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VILLASnode/include/villas/node.hpp
Steffen Vogel 82ea02884d webrtc: Show provide status about the RTCPeerConnection via the REST API
Signed-off-by: Steffen Vogel <steffen.vogel@opal-rt.com>
2023-06-30 11:53:29 +02:00

485 lines
10 KiB
C++

/** Nodes
*
* @file
* @author Steffen Vogel <post@steffenvogel.de>
* @copyright 2014-2022, Institute for Automation of Complex Power Systems, EONERC
* @license Apache 2.0
*********************************************************************************/
#pragma once
#include <jansson.h>
#include <uuid/uuid.h>
#include <spdlog/fmt/ostr.h>
#include <villas/node_list.hpp>
#include <villas/node_direction.hpp>
#include <villas/node/memory.hpp>
#include <villas/sample.hpp>
#include <villas/list.hpp>
#include <villas/queue.h>
#include <villas/colors.hpp>
#include <villas/common.hpp>
#include <villas/stats.hpp>
#include <villas/log.hpp>
#include <villas/plugin.hpp>
#include <villas/path_source.hpp>
#include <villas/path_destination.hpp>
#if defined(LIBNL3_ROUTE_FOUND) && defined(__linux__)
#define WITH_NETEM
#endif /* LIBNL3_ROUTE_FOUND */
/* Forward declarations */
#ifdef WITH_NETEM
struct rtnl_qdisc;
struct rtnl_cls;
#endif /* WITH_NETEM */
#define RE_NODE_NAME "[a-z0-9_-]{2,32}"
namespace villas {
namespace node {
/* Forward declarations */
class NodeFactory;
class SuperNode;
/** The class for a node.
*
* Every entity which exchanges messages is represented by a node.
* Nodes can be remote machines and simulators or locally running processes.
*/
class Node {
friend NodeFactory;
public:
Logger logger;
uint64_t sequence_init;
uint64_t sequence; /**< This is a counter of received samples, in case the node-type does not generate sequence numbers itself. */
NodeDirection in, out;
PathSourceList sources; /**< A list of path sources which reference this node. */
PathDestinationList destinations; /**< A list of path destinations which reference this node. */
#ifdef __linux__
int fwmark; /**< Socket mark for netem, routing and filtering */
#ifdef WITH_NETEM
struct rtnl_qdisc *tc_qdisc; /**< libnl3: Network emulator queuing discipline */
struct rtnl_cls *tc_classifier; /**< libnl3: Firewall mark classifier */
#endif /* WITH_NETEM */
#endif /* __linux__ */
protected:
enum State state;
uuid_t uuid;
bool enabled;
Stats::Ptr stats; /**< Statistic counters. This is a pointer to the statistic hooks private data. */
json_t *config; /**< A JSON object containing the configuration of the node. */
std::string name_short; /**< A short identifier of the node, only used for configuration and logging */
std::string name_long; /**< Singleton: A string used to print to screen. */
std::string name_full; /**< Singleton: A string used to print to screen. */
std::string details;
int affinity; /**< CPU Affinity of this node */
NodeFactory *factory; /**< The factory which created this instance */
virtual
int _read(struct Sample * smps[], unsigned cnt)
{
return -1;
}
virtual
int _write(struct Sample * smps[], unsigned cnt)
{
return -1;
}
virtual
json_t * _readStatus() const
{
return nullptr;
}
public:
/** Initialize node with default values */
Node(const uuid_t &id = {}, const std::string &name = "");
/** Destroy node by freeing dynamically allocated memory. */
virtual
~Node();
/** Do initialization after parsing the configuration */
virtual
int prepare();
/** Parse settings of a node.
*
* @param json A JSON object containing the configuration of the node.
* @retval 0 Success. Everything went well.
* @retval <0 Error. Something went wrong.
*/
virtual
int parse(json_t *json);
/** Validate node configuration. */
virtual
int check();
/** Start operation of a node. */
virtual
int start();
/** Stops operation of a node. */
virtual
int stop();
/** Pauses operation of a node. */
virtual
int pause()
{
if (state != State::STARTED)
return -1;
logger->info("Pausing node");
return 0;
}
/** Resumes operation of a node. */
virtual
int resume()
{
return 0;
}
/** Restarts operation of a node. */
virtual
int restart();
/** Receive multiple messages at once.
*
* This callback is optional. It will only be called if non-null.
*
* Messages are received with a single recvmsg() syscall by
* using gathering techniques (struct iovec).
* The messages will be stored in a circular buffer / array @p m.
* Indexes used to address @p m will wrap around after len messages.
* Some node-types might only support to receive one message at a time.
*
* @param smps An array of pointers to memory blocks where the function should store received samples.
* @param cnt The number of samples that are allocated by the calling function.
* @return The number of messages actually received.
*/
int read(struct Sample * smps[], unsigned cnt);
/** Send multiple messages in a single datagram / packet.
*
* This callback is optional. It will only be called if non-null.
*
* Messages are sent with a single sendmsg() syscall by
* using gathering techniques (struct iovec).
* The messages have to be stored in a circular buffer / array m.
* So the indexes will wrap around after len.
