embeddedsw/XilinxProcessorIPLib/drivers/nandps/src/xnandps_bbm.h
Jagannadha Sutradharudu Teki 2c8f92039d embeddesw: Add initial code support
Added initial support Xilinx Embedded Software.

Signed-off-by: Jagannadha Sutradharudu Teki <jaganna@xilinx.com>
2014-06-24 16:45:01 +05:30

185 lines
7.6 KiB
C
Executable file

/******************************************************************************
*
* Copyright (C) 2009 - 2014 Xilinx, Inc. All rights reserved.
*
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* furnished to do so, subject to the following conditions:
*
* The above copyright notice and this permission notice shall be included in
* all copies or substantial portions of the Software.
*
* Use of the Software is limited solely to applications:
* (a) running on a Xilinx device, or
* (b) that interact with a Xilinx device through a bus or interconnect.
*
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* this Software without prior written authorization from Xilinx.
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******************************************************************************/
/*****************************************************************************/
/**
*
* @file xnandps_bbm.h
*
* This file implements the Bad Block Management(BBM) functionality. This is
* similar to the Bad Block Management which is a part of the MTD subsystem in
* Linux. The factory marked bad blocks are scanned initially and a Bad Block
* Table(BBT) is created in the memory. This table is also written to the flash
* so that upon reboot, the BBT is read back from the flash and loaded into the
* memory instead of scanning every time. The Bad Block Table(BBT) is written
* into one of the the last four blocks in the flash memory. The last four
* blocks are marked as Reserved so that user can't erase/program those blocks.
*
* There are two bad block tables, a primary table and a mirror table. The
* tables are versioned and incrementing version number is used to detect and
* recover from interrupted updates. Each table is stored in a separate block,
* beginning in the first page of that block. Only two blocks would be necessary
* in the absence of bad blocks within the last four; the range of four provides
* a little slack in case one or two of those blocks is bad. These blocks are
* marked as reserved and cannot be programmed by the user. A NAND Flash device
* with 3 or more factory bad blocks in the last 4 cannot be used. The bad block
* table signature is written into the spare data area of the pages containing
* bad block table so that upon rebooting the bad block table signature is
* searched and the bad block table is loaded into RAM. The signature is "Bbt0"
* for primary Bad Block Table and "1tbB" for Mirror Bad Block Table. The
* version offset follows the signature offset in the spare data area. The
* version number increments on every update to the bad block table and the
* version wraps at 0xff.
*
* Each block in the Bad Block Table(BBT) is represented by 2 bits.
* The two bits are encoded as follows in RAM BBT.
* 0'b00 -> Good Block
* 0'b01 -> Block is bad due to wear
* 0'b10 -> Reserved block
* 0'b11 -> Factory marked bad block
*
* While writing to the flash the two bits are encoded as follows.
* 0'b00 -> Factory marked bad block
* 0'b01 -> Reserved block
* 0'b10 -> Block is bad due to wear
* 0'b11 -> Good Block
*
* The user can check for the validity of the block using the API
* XNandPs_IsBlockBad and take the action based on the return value. Also user
* can update the bad block table using XNandPs_MarkBlockBad API.
*
* @note None
*
* <pre>
* MODIFICATION HISTORY:
*
* Ver Who Date Changes
* ----- ---- ---------- -----------------------------------------------
* 1.00a nm 12/10/2010 First release
* </pre>
*
******************************************************************************/
#ifndef BBM_H /* prevent circular inclusions */
#define BBM_H /* by using protection macros */
#ifdef __cplusplus
extern "C" {
#endif
/***************************** Include Files *********************************/
#include "xnandps.h"
/************************** Constant Definitions *****************************/
/*
* Block definitions for RAM based Bad Block Table (BBT)
*/
#define XNANDPS_BLOCK_GOOD 0x0 /**< Block is good */
#define XNANDPS_BLOCK_BAD 0x1 /**< Block is bad */
#define XNANDPS_BLOCK_RESERVED 0x2 /**< Reserved block */
#define XNANDPS_BLOCK_FACTORY_BAD 0x3 /**< Factory marked bad
block */
/*
* Block definitions for FLASH based Bad Block Table (BBT)
*/
#define XNANDPS_FLASH_BLOCK_GOOD 0x3 /**< Block is good */
#define XNANDPS_FLASH_BLOCK_BAD 0x2 /**< Block is bad */
#define XNANDPS_FLASH_BLOCK_RESERVED 0x1 /**< Reserved block */
#define XNANDPS_FLASH_BLOCK_FACTORY_BAD 0x0 /**< Factory marked bad
block */
#define XNANDPS_BBT_SCAN_2ND_PAGE 0x00000001 /**< Scan the
second page
for bad block
information
*/
#define XNANDPS_BBT_DESC_PAGE_OFFSET 0 /**< Page offset of Bad
Block Table Desc */
#define XNANDPS_BBT_DESC_SIG_OFFSET 8 /**< Bad Block Table
signature offset */
#define XNANDPS_BBT_DESC_VER_OFFSET 12 /**< Bad block Table
version offset */
#define XNANDPS_BBT_DESC_SIG_LEN 4 /**< Bad block Table
signature length */
#define XNANDPS_BBT_DESC_MAX_BLOCKS 4 /**< Bad block Table
max blocks */
#define XNANDPS_BBT_BLOCK_SHIFT 2 /**< Block shift value
for a block in BBT */
#define XNANDPS_BBT_ENTRY_NUM_BLOCKS 4 /**< Num of blocks in
one BBT entry */
#define XNANDPS_BB_PATTERN_OFFSET_SMALL_PAGE 5 /**< Bad block pattern
offset in a page */
#define XNANDPS_BB_PATTERN_LENGTH_SMALL_PAGE 1 /**< Bad block pattern
length */
#define XNANDPS_BB_PATTERN_OFFSET_LARGE_PAGE 0 /**< Bad block pattern
offset in a large
page */
#define XNANDPS_BB_PATTERN_LENGTH_LARGE_PAGE 2 /**< Bad block pattern
length */
#define XNANDPS_BB_PATTERN 0xFF /**< Bad block pattern
to search in a page
*/
#define XNANDPS_BLOCK_TYPE_MASK 0x03 /**< Block type mask */
#define XNANDPS_BLOCK_SHIFT_MASK 0x06 /**< Block shift mask
for a Bad Block Table
entry byte */
/**************************** Type Definitions *******************************/
/***************** Macros (Inline Functions) Definitions *********************/
/****************************************************************************/
/**
*
* This macro returns the Block shift value corresponding to a Block.
*
* @param Block is the block number.
*
* @return Block shift value
*
* @note None.
*
*****************************************************************************/
#define XNandPs_BbtBlockShift(Block) \
((Block * 2) & XNANDPS_BLOCK_SHIFT_MASK)
/************************** Variable Definitions *****************************/
/************************** Function Prototypes ******************************/
int XNandPs_IsBlockBad(XNandPs *InstancePtr, u32 Block);
int XNandPs_MarkBlockBad(XNandPs *InstancePtr, u32 Block);
#ifdef __cplusplus
}
#endif
#endif /* end of protection macro */