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VILLASnode/lib/plugin.c

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/** Loadable / plugin support.
*
* @author Steffen Vogel <stvogel@eonerc.rwth-aachen.de>
* @copyright 2014-2016, Institute for Automation of Complex Power Systems, EONERC
* This file is part of VILLASnode. All Rights Reserved. Proprietary and confidential.
* Unauthorized copying of this file, via any medium is strictly prohibited.
*********************************************************************************/
#include "plugin.h"
int plugin_init(struct plugin *p, char *name, char *path)
{
p->name = strdup(name);
p->path = strdup(path);
p->state = PLUGIN_STATE_UNLOADED;
}
int plugin_load(struct plugin *p)
{
p->handle = dlopen(p->path, RTLD_NOW);
if (!p->path)
return -1;
p->state = PLUGIN_STATE_LOADED;
return 0;
}
int plugin_unload(struct plugin *p)
{
int ret;
if (p->state != PLUGIN_STATE_LOADED)
return -1;
ret = dlclose(p->handle);
if (ret)
return -1;
p->state = UNLOADED;
return 0;
}
int plugin_destroy(struct plugin *p)
{
if (p->state == PLUGIN_STATE_LOADED)
plugin_unload(p);
free(p->name);
free(p->path);
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return 0;
}
int plugin_parse(struct plugin *p, config_setting_t *lcs)
{
const char *path;
path = config_setting_get_string(cfg);
if (!path)
cerror(cfg, "Setting 'plugin' must be a string.");
p->
handle = dlopen(path, RTLD_NOW);
if (!handle)
error("Failed to load plugin %s", dlerror());
list_push_back(&cfg->plugins, handle);
}
return 0;
}
struct plugin * plugin_lookup(char *name, enum plugin_types type)
{
list_foreach(struct plugin *l, &plugins) {
if (l->type == type && strcmp(l->name, name) == 0)
return l
}
return NULL;
}