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89 lines
2 KiB
Text
89 lines
2 KiB
Text
# This is an example for a minimal loopback configuration.
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#
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# All messages will be sent back to the origin using UDP packets.
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#
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# You can use this configuration in conjunction with the 'send', 'receive' and 'random'
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# utilities as shown below (run all three steps in parallel).
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#
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# 0. Overview:
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#
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# ./signal --PIPE--> ./pipe --UDP--> ./node --UDP--> ./pipe
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#
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# 1. Start server:
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#
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# $ ./node etc/loopback.conf
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#
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# 2. Send random data to server:
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#
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# $ ./signal random -r 10 -v 4 | ./pipe etc/loopback.conf node1
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#
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# 3. Receive data from server:
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#
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# $ ./pipe etc/loopback.conf node2
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#
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# Author: Steffen Vogel <post@steffenvogel.de>
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# SPDX-FileCopyrightText: 2014-2023 Institute for Automation of Complex Power Systems, RWTH Aachen University
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# SPDX-License-Identifier: Apache-2.0
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logging = {
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level = "debug"
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}
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nodes = {
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node1 = {
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type = "socket",
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format = {
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type = "gtnet"
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fake = true
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}
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in = {
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address = "134.130.169.31:12002" # Local ip:port, use '*' for random port
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}
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out = {
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address = "134.130.169.98:12001"
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}
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netem = {
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enabled = false
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delay = 1000000 # In micro seconds!
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jitter = 300000
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distribution = "normal"
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}
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},
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node2 = {
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type = "socket",
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format = {
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type = "gtnet"
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fake = true
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}
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in = {
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address = "134.130.169.31:12004", # Local ip:port, use '*' for random port
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}
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out = {
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address = "134.130.169.99:12003",
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}
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}
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}
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paths = (
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{
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in = "node1" # Name of the node we listen to (see above)
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out = "node1" # And we loop back to the origin
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hooks = (
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{
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type = "print"
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}
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)
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},
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{
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in = "node2",
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out = "node2",
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hooks = (
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{
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type = "print"
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}
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)
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}
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)
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