_uri(const web::uri& uri)
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{
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// Most of the URI schema validation is taken care by URI class.
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// We only need to check certain things specific to websockets.
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if (uri.scheme() != _XPLATSTR("ws") && uri.scheme() != _XPLATSTR("wss"))
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{
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throw std::invalid_argument("URI scheme must be 'ws' or 'wss'");
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}
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if (uri.host().empty())
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{
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throw std::invalid_argument("URI must contain a hostname.");
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}
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// Fragment identifiers are meaningless in the context of WebSocket URIs
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// and MUST NOT be used on these URIs.
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if (!uri.fragment().empty())
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{
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throw std::invalid_argument("WebSocket URI must not contain fragment identifiers");
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}
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}
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protected:
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web::uri m_uri;
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websocket_client_config m_config;
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};
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// Interface to be implemented by the websocket client task implementations.
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class websocket_client_task_impl
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{
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public:
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_ASYNCRTIMP websocket_client_task_impl(websocket_client_config config);
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_ASYNCRTIMP virtual ~websocket_client_task_impl() CPPREST_NOEXCEPT;
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_ASYNCRTIMP pplx::task<websocket_incoming_message> receive();
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_ASYNCRTIMP void close_pending_tasks_with_error(const websocket_exception &exc);
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const std::shared_ptr<websocket_client_callback_impl> & callback_client() const { return m_callback_client; };
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private:
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void set_handler();
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// When a message arrives, if there are tasks waiting for a message, signal the topmost one.
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// Else enqueue the message in a queue.
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// m_receive_queue_lock : to guard access to the queue & m_client_closed
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std::mutex m_receive_queue_lock;
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// Queue to store incoming messages when there are no tasks waiting for a message
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std::queue<websocket_incoming_message> m_receive_msg_queue;
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// Queue to maintain the receive tasks when there are no messages(yet).
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std::queue<pplx::task_completion_event<websocket_incoming_message>> m_receive_task_queue;
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// Initially set to false, becomes true if a close frame is received from the server or
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// if the underlying connection is aborted or terminated.
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bool m_client_closed;
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std::shared_ptr<websocket_client_callback_impl> m_callback_client;
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};
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}
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/// <summary>
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/// Websocket client class, used to maintain a connection to a remote host for an extended session.
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/// </summary>
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class websocket_client
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{
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public:
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/// <summary>
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/// Creates a new websocket_client.
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/// </summary>
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websocket_client() :
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m_client(std::make_shared<details::websocket_client_task_impl>(websocket_client_config()))
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{}
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/// <summary>
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/// Creates a new websocket_client.
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/// </summary>
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/// <param name="config">The client configuration object containing the possible configuration options to initialize the <c>websocket_client</c>. </param>
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websocket_client(websocket_client_config config) :
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m_client(std::make_shared<details::websocket_client_task_impl>(std::move(config)))
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{}
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/// <summary>
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/// Connects to the remote network destination. The connect method initiates the websocket handshake with the
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/// remote network destination, takes care of the protocol upgrade request.
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/// </summary>
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/// <param name="uri">The uri address to connect. </param>
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/// <returns>An asynchronous operation that is completed once the client has successfully connected to the websocket server.</returns>
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pplx::task<void> connect(const web::uri &uri)
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{
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m_client->callback_client()->verify_uri(uri);
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m_client->callback_client()->set_uri(uri);
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auto client = m_client;
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return m_client->callback_client()->connect().then([client](pplx::task<void> result)
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{
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try
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{
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result.get();
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}
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catch (const websocket_exception& ex)
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{
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client->close_pending_tasks_with_error(ex);
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throw;
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}
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});
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}
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/// <summary>
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/// Sends a websocket message to the server .
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/// </summary>
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/// <returns>An asynchronous operation that is completed once the message is sent.</returns>
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pplx::task<void> send(websocket_outgoing_message msg)
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{
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return m_client->callback_client()->send(msg);
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}
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/// <summary>
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/// Receive a websocket message.
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/// </summary>
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/// <returns>An asynchronous operation that is completed when a message has been received by the client endpoint.</returns>
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pplx::task<websocket_incoming_message> receive()
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{
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return m_client->receive();
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}
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/// <summary>
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/// Closes a websocket client connection, sends a close frame to the server and waits for a close message from the server.
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/// </summary>
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/// <returns>An asynchronous operation that is completed the connection has been successfully closed.</returns>
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pplx::task<void> close()
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{
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return m_client->callback_client()->close();
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}
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/// <summary>
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/// Closes a websocket client connection, sends a close frame to the server and waits for a close message from the server.
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/// </summary>
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/// <param name="close_status">Endpoint MAY use the following pre-defined status codes when sending a Close frame.</param>
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/// <param name="close_reason">While closing an established connection, an endpoint may indicate the reason for closure.</param>
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/// <returns>An asynchronous operation that is completed the connection has been successfully closed.</returns>
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pplx::task<void> close(websocket_close_status close_status, const utility::string_t& close_reason=_XPLATSTR(""))
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{
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return m_client->callback_client()->close(close_status, close_reason);
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}
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/// <summary>
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/// Gets the websocket client URI.
