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VILLASnode/fpga/thirdparty/rang/rang.hpp

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/** A Minimal, Header only Modern c++ library for terminal goodies
*
* See: https://github.com/agauniyal/rang
*
* SPDX-FileCopyrightText: 2022 Abhinav Gauniyal
* SPDX-License-Identifier: Unlicense
*********************************************************************************/
#ifndef RANG_DOT_HPP
#define RANG_DOT_HPP
#if defined(__unix__) || defined(__unix) || defined(__linux__)
#define OS_LINUX
#elif defined(WIN32) || defined(_WIN32) || defined(_WIN64)
#define OS_WIN
#elif defined(__APPLE__) || defined(__MACH__)
#define OS_MAC
#else
#error Unknown Platform
#endif
#if defined(OS_LINUX) || defined(OS_MAC)
#include <unistd.h>
#elif defined(OS_WIN)
#if defined(_WIN32_WINNT) && (_WIN32_WINNT < 0x0600)
#error \
"Please include rang.hpp before any windows system headers or set _WIN32_WINNT at least to _WIN32_WINNT_VISTA"
#elif !defined(_WIN32_WINNT)
#define _WIN32_WINNT _WIN32_WINNT_VISTA
#endif
#include <io.h>
#include <memory>
#include <windows.h>
// Only defined in windows 10 onwards, redefining in lower windows since it
// doesn't gets used in lower versions
// https://docs.microsoft.com/en-us/windows/console/getconsolemode
#ifndef ENABLE_VIRTUAL_TERMINAL_PROCESSING
#define ENABLE_VIRTUAL_TERMINAL_PROCESSING 0x0004
#endif
#endif
#include <algorithm>
#include <atomic>
#include <cstdlib>
#include <cstring>
#include <iostream>
namespace rang {
/* For better compability with most of terminals do not use any style settings
* except of reset, bold and reversed.
* Note that on Windows terminals bold style is same as fgB color.
*/
enum class style {
reset = 0,
bold = 1,
dim = 2,
italic = 3,
underline = 4,
blink = 5,
rblink = 6,
reversed = 7,
conceal = 8,
crossed = 9
};
enum class fg {
black = 30,
red = 31,
green = 32,
yellow = 33,
blue = 34,
magenta = 35,
cyan = 36,
gray = 37,
reset = 39
};
enum class bg {
black = 40,
red = 41,
green = 42,
yellow = 43,
blue = 44,
magenta = 45,
cyan = 46,
gray = 47,
reset = 49
};
enum class fgB {
black = 90,
red = 91,
green = 92,
yellow = 93,
blue = 94,
magenta = 95,
cyan = 96,
gray = 97
};
enum class bgB {
black = 100,
red = 101,
green = 102,
yellow = 103,
blue = 104,
magenta = 105,
cyan = 106,
gray = 107
};
enum class control { // Behaviour of rang function calls
Off = 0, // toggle off rang style/color calls
Auto = 1, // (Default) autodect terminal and colorize if needed
Force = 2 // force ansi color output to non terminal streams
};
// Use rang::setControlMode to set rang control mode
enum class winTerm { // Windows Terminal Mode
Auto = 0, // (Default) automatically detects wheter Ansi or Native API
Ansi = 1, // Force use Ansi API
Native = 2 // Force use Native API
};
// Use rang::setWinTermMode to explicitly set terminal API for Windows
// Calling rang::setWinTermMode have no effect on other OS
namespace rang_implementation {
inline std::atomic<control> &controlMode() noexcept {
static std::atomic<control> value(control::Auto);
return value;
}
inline std::atomic<winTerm> &winTermMode() noexcept {
static std::atomic<winTerm> termMode(winTerm::Auto);
return termMode;
}
inline bool supportsColor() noexcept {
#if defined(OS_LINUX) || defined(OS_MAC)
static const bool result = [] {
const char *Terms[] = {"ansi", "color", "console", "cygwin", "gnome",
"konsole", "kterm", "linux", "msys", "putty",
"rxvt", "screen", "vt100", "xterm"};
const char *env_p = std::getenv("TERM");
if (env_p == nullptr) {
return false;
}
return std::any_of(
std::begin(Terms), std::end(Terms),
[&](const char *term) { return std::strstr(env_p, term) != nullptr; });
}();
#elif defined(OS_WIN)
// All windows versions support colors through native console methods
static constexpr bool result = true;
#endif
return result;
}
#ifdef OS_WIN
inline bool isMsysPty(int fd) noexcept {
// Dynamic load for binary compability with old Windows
const auto ptrGetFileInformationByHandleEx =
reinterpret_cast<decltype(&GetFileInformationByHandleEx)>(
GetProcAddress(GetModuleHandle(TEXT("kernel32.dll")),
"GetFileInformationByHandleEx"));
