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cosmetic changes
added more examples git-svn-id: https://zerberus.eonerc.rwth-aachen.de:8443/svn/s2ss/trunk@98 8ec27952-4edc-4aab-86aa-e87bb2611832
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doc/Clients.md
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doc/Clients.md
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# Clients
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@subpage gtfpga
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Every server needs clients which they serve. In case of S2SS these clients are called _nodes_.
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Its a goal of this project to provide connectors so several proven simulators.
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Take a look at the `clients/` directory for them:
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- RTDS UDP Network Card ?
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- RTDS via GTFPGA
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- OPAL
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- Labview
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- Simulink
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# Configuration
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## Configuration file
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## File
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Take a look in the 'Examples' section for some configurations.
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The server gets exclusively configured by its configuration file.
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The following sections describes the available options.
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Take a look in the 'Examples' section for some examples.
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### Global
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- *name*:
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- *affinity*
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### Nodes
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### Paths
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## Tuning
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doc/GTPGA.md
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doc/GTPGA.md
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# GTFPGA {#gtfpga}
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Hallo :-)
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# Readme \section Readme
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This is the readme file for the S2SS server. Take a look at the `doc/html` directory for a full documentation.
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S2SS is a client server application based on UDP/IP to connect simulation equipment.
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## Contact
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@ -36,9 +34,7 @@ tools to setup the network emulation and interfaces.
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Install these via:
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$ sudo yum install iproute2
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or:
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$ sudo apt-get install iproute2
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## Configuration
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### Examples
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1. Send/Receive of random data:
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1. Start server:
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$ ./server etc/example.conf
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2. Receive/dump data to file
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$ ./receive *:10200 > dump.csv
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3. Replay recorded data:
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$ ./send 4 192.168.1.12:10200 < dump.csv
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4. Send random generated values:
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$ ./random 1 4 100 | ./send 4 192.168.1.12:10200
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2. Ping/Pong Latency
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5. Test ping/pong latency:
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$ ./test latency 192.168.1.12:10200
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