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VILLASnode/include/villas/hook.hpp

176 lines
3.6 KiB
C++

/** Hook functions
*
* Every node or path can register hook functions which is called for every
* processed sample. This can be used to debug the data flow, get statistics
* or alter the sample contents.
*
* @file
* @author Steffen Vogel <stvogel@eonerc.rwth-aachen.de>
* @copyright 2014-2019, Institute for Automation of Complex Power Systems, EONERC
* @license GNU General Public License (version 3)
*
* VILLASnode
*
* This program is free software: you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation, either version 3 of the License, or
* any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program. If not, see <http://www.gnu.org/licenses/>.
*********************************************************************************/
#pragma once
#include <villas/hook.h>
#include <villas/list.h>
#include <villas/signal.h>
#include <villas/log.hpp>
#include <villas/plugin.hpp>
#include <villas/exceptions.hpp>
/* Forward declarations */
struct path;
struct node;
struct sample;
namespace villas {
namespace node {
class Hook {
protected:
Logger logger;
enum state state;
int flags;
int priority; /**< A priority to change the order of execution within one type of hook. */
int enabled; /**< Is this hook active? */
struct path *path;
struct node *node;
vlist signals;
json_t *cfg; /**< A JSON object containing the configuration of the hook. */
public:
Hook(struct path *p, struct node *n, int fl, int prio, bool en = true);
virtual ~Hook();
virtual void parse(json_t *c);
virtual void prepare();
void prepare(struct vlist *sigs)
{
int ret;
ret = signal_list_copy(&signals, sigs);
if (ret)
throw RuntimeError("Failed to copy signal list");
prepare();
}
/** Called whenever a hook is started; before threads are created. */
virtual void start()
{
assert(state == STATE_PREPARED);
state = STATE_STARTED;
}
/** Called whenever a hook is stopped; after threads are destoyed. */
virtual void stop()
{
assert(state == STATE_STARTED);
state = STATE_STOPPED;
}
virtual void check()
{
assert(state == STATE_PARSED);
state = STATE_CHECKED;
}
/** Called periodically. Period is set by global 'stats' option in the configuration file. */
virtual void periodic()
{
assert(state == STATE_STARTED);
}
/** Called whenever a new simulation case is started. This is detected by a sequence no equal to zero. */
virtual void restart()
{
assert(state == STATE_STARTED);
}
/** Called whenever a sample is processed. */
virtual int process(sample *smp)
{
return HOOK_OK;
};
int getPriority() const
{
return priority;
}
int getFlags() const
{
return flags;
}
struct vlist * getSignals()
{
return &signals;
}
bool isEnabled() const
{
return enabled;
}
};
class HookFactory : public plugin::Plugin {
protected:
int flags;
int priority;
public:
HookFactory(const std::string &name, const std::string &desc, int fl, int prio) :
Plugin(name, desc),
flags(fl),
priority(prio)
{ }
virtual Hook * make(struct path *p, struct node *n) = 0;
int getFlags()
{
return flags;
}
};
template<typename T>
class HookPlugin : public HookFactory {
public:
using HookFactory::HookFactory;
virtual Hook * make(struct path *p, struct node *n) {
return new T(p, n, flags, priority);
};
};
} // node
} // villas