spectrum2/3rdparty/cpprestsdk/tests/functional/websockets/client/close_tests.cpp
2015-11-19 15:19:14 +01:00

168 lines
4.9 KiB
C++

/***
* ==++==
*
* Copyright (c) Microsoft Corporation. All rights reserved.
* Licensed under the Apache License, Version 2.0 (the "License");
* you may not use this file except in compliance with the License.
* You may obtain a copy of the License at
* http://www.apache.org/licenses/LICENSE-2.0
*
* Unless required by applicable law or agreed to in writing, software
* distributed under the License is distributed on an "AS IS" BASIS,
* WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
* See the License for the specific language governing permissions and
* limitations under the License.
*
* ==--==
* =+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+
*
* close_tests.cpp
*
* Tests cases for closing websocket_client objects.
*
* =-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-
****/
#include "stdafx.h"
#if defined(__cplusplus_winrt) || !defined(_M_ARM)
using namespace concurrency::streams;
using namespace web::websockets;
using namespace web::websockets::client;
using namespace tests::functional::websocket::utilities;
namespace tests { namespace functional { namespace websocket { namespace client {
SUITE(close_tests)
{
// Test close websocket connection: client sends an empty close and server responds with close frame
TEST_FIXTURE(uri_address, close_client_websocket)
{
test_websocket_server server;
websocket_client client;
client.connect(m_uri).wait();
client.close().wait();
}
// Test close websocket connection: client sends a close with reason and server responds with close frame
TEST_FIXTURE(uri_address, close_with_reason)
{
test_websocket_server server;
websocket_client client;
client.connect(m_uri).wait();
client.close(websocket_close_status::going_away, U("Client disconnecting")).wait();
}
// Server sends a close frame (server initiated close)
TEST_FIXTURE(uri_address, close_from_server)
{
std::string body("hello");
test_websocket_server server;
websocket_client client;
client.connect(m_uri).wait();
// Send close frame from server
test_websocket_msg msg;
msg.set_msg_type(test_websocket_message_type::WEB_SOCKET_CLOSE_TYPE);
server.send_msg(msg);
client.close().wait();
}
// Test close websocket connection with callback client: client sends an empty close and server responds with close frame
TEST_FIXTURE(uri_address, close_callback_client_websocket, "Ignore", "319")
{
test_websocket_server server;
const utility::string_t close_reason = U("Too large");
// verify it is ok not to set close handler
websocket_callback_client client;
client.connect(m_uri).wait();
client.close().wait();
websocket_callback_client client1;
client1.set_close_handler([&close_reason](websocket_close_status status, const utility::string_t& reason, const std::error_code& code)
{
VERIFY_ARE_EQUAL(status, websocket_close_status::too_large);
VERIFY_ARE_EQUAL(reason, close_reason);
VERIFY_ARE_EQUAL(code.value(), 0);
});
client1.connect(m_uri).wait();
client1.close(websocket_close_status::too_large, close_reason).wait();
}
// Test close websocket connection: client sends a close with reason and server responds with close frame
TEST_FIXTURE(uri_address, close_callback_client_with_reason, "Ignore", "319")
{
const utility::string_t close_reason = U("Client disconnecting");
test_websocket_server server;
websocket_callback_client client;
client.set_close_handler([close_reason](websocket_close_status status, const utility::string_t& reason, const std::error_code& code)
{
VERIFY_ARE_EQUAL(status, websocket_close_status::normal);
VERIFY_ARE_EQUAL(reason, close_reason);
VERIFY_ARE_EQUAL(code.value(), 0);
});
client.connect(m_uri).wait();
client.close(websocket_close_status::normal, close_reason).wait();
}
// Server sends a close frame (server initiated close)
TEST_FIXTURE(uri_address, close_callback_client_from_server, "Ignore", "319")
{
std::string body("hello");
test_websocket_server server;
websocket_callback_client client;
int hitCount = 0;
pplx::task_completion_event<void> closeEvent;
client.set_close_handler([&hitCount, closeEvent](websocket_close_status status, const utility::string_t& reason, const std::error_code& code)
{
VERIFY_ARE_EQUAL(status, websocket_close_status::going_away);
VERIFY_ARE_EQUAL(reason, U(""));
VERIFY_ARE_EQUAL(code.value(), 0);
hitCount++;
closeEvent.set();
});
client.connect(m_uri).wait();
// Send close frame from server
test_websocket_msg msg;
msg.set_msg_type(test_websocket_message_type::WEB_SOCKET_CLOSE_TYPE);
server.send_msg(msg);
// make sure it only called once.
pplx::create_task(closeEvent).wait();
VERIFY_ARE_EQUAL(hitCount, 1);
}
} // SUITE(close_tests)
}}}}
#endif