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Change server mode to single redundancy

Single redundancy implies a single queue of messages which buffers
messages until a client connects. In contrast to the previous multiple
redundancy group mode, this mode can only accept one client at a time.
This commit is contained in:
Philipp Jungkamp 2022-06-29 21:11:56 +00:00
parent 90886dcc8f
commit 58a9ed94f6

View file

@ -327,7 +327,7 @@ void SlaveNode::createSlave() noexcept
// create the slave object
server.slave = CS104_Slave_create(server.low_priority_queue,server.high_priority_queue);
CS104_Slave_setServerMode(server.slave, CS104_MODE_CONNECTION_IS_REDUNDANCY_GROUP);
CS104_Slave_setServerMode(server.slave, CS104_MODE_SINGLE_REDUNDANCY_GROUP);
// configure the slave according to config
server.asdu_app_layer_parameters = CS104_Slave_getAppLayerParameters(server.slave);