A new protocol member is defined that controls the size of rx
buffer allocation per connection. For compatibility 0 size
allocates 4096, but you should adapt your protocol definition
array in the user code to declare an appropriate value.
See the changelog for more detail.
The advantage is the rx frame buffer size is now tailored to
what is expected from the protocol, rather than being fixed
to a default of 4096. If your protocol only sends frames of
a dozen bytes this allows you to only allocate an rx frame
buffer of the same size.
For example the per-connection allocation (excluding headers)
for the test server fell from ~4500 to < 750 bytes with this.
Signed-off-by: Andy Green <andy.green@linaro.org>
This gets rid of the stack buffer while serving files, and the
PATH_MAX char array that used to hold the filepath in the wsi.
It holds an extra file descriptor open while serving the file,
however it attempts to stuff the socket with as much of the
file as it can take. For files of a few KB, that typically
completes (without blocking) in the call to
libwebsockets_serve_http_file() and then closes the file
descriptor before returning.
Signed-off-by: Andy Green <andy.green@linaro.org>
This exposes the library version and git head hash it was built from
into LWS_LIBRARY_VERSION and LWS_BUILD_HASH.
These are combined into a version string that's both printed as a
notice log by the library and made available to the app using a new
api lws_get_library_version(). The version looks like
1.1 178d78c
Signed-off-by: Andy Green <andy.green@linaro.org>
Libwebsockets is fundamentally singlethreaded... the existence of the
fork and broadcast support, especially in the sample server is
giving the wrong idea about how to use it.
This replaces broadcast in the sample server with
libwebsocket_callback_on_writable_all_protocol(). The whole idea of
'broadcast' is removed.
All of the broadcast proxy stuff is removed: data must now be sent
from the callback only. Doing othherwise is not reliable since the
service loop may close the socket and free the wsi at any time,
invalidating a wsi pointer held by another thread (don't do that!)
Likewise the confirm_legit_wsi api added recently does not help the
other thread case, since if the wsi has been freed dereferencing the
wsi to study if it is legit or not will segfault in that case. So
this is removed too.
The overall effect is to push user code to only operate inside the
protocol callbacks or external poll loops, ie, single thread context.
Signed-off-by: Andy Green <andy.green@linaro.org>
The new --without-extensions config flag completely removes all code
and data related to extensions from the build throughout the library
when given.
Signed-off-by: Andy Green <andy.green@linaro.org>
Previously we sat and looped to dump a file over http protocol.
Actually that's a source of blocking to the other sockets being serviced.
This patch breaks up the file service into a roundtrip around the poll()
loop for each 512-byte packet. It doesn't make much difference if the
server is idle, but if it's busy it makes sure everyone else is getting
service while the file is sent.
It doesn't try to optimize multiple users of the file or to keep the
descriptor open, the point of this patch is to establish the breaking up
of the file send action into the poll loop.
On the user side, there are two differences:
- context is now needed in the first argument to libwebsockets_serve_http_file()
that's not too bad since we provide context in the callback.
- file send is now asynchronous to the user code, you get a new callback coming
in protocol 0 when it's done, LWS_CALLBACK_HTTP_FILE_COMPLETION
libwebsockets-test-server is updated accordingly.
Signed-off-by: Andy Green <andy.green@linaro.org>
Some of the advice in README.rst became deprecated with recent patches,
the (good) advice about http connection close is better demonstrated
in the code and API docs, and the remainder can go in the main README,
which will have to be refactored itself at some point.
Signed-off-by: Andy Green <andy.green@linaro.org>
- multiple debug context calls lwsl_ err, warn, debug, parser, ext, client
- api added to set which contexts output to stderr using a bitfield log_level
- --disable-debug on configure removes all code that is not err or warn severity
- err and warn contexts always output to stderr unless disabled by log_level
- err and warn enabled by default in log_level
Signed-off-by: Andy Green <andy@warmcat.com>
Here testing with the test serer and chrome 25, the buffer expansion
code on Rx was triggered by a valid no data output condition and looped
until it exhausted all memory.
This patch adds OOM check to all malloc()s and removes the buffer expansion
code on the rx path... leaving the code on tx path for now.
Signed-off-by: Andy Green <andy.green@linaro.org>
This goes through the extentsions the client requested, selects the ones
that we support at the server, and then further calls back to the appropriate
protocol callback in user code to check it's OK to actually use that
extension in this context. If it is (callback unhandled == it is) then
it's added to the list of extensions sent back to the client.
Accepted extensions are also added to the connection's active extension
list and the private "user" memory allocation for the extension context is
done and bound to the connection.
Signed-off-by: Andy Green <andy@warmcat.com>
This adds win32 build compatability to libwebsockets.
The patch is from Peter Hinz, Andy Green has cleaned it up a bit and
possibly broken win32 compatability since I can't test it, so there
may be followup patches. It compiles fine under Linux after this
patch anyway.
Much of the patch is changing a reserved keyword for Visual C compiler
"this" to "context", but there is no real C99 support in the MSFT
compiler even though it is 2011 so C99 style array declarations
have been mangled back into "ancient C" style.
Some windows-isms are also added like closesocket() but these are
quite localized. Win32 random is just using C library random() call
at the moment vs Linux /dev/urandom. canonical hostname detection is
broken in win32 at the moment.
Signed-off-by: Peter Hinz <cerebusrc@gmail.com>
Signed-off-by: Andy Green <andy@warmcat.com>
This adds a callback to protocols[0] which happens when the
Client HTTP handshake packet is being composed. After all the
headers for the websocket handshake to the server have been
added, the callback is called with a pointer to a char *
that allows extra headers to be added. See the comments in
libwebsocket.h or the api documentation for example code.
Signed-off-by: Andy Green <andy@warmcat.com>
Doing a client connect was atomic until now, blocking
all the other service while it waited for proxy and / or
server response.
This patch uses the new timeout system and breaks the
client connect sequence into three states handled by
the normal poll() processing. It means that there are
now no blocking network delays and it's all handled
by the main state machine.
Signed-off-by: Andy Green <andy@warmcat.com>