*
* @param smps An array of pointers to memory blocks where samples read from.
* @param cnt The number of samples that are allocated by the calling function.
* @return The number of messages actually sent.
*/
int write(struct Sample * smps[], unsigned cnt);
/** Reverse local and remote socket address. */
virtual
int reverse()
{
return -1;
}
/** Get a list of file descriptors on which the path should poll
* to detect the availability of new samples which can be read.
*/
virtual
std::vector<int> getPollFDs()
{
return {};
}
/** Get a list of socket file descriptors which are used by the node
* To perform network IO. We use those to selectively apply network emulation
*/
virtual
std::vector<int> getNetemFDs()
{
return {};
}
/** Get the memory type which this node-type expects.
*
* This is useful for special node-types like Infiniband, GPUs & FPGAs
* which require DMA-backed memory.
*/
virtual
struct villas::node::memory::Type * getMemoryType()
{
return villas::node::memory::default_type;
}
/** Get the factory which was used to construct this node. */
villas::node::NodeFactory * getFactory() const
{
return factory;
}
/** Return a pointer to a string which should be used to print this node.
*
* @param n A pointer to the node structure.
*/
std::string getNameShort() const
{
return name_short;
}
/** Return a pointer to a string which should be used to print this node. */
const std::string & getName() const
{
return name_long;
}
/** Get the full name including type and details of the node. */
const std::string & getNameFull();
/** Just get the config details of this node as a string */
virtual
const std::string & getDetails()
{
static std::string empty;
return empty;
}
/** Return a pointer to a string which should be used to print this node.
*
* @param n A pointer to the node structure.
*/
const std::string & getNameLong();
/** Return a list of signals which are sent to this node.
*
* This list is derived from the path which uses the node as destination.
*/
SignalList::Ptr getOutputSignals(bool after_hooks = true) const;
SignalList::Ptr getInputSignals(bool after_hooks = true) const;
/** Get the number of input signals (received by this node) */
unsigned getInputSignalsMaxCount() const;
/** Get the number of output signals (send out via this node) */
unsigned getOutputSignalsMaxCount() const;
void swapSignals();
/** Get the node configuration as JSON. */
json_t * getConfig()
{
return config;
}
/** Get the state of this node. */
enum State getState() const
{
return state;
}
/** Set the state of this node. */
void setState(enum State s)
{
state = s;
}
/** Get the UUID of this node. */
const uuid_t & getUuid() const
{
return uuid;
}
std::shared_ptr<Stats> getStats()
{
return stats;
}
void setStats(std::shared_ptr<Stats> sts)
{
stats = sts;
}
void setEnabled(bool en)
{
enabled = en;
}
/** Custom formatter for spdlog */
template<typename OStream>
friend OStream &operator<<(OStream &os, const Node &n)
{
os << n.getName();
return os;
}
json_t * toJson() const;
static
bool isValidName(const std::string &name);
bool isEnabled() const
{
return enabled;
}
};
class NodeFactory : public villas::plugin::Plugin {
friend Node;
protected:
virtual
void init(Node *n)
{
n->logger = getLogger();
n->factory = this;
n->name_long = fmt::format(CLR_RED("{}") "(" CLR_YEL("{}") ")", n->name_short, getName());
instances.push_back(n);
}
State state;
public:
enum class Flags {
SUPPORTS_POLL = (1 << 0),
SUPPORTS_READ = (1 << 1),
SUPPORTS_WRITE = (1 << 2),
REQUIRES_WEB = (1 << 3),
PROVIDES_SIGNALS = (1 << 4),
INTERNAL = (1 << 5),
HIDDEN = (1 << 6)
};
NodeList instances;
NodeFactory() :
Plugin()
{
state = State::INITIALIZED;
}
virtual
Node * make(const uuid_t &id = {}, const std::string &nme = "") = 0;
static
Node * make(json_t *json, const uuid_t &id, const std::string &name = "");
static
Node * make(const std::string &type, const uuid_t &id = {}, const std::string &name = "");
virtual
std::string getType() const
{
return "node";
}
/** Custom formatter for spdlog */
template<typename OStream>
friend OStream &operator<<(OStream &os, const NodeFactory &f)
{
os << f.getName();
return os;
}
virtual
int getFlags() const
{
return 0;
}
virtual
int getVectorize() const
{
return 0;
}
bool isInternal() const
{
return getFlags() & (int) Flags::INTERNAL;
}
bool isHidden() const
{
return isInternal() || getFlags() & (int) Flags::HIDDEN;
}
virtual
int start(SuperNode *sn);
virtual
int stop();
State getState() const
{
return state;
}
};
template<typename T, const char *name, const char *desc, int flags = 0, int vectorize = 0>
class NodePlugin : public NodeFactory {
public:
virtual
Node * make(const uuid_t &id = {}, const std::string &nme = "")
{
T* n = new T(id, nme);
init(n);
return n;
}
virtual
int getFlags() const
{
return flags;
}
virtual
int getVectorize() const
{
return vectorize;
}
virtual
std::string getName() const
{
return name;
}
virtual
std::string getDescription() const
{
return desc;
}
};
} /* namespace node */
} /* namespace villas */