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VILLASnode/fpga/lib/gpu/include/villas/gpu.hpp
2018-06-06 09:55:14 +02:00

90 lines
1.6 KiB
C++

#pragma once
#include <sstream>
#include <plugin.hpp>
#include <memory_manager.hpp>
#include <memory.hpp>
#include <villas/log.hpp>
namespace villas {
namespace gpu {
class GpuAllocator;
class Gpu {
friend GpuAllocator;
public:
Gpu(int gpuId);
~Gpu();
bool init();
std::string getName() const;
GpuAllocator& getAllocator() const
{ return *allocator; }
bool makeAccessibleToPCIeAndVA(const MemoryBlock& mem);
/// Make some memory block accssible for this GPU
bool makeAccessibleFromPCIeOrHostRam(const MemoryBlock& mem);
void memcpySync(const MemoryBlock& src, const MemoryBlock& dst, size_t size);
void memcpyKernel(const MemoryBlock& src, const MemoryBlock& dst, size_t size);
MemoryTranslation
translate(const MemoryBlock& dst);
private:
bool registerIoMemory(const MemoryBlock& mem);
bool registerHostMemory(const MemoryBlock& mem);
private:
class impl;
std::unique_ptr<impl> pImpl;
// master, will be used to derived slave addr spaces for allocation
MemoryManager::AddressSpaceId masterPciEAddrSpaceId;
MemoryManager::AddressSpaceId slaveMemoryAddrSpaceId;
SpdLogger logger;
int gpuId;
std::unique_ptr<GpuAllocator> allocator;
};
class GpuAllocator : public BaseAllocator<GpuAllocator> {
public:
GpuAllocator(Gpu& gpu);
std::string getName() const;
std::unique_ptr<MemoryBlock, MemoryBlock::deallocator_fn>
allocateBlock(size_t size);
private:
Gpu& gpu;
};
class GpuFactory : public Plugin {
public:
GpuFactory();
std::list<std::unique_ptr<Gpu>>
make();
void run(void*);
private:
SpdLogger logger;
};
} // namespace villas
} // namespace gpu