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36 lines
849 B
C++
36 lines
849 B
C++
/* Some common defines, enums and datastructures.
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*
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* Author: Steffen Vogel <post@steffenvogel.de>
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* SPDX-FileCopyrightText: 2014-2023 Institute for Automation of Complex Power Systems, RWTH Aachen University
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* SPDX-License-Identifier: Apache-2.0
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*/
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#pragma once
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#include <string>
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// Common states for most objects in VILLAScommon (paths, nodes, hooks, plugins)
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enum class State {
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DESTROYED = 0,
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INITIALIZED = 1,
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PARSED = 2,
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CHECKED = 3,
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STARTED = 4,
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STOPPED = 5,
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PENDING_CONNECT = 6,
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CONNECTED = 7,
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PAUSED = 8,
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STARTING = 9,
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STOPPING = 10,
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PAUSING = 11,
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RESUMING = 12,
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PREPARED = 13
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};
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// Callback to destroy list elements.
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//
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// @param data A pointer to the data which should be freed.
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typedef int (*dtor_cb_t)(void *);
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// Convert state enum to human readable string.
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std::string stateToString(enum State s);
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