if (!ptrGetFileInformationByHandleEx) {
return false;
}
HANDLE h = reinterpret_cast<HANDLE>(_get_osfhandle(fd));
if (h == INVALID_HANDLE_VALUE) {
return false;
}
// Check that it's a pipe:
if (GetFileType(h) != FILE_TYPE_PIPE) {
return false;
}
// POD type is binary compatible with FILE_NAME_INFO from WinBase.h
// It have the same alignment and used to avoid UB in caller code
struct MY_FILE_NAME_INFO {
DWORD FileNameLength;
WCHAR FileName[MAX_PATH];
};
auto pNameInfo = std::unique_ptr<MY_FILE_NAME_INFO>(new (std::nothrow)
MY_FILE_NAME_INFO());
if (!pNameInfo) {
return false;
}
// Check pipe name is template of
// {"cygwin-","msys-"}XXXXXXXXXXXXXXX-ptyX-XX
if (!ptrGetFileInformationByHandleEx(h, FileNameInfo, pNameInfo.get(),
sizeof(MY_FILE_NAME_INFO))) {
return false;
}
std::wstring name(pNameInfo->FileName,
pNameInfo->FileNameLength / sizeof(WCHAR));
if ((name.find(L"msys-") == std::wstring::npos &&
name.find(L"cygwin-") == std::wstring::npos) ||
name.find(L"-pty") == std::wstring::npos) {
return false;
}
return true;
}
#endif
inline bool isTerminal(const std::streambuf *osbuf) noexcept {
using std::cerr;
using std::clog;
using std::cout;
#if defined(OS_LINUX) || defined(OS_MAC)
if (osbuf == cout.rdbuf()) {
static const bool cout_term = isatty(fileno(stdout)) != 0;
return cout_term;
} else if (osbuf == cerr.rdbuf() || osbuf == clog.rdbuf()) {
static const bool cerr_term = isatty(fileno(stderr)) != 0;
return cerr_term;
}
#elif defined(OS_WIN)
if (osbuf == cout.rdbuf()) {
static const bool cout_term =
(_isatty(_fileno(stdout)) || isMsysPty(_fileno(stdout)));
return cout_term;
} else if (osbuf == cerr.rdbuf() || osbuf == clog.rdbuf()) {
static const bool cerr_term =
(_isatty(_fileno(stderr)) || isMsysPty(_fileno(stderr)));
return cerr_term;
}
#endif
return false;
}
template <typename T>
using enableStd = typename std::enable_if<
std::is_same<T, rang::style>::value || std::is_same<T, rang::fg>::value ||
std::is_same<T, rang::bg>::value || std::is_same<T, rang::fgB>::value ||
std::is_same<T, rang::bgB>::value,
std::ostream &>::type;
#ifdef OS_WIN
struct SGR { // Select Graphic Rendition parameters for Windows console
BYTE fgColor; // foreground color (0-15) lower 3 rgb bits + intense bit
BYTE bgColor; // background color (0-15) lower 3 rgb bits + intense bit
BYTE bold; // emulated as FOREGROUND_INTENSITY bit
BYTE underline; // emulated as BACKGROUND_INTENSITY bit
BOOLEAN inverse; // swap foreground/bold & background/underline
BOOLEAN conceal; // set foreground/bold to background/underline
};
enum class AttrColor : BYTE { // Color attributes for console screen buffer
black = 0,
red = 4,
green = 2,
yellow = 6,
blue = 1,
magenta = 5,
cyan = 3,
gray = 7
};
inline HANDLE getConsoleHandle(const std::streambuf *osbuf) noexcept {
if (osbuf == std::cout.rdbuf()) {
static const HANDLE hStdout = GetStdHandle(STD_OUTPUT_HANDLE);
return hStdout;
} else if (osbuf == std::cerr.rdbuf() || osbuf == std::clog.rdbuf()) {
static const HANDLE hStderr = GetStdHandle(STD_ERROR_HANDLE);
return hStderr;
}
return INVALID_HANDLE_VALUE;
}
inline bool setWinTermAnsiColors(const std::streambuf *osbuf) noexcept {
HANDLE h = getConsoleHandle(osbuf);
if (h == INVALID_HANDLE_VALUE) {
return false;
}
DWORD dwMode = 0;
if (!GetConsoleMode(h, &dwMode)) {
return false;
}
dwMode |= ENABLE_VIRTUAL_TERMINAL_PROCESSING;
if (!SetConsoleMode(h, dwMode)) {
return false;
}
return true;
}
inline bool supportsAnsi(const std::streambuf *osbuf) noexcept {
using std::cerr;
using std::clog;
using std::cout;
if (osbuf == cout.rdbuf()) {
static const bool cout_ansi =
(isMsysPty(_fileno(stdout)) || setWinTermAnsiColors(osbuf));
return cout_ansi;
} else if (osbuf == cerr.rdbuf() || osbuf == clog.rdbuf()) {
static const bool cerr_ansi =
(isMsysPty(_fileno(stderr)) || setWinTermAnsiColors(osbuf));
return cerr_ansi;
}
return false;
}
inline const SGR &defaultState() noexcept {
static const SGR defaultSgr = []() -> SGR {
CONSOLE_SCREEN_BUFFER_INFO info;
WORD attrib = FOREGROUND_RED | FOREGROUND_GREEN | FOREGROUND_BLUE;
if (GetConsoleScreenBufferInfo(GetStdHandle(STD_OUTPUT_HANDLE), &info) ||
