This gets the libuv stuff plumbed in and working.
Currently it's only workable for some service thread, and there
is an isolated valgrind problem left
==28425== 128 bytes in 1 blocks are definitely lost in loss record 3 of 3
==28425== at 0x4C28C50: malloc (in /usr/lib64/valgrind/vgpreload_memcheck-amd64-linux.so)
==28425== by 0x4C2AB1E: realloc (in /usr/lib64/valgrind/vgpreload_memcheck-amd64-linux.so)
==28425== by 0x58BBB27: maybe_resize (core.c:748)
==28425== by 0x58BBB27: uv__io_start (core.c:787)
==28425== by 0x58C1B80: uv__signal_loop_once_init (signal.c:225)
==28425== by 0x58C1B80: uv_signal_init (signal.c:260)
==28425== by 0x58BF7A6: uv_loop_init (loop.c:66)
==28425== by 0x4157F5: lws_uv_initloop (libuv.c:89)
==28425== by 0x405536: main (test-server-libuv.c:284)
libuv wants to sign off on all libuv 'handles' that will close, and
callback to do the close confirmation asynchronously. The wsi close function
is adapted when libuv is in use to work with libuv accordingly and exit the uv
loop the number of remaining wsi is zero.
Signed-off-by: Andy Green <andy.green@linaro.org>
Enforce no more internal use of deprecated apis (esp in the test apps)
Also signal clearly to users what is on the way out.
Signed-off-by: Andy Green <andy.green@linaro.org>
Connections must hold an ah for the whole time they are
processing one header set, even if eg, the headers are
fragmented and it involves network roundtrip times.
However on http1.1 / keepalive, it must drop the ah when
there are no more header sets to deal with, and reacquire
the ah later when more data appears. It's because the
time between header sets / http1.1 requests is unbounded
and the ah would be tied up forever.
But in the case that we got pipelined http1.1 requests,
even partial already buffered, we must keep the ah,
resetting it instead of dropping it. Because we store
the rx data conveniently in a per-tsi buffer since it only
does one thing at a time per thread, we cannot go back to
the event loop to await a new ah inside one service action.
But no problem since we definitely already have an ah,
let's just reuse it at http completion time if more rx is
already buffered.
NB: attack.sh makes request with echo | nc, this
accidentally sends a trailing '\n' from the echo showing
this problem. With this patch attack.sh can complete well.
Signed-off-by: Andy Green <andy.green@linaro.org>
SO_REUSEPORT means you don't get any error any more if another
server instance is already running, this will be quite unexpected
for singlethreaded users.
Signed-off-by: Andy Green <andy.green@linaro.org>
This just lets you build lws 1.6 without pthreads if your OS / toolchain
makes that possible, in the case you don't build the test apps
(libwebsockets-test-server-pthreads needs it)
Signed-off-by: Andy Green <andy.green@linaro.org>