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VILLASnode/lib/pool.c

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1.3 KiB
C

/** Memory pool for fixed size objects.
*
* @author Steffen Vogel <stvogel@eonerc.rwth-aachen.de>
* @copyright 2017, Institute for Automation of Complex Power Systems, EONERC
*********************************************************************************/
#include "utils.h"
#include "pool.h"
#include "memory.h"
#include "kernel/kernel.h"
int pool_init(struct pool *p, size_t cnt, size_t blocksz, const struct memtype *m)
{
int ret;
/* Make sure that we use a block size that is aligned to the size of a cache line */
p->alignment = kernel_get_cacheline_size();
p->blocksz = p->alignment * CEIL(blocksz, p->alignment);
p->len = cnt * p->blocksz;
p->mem = m;
p->buffer = memory_alloc_aligned(m, p->len, p->alignment);
if (!p->buffer)
serror("Failed to allocate memory for memory pool");
else
debug(LOG_POOL | 4, "Allocated %#zx bytes for memory pool", p->len);
ret = queue_init(&p->queue, LOG2_CEIL(cnt), m);
if (ret)
return ret;
for (int i = 0; i < cnt; i++)
queue_push(&p->queue, (char *) p->buffer + i * p->blocksz);
p->state = POOL_STATE_INITIALIZED;
return 0;
}
int pool_destroy(struct pool *p)
{
queue_destroy(&p->queue);
if (p->state == POOL_STATE_INITIALIZED)
return memory_free(p->mem, p->buffer, p->len);
p->state = POOL_STATE_DESTROYED;
return 0;
}