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fix: Add reconnect attempt after the connection is broken.

Move the establishment of tcp connection out of socket_start so that it will not block other node.

Signed-off-by: Jitpanu Maneeratpongsuk <jitpanu.maneeratpongsuk@rwth-aachen.de>
This commit is contained in:
Jitpanu Maneeratpongsuk 2025-01-09 15:10:25 +00:00 committed by al3xa23
parent 5587fbde29
commit 7befa75390
2 changed files with 51 additions and 37 deletions

View file

@ -24,6 +24,7 @@ struct Socket {
int sd; // The socket descriptor
int clt_sd; // TCP client socket descriptor
int verify_source; // Verify the source address of incoming packets against socket::remote.
bool tcp_connect = false; // TCP connection status bit
enum SocketLayer
layer; // The OSI / IP layer which should be used for this socket
@ -69,6 +70,8 @@ int socket_read(NodeCompat *n, struct Sample *const smps[], unsigned cnt);
int socket_parse(NodeCompat *n, json_t *json);
void socket_tcp_connection(NodeCompat *n, Socket *s);
char *socket_print(NodeCompat *n);
} // namespace node

View file

@ -28,7 +28,7 @@
#include <villas/kernel/nl.hpp>
#endif // WITH_NETEM
#define MAX_CONNECTION_RETRIES 5
#define MAX_CONNECTION_RETRIES 40
#define RETRIES_DELAY 2
using namespace villas;
@ -249,43 +249,11 @@ int villas::node::socket_start(NodeCompat *n) {
addrlen = sizeof(s->in.saddr);
}
if (s->layer == SocketLayer::TCP_CLIENT) {
// Attempt to connect to TCP server.
int retries = 0;
while (retries < MAX_CONNECTION_RETRIES) {
n->logger->info("Attempting to connect to server: attempt={}...", retries + 1);
ret = connect(s->sd, (struct sockaddr *)&s->out.saddr, addrlen);
if (ret == 0) {
break;
} else {
retries++;
if (retries < MAX_CONNECTION_RETRIES) {
sleep(RETRIES_DELAY);
}
}
}
} else {
if (s->layer != SocketLayer::TCP_CLIENT)
ret = bind(s->sd, (struct sockaddr *)&s->in.saddr, addrlen);
}
if (ret < 0) {
if (s->layer == SocketLayer::TCP_CLIENT) {
throw SystemError("Failed to connect to TCP server");
} else {
throw SystemError("Failed to bind socket");
}
}
// TCP Server listen for client connection.
if (s->layer == SocketLayer::TCP_SERVER) {
listen(s->sd, 5);
// Accept client connection and get client socket descriptor.
s->clt_sd = accept(s->sd, nullptr, nullptr);
if (s->clt_sd < 0) {
throw SystemError("Failed to accept connection");
}
}
if (ret < 0)
throw SystemError("Failed to bind socket");
if (s->multicast.enabled) {
ret = setsockopt(s->sd, IPPROTO_IP, IP_MULTICAST_LOOP, &s->multicast.loop,
@ -400,9 +368,15 @@ int villas::node::socket_read(NodeCompat *n, struct Sample *const smps[],
if (s->layer == SocketLayer::TCP_CLIENT) {
// Receive data from server.
if (!s->tcp_connect)
villas::node::socket_tcp_connection(n, s);
bytes = recv(s->sd, s->in.buf, s->in.buflen, 0);
} else if (s->layer == SocketLayer::TCP_SERVER) {
// Receive data from client.
if (!s->tcp_connect)
villas::node::socket_tcp_connection(n, s);
bytes = recv(s->clt_sd, s->in.buf, s->in.buflen, 0);
} else {
bytes = recvfrom(s->sd, s->in.buf, s->in.buflen, 0, &src.sa, &srclen);
@ -413,8 +387,12 @@ int villas::node::socket_read(NodeCompat *n, struct Sample *const smps[],
return -1;
throw SystemError("Failed recvfrom()");
} else if (bytes == 0)
} else if (bytes == 0) {
if (s->layer == SocketLayer::TCP_CLIENT || s->layer == SocketLayer::TCP_SERVER)
s->tcp_connect = false;
return 0;
}
ptr = s->in.buf;
@ -456,6 +434,39 @@ int villas::node::socket_read(NodeCompat *n, struct Sample *const smps[],
return ret;
}
void villas::node::socket_tcp_connection(NodeCompat *n, Socket *s) {
int ret;
if (s->layer == SocketLayer::TCP_CLIENT) {
close(s->sd);
s->sd = socket(s->in.saddr.sa.sa_family, SOCK_STREAM, 0);
// Attemp to connect to TCP server.
int retries = 0;
while (retries < MAX_CONNECTION_RETRIES) {
n->logger->info("Attempting to connect to server: attempt={}...", retries + 1);
ret = connect(s->sd, (struct sockaddr *)&s->out.saddr, sizeof(s->in.saddr));
if (ret == 0) {
s->tcp_connect = true;
break;
} else {
retries++;
if (retries < MAX_CONNECTION_RETRIES) {
sleep(RETRIES_DELAY);
}
}
}
if (ret < 0)
throw SystemError("Failed to conenct to TCP server");
} else if (s->layer == SocketLayer::TCP_SERVER) {
listen(s->sd, 5);
// Accept client connection and get client socket descriptor.
s->clt_sd = accept(s->sd, nullptr, nullptr);
if (s->clt_sd < 0) {
throw SystemError("Failed to accept connection");
}
s->tcp_connect = true;
}
}
int villas::node::socket_write(NodeCompat *n, struct Sample *const smps[],
unsigned cnt) {
auto *s = n->getData<struct Socket>();