GetConsoleScreenBufferInfo(GetStdHandle(STD_ERROR_HANDLE), &info)) {
attrib = info.wAttributes;
}
SGR sgr = {0, 0, 0, 0, FALSE, FALSE};
sgr.fgColor = attrib & 0x0F;
sgr.bgColor = (attrib & 0xF0) >> 4;
return sgr;
}();
return defaultSgr;
}
inline BYTE ansi2attr(BYTE rgb) noexcept {
static const AttrColor rev[8] = {
AttrColor::black, AttrColor::red, AttrColor::green, AttrColor::yellow,
AttrColor::blue, AttrColor::magenta, AttrColor::cyan, AttrColor::gray};
return static_cast<BYTE>(rev[rgb]);
}
inline void setWinSGR(rang::bg col, SGR &state) noexcept {
if (col != rang::bg::reset) {
state.bgColor = ansi2attr(static_cast<BYTE>(col) - 40);
} else {
state.bgColor = defaultState().bgColor;
}
}
inline void setWinSGR(rang::fg col, SGR &state) noexcept {
if (col != rang::fg::reset) {
state.fgColor = ansi2attr(static_cast<BYTE>(col) - 30);
} else {
state.fgColor = defaultState().fgColor;
}
}
inline void setWinSGR(rang::bgB col, SGR &state) noexcept {
state.bgColor =
(BACKGROUND_INTENSITY >> 4) | ansi2attr(static_cast<BYTE>(col) - 100);
}
inline void setWinSGR(rang::fgB col, SGR &state) noexcept {
state.fgColor = FOREGROUND_INTENSITY | ansi2attr(static_cast<BYTE>(col) - 90);
}
inline void setWinSGR(rang::style style, SGR &state) noexcept {
switch (style) {
case rang::style::reset:
state = defaultState();
break;
case rang::style::bold:
state.bold = FOREGROUND_INTENSITY;
break;
case rang::style::underline:
case rang::style::blink:
state.underline = BACKGROUND_INTENSITY;
break;
case rang::style::reversed:
state.inverse = TRUE;
break;
case rang::style::conceal:
state.conceal = TRUE;
break;
default:
break;
}
}
inline SGR &current_state() noexcept {
static SGR state = defaultState();
return state;
}
inline WORD SGR2Attr(const SGR &state) noexcept {
WORD attrib = 0;
if (state.conceal) {
if (state.inverse) {
attrib = (state.fgColor << 4) | state.fgColor;
if (state.bold)
attrib |= FOREGROUND_INTENSITY | BACKGROUND_INTENSITY;
} else {
attrib = (state.bgColor << 4) | state.bgColor;
if (state.underline)
attrib |= FOREGROUND_INTENSITY | BACKGROUND_INTENSITY;
}
} else if (state.inverse) {
attrib = (state.fgColor << 4) | state.bgColor;
if (state.bold)
attrib |= BACKGROUND_INTENSITY;
if (state.underline)
attrib |= FOREGROUND_INTENSITY;
} else {
attrib =
state.fgColor | (state.bgColor << 4) | state.bold | state.underline;
}
return attrib;
}
template <typename T>
inline void setWinColorAnsi(std::ostream &os, T const value) {
os << "\033[" << static_cast<int>(value) << "m";
}
template <typename T>
inline void setWinColorNative(std::ostream &os, T const value) {
const HANDLE h = getConsoleHandle(os.rdbuf());
if (h != INVALID_HANDLE_VALUE) {
setWinSGR(value, current_state());
// Out all buffered text to console with previous settings:
os.flush();
SetConsoleTextAttribute(h, SGR2Attr(current_state()));
}
}
template <typename T>
inline enableStd<T> setColor(std::ostream &os, T const value) {
if (winTermMode() == winTerm::Auto) {
if (supportsAnsi(os.rdbuf())) {
setWinColorAnsi(os, value);
} else {
setWinColorNative(os, value);
}
} else if (winTermMode() == winTerm::Ansi) {
setWinColorAnsi(os, value);
} else {
setWinColorNative(os, value);
}
return os;
}
#else
template <typename T>
inline enableStd<T> setColor(std::ostream &os, T const value) {
return os << "\033[" << static_cast<int>(value) << "m";
}
#endif
} // namespace rang_implementation
template <typename T>
inline rang_implementation::enableStd<T> operator<<(std::ostream &os,
const T value) {
const control option = rang_implementation::controlMode();
switch (option) {
case control::Auto:
return rang_implementation::supportsColor() &&
rang_implementation::isTerminal(os.rdbuf())
? rang_implementation::setColor(os, value)
: os;
case control::Force:
return rang_implementation::setColor(os, value);
default:
return os;
}
}
inline void setWinTermMode(const rang::winTerm value) noexcept {
rang_implementation::winTermMode() = value;
}
inline void setControlMode(const control value) noexcept {
rang_implementation::controlMode() = value;
}
} // namespace rang
#undef OS_LINUX
#undef OS_WIN
#undef OS_MAC
#endif /* ifndef RANG_DOT_HPP */