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73 lines
2.4 KiB
Markdown
73 lines
2.4 KiB
Markdown
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# Hooks
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Hooks are simple callback functions which are called whenever a message is processed by a path.
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There are several built-in hooks for:
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- collecting, show & reset statistics
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- drop reordered messages
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- verify message headers
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- handle simulation restarts
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But main goal of this mechanism is to provide extensibility for the end user.
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Example applications for hooks might be:
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1. Filter sample values
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2. Manipulate sample values: FIR
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3. Transform sample values: FFT, DCT
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4. Update network emulation settings based on sample values
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## Configuration
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Each path is allowed to have multiple active hooks.
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Those can be configured in the path section using the `hooks` setting:
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```
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paths = [
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{
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in = "input_node",
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out = "output_node",
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hooks = [ "fir", "print" ]
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# hooks = "decimate" // alternative syntax for a single hook
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}
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]
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```
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**Please note:** the hooks will be executed in the order they are given in the configuration file!
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## API
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The interface for user-defined hook functions is defined in (server/include/hooks.h):
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```c
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typedef int (*hook_cb_t)(struct path *p);
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```
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There are several occasions when a hook can be executed in the program flow (@see hook_type).
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There is a dedicated queue for each occasion:
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| Queue | Desciption |
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| ------------------- | -------------------------------------------------------------- |
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| `HOOK_PATH_START` | Called whenever a path is started; before threads are created. |
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| `HOOK_PATH_STOP` | Called whenever a path is stopped; after threads are destoyed. |
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| `HOOK_PATH_RESTART` | Called whenever a new simulation case is started. This is detected by a sequence no equal to zero. |
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| `HOOK_PRE` | Called when a new packet of messages (samples) was received. |
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| `HOOK_POST` | Called after each message (sample) of a packet was processed. |
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| `HOOK_MSG` | Called for each message (sample) in a packet. |
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| `HOOK_PERIODIC` | Called periodically. Period is set by global 'stats' option in the configuration file. |
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## Examples
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There are already several hooks defined in (server/src/hooks.c).
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Use one of those as a starting point for your own hook.
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A typical hook function might look like this one:
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```c
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int my_super_hook_function(struct path *p)
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{
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struct msg *last_received_msg = p->current;
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printf("The last message contained %u values\n", last_received_msg->length);
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}
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```
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