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VILLASnode/lib/pool.cpp

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2.1 KiB
C++

/** Memory pool for fixed size objects.
*
* @author Steffen Vogel <stvogel@eonerc.rwth-aachen.de>
* @copyright 2014-2020, Institute for Automation of Complex Power Systems, EONERC
* @license GNU General Public License (version 3)
*
* VILLASnode
*
* This program is free software: you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation, either version 3 of the License, or
* any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program. If not, see <http://www.gnu.org/licenses/>.
*********************************************************************************/
#include <villas/utils.hpp>
#include <villas/exceptions.hpp>
#include <villas/pool.h>
#include <villas/memory.h>
#include <villas/kernel/kernel.hpp>
using namespace villas;
int pool_init(struct pool *p, size_t cnt, size_t blocksz, struct memory_type *m)
{
int ret;
/* Make sure that we use a block size that is aligned to the size of a cache line */
p->alignment = kernel::get_cacheline_size();
p->blocksz = p->alignment * CEIL(blocksz, p->alignment);
p->len = cnt * p->blocksz;
void *buffer = memory_alloc_aligned(p->len, p->alignment, m);
if (!buffer)
throw MemoryAllocationError();
debug(LOG_POOL | 4, "Allocated %#zx bytes for memory pool", p->len);
p->buffer_off = (char*) buffer - (char*) p;
ret = queue_init(&p->queue, LOG2_CEIL(cnt), m);
if (ret)
return ret;
for (unsigned i = 0; i < cnt; i++)
queue_push(&p->queue, (char *) buffer + i * p->blocksz);
p->state = State::INITIALIZED;
return 0;
}
int pool_destroy(struct pool *p)
{
int ret;
if (p->state == State::DESTROYED)
return 0;
ret = queue_destroy(&p->queue);
if (ret)
return ret;
void *buffer = (char *) p + p->buffer_off;
ret = memory_free(buffer);
if (ret == 0)
p->state = State::DESTROYED;
return ret;
}