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/// </summary>
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/// <returns>URI connected to.</returns>
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const web::uri& uri() const
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{
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return m_client->callback_client()->uri();
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}
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/// <summary>
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/// Gets the websocket client config object.
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/// </summary>
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/// <returns>A reference to the client configuration object.</returns>
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const websocket_client_config& config() const
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{
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return m_client->callback_client()->config();
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}
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private:
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std::shared_ptr<details::websocket_client_task_impl> m_client;
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};
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/// <summary>
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/// Websocket client class, used to maintain a connection to a remote host for an extended session, uses callback APIs for handling receive and close event instead of async task.
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/// For some scenarios would be a alternative for the websocket_client like if you want to special handling on close event.
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/// </summary>
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class websocket_callback_client
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{
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public:
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/// <summary>
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/// Creates a new websocket_callback_client.
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/// </summary>
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_ASYNCRTIMP websocket_callback_client();
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/// <summary>
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/// Creates a new websocket_callback_client.
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/// </summary>
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/// <param name="client_config">The client configuration object containing the possible configuration options to initialize the <c>websocket_client</c>. </param>
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_ASYNCRTIMP websocket_callback_client(websocket_client_config client_config);
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|
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/// <summary>
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|
/// Connects to the remote network destination. The connect method initiates the websocket handshake with the
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/// remote network destination, takes care of the protocol upgrade request.
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/// </summary>
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/// <param name="uri">The uri address to connect. </param>
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/// <returns>An asynchronous operation that is completed once the client has successfully connected to the websocket server.</returns>
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pplx::task<void> connect(const web::uri &uri)
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|
{
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m_client->verify_uri(uri);
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m_client->set_uri(uri);
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return m_client->connect();
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}
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|
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|
/// <summary>
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|
/// Sends a websocket message to the server .
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|
/// </summary>
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|
/// <returns>An asynchronous operation that is completed once the message is sent.</returns>
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|
pplx::task<void> send(websocket_outgoing_message msg)
|
|
{
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|
return m_client->send(msg);
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|
}
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|
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|
/// <summary>
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|
/// Set the received handler for notification of client websocket messages.
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|
/// </summary>
|
|
/// <param name="handler">A function representing the incoming websocket messages handler. It's parameters are:
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|
/// msg: a <c>websocket_incoming_message</c> value indicating the message received
|
|
/// </param>
|
|
/// <remarks>If this handler is not set before connecting incoming messages will be missed.</remarks>
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|
void set_message_handler(const std::function<void(const websocket_incoming_message& msg)>& handler)
|
|
{
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|
m_client->set_message_handler(handler);
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|
}
|
|
|
|
/// <summary>
|
|
/// Closes a websocket client connection, sends a close frame to the server and waits for a close message from the server.
|
|
/// </summary>
|
|
/// <returns>An asynchronous operation that is completed the connection has been successfully closed.</returns>
|
|
pplx::task<void> close()
|
|
{
|
|
return m_client->close();
|
|
}
|
|
|
|
/// <summary>
|
|
/// Closes a websocket client connection, sends a close frame to the server and waits for a close message from the server.
|
|
/// </summary>
|
|
/// <param name="close_status">Endpoint MAY use the following pre-defined status codes when sending a Close frame.</param>
|
|
/// <param name="close_reason">While closing an established connection, an endpoint may indicate the reason for closure.</param>
|
|
/// <returns>An asynchronous operation that is completed the connection has been successfully closed.</returns>
|
|
pplx::task<void> close(websocket_close_status close_status, const utility::string_t& close_reason = _XPLATSTR(""))
|
|
{
|
|
return m_client->close(close_status, close_reason);
|
|
}
|
|
|
|
/// <summary>
|
|
/// Set the closed handler for notification of client websocket closing event.
|
|
/// </summary>
|
|
/// <param name="handler">The handler for websocket closing event, It's parameters are:
|
|
/// close_status: The pre-defined status codes used by the endpoint when sending a Close frame.
|
|
/// reason: The reason string used by the endpoint when sending a Close frame.
|
|
/// error: The error code if the websocket is closed with abnormal error.
|
|
/// </param>
|
|
void set_close_handler(const std::function<void(websocket_close_status close_status, const utility::string_t& reason, const std::error_code& error)>& handler)
|
|
{
|
|
m_client->set_close_handler(handler);
|
|
}
|
|
|
|
/// <summary>
|
|
/// Gets the websocket client URI.
|
|
/// </summary>
|
|
/// <returns>URI connected to.</returns>
|
|
const web::uri& uri() const
|
|
{
|
|
return m_client->uri();
|
|
}
|
|
|
|
/// <summary>
|
|
/// Gets the websocket client config object.
|
|
/// </summary>
|
|
/// <returns>A reference to the client configuration object.</returns>
|
|
const websocket_client_config& config() const
|
|
{
|
|
return m_client->config();
|
|
}
|
|
|
|
private:
|
|
std::shared_ptr<details::websocket_client_callback_impl> m_client;
|
|
};
|
|
|
|
}}}
|
|
|
|
#endif
|
|
|
|
#endif |