405 lines
8.8 KiB
C
405 lines
8.8 KiB
C
/*
|
|
* socket_win32.c
|
|
*
|
|
* Copyright 2013, 2014 Michael Zillgith
|
|
*
|
|
* This file is part of libIEC61850.
|
|
*
|
|
* libIEC61850 is free software: you can redistribute it and/or modify
|
|
* it under the terms of the GNU General Public License as published by
|
|
* the Free Software Foundation, either version 3 of the License, or
|
|
* (at your option) any later version.
|
|
*
|
|
* libIEC61850 is distributed in the hope that it will be useful,
|
|
* but WITHOUT ANY WARRANTY; without even the implied warranty of
|
|
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
|
|
* GNU General Public License for more details.
|
|
*
|
|
* You should have received a copy of the GNU General Public License
|
|
* along with libIEC61850. If not, see <http://www.gnu.org/licenses/>.
|
|
*
|
|
* See COPYING file for the complete license text.
|
|
*/
|
|
|
|
#include <winsock2.h>
|
|
#include <ws2tcpip.h>
|
|
#include <windows.h>
|
|
|
|
#pragma comment (lib, "Ws2_32.lib")
|
|
|
|
#include "libiec61850_platform_includes.h"
|
|
#include "hal_socket.h"
|
|
#include "stack_config.h"
|
|
|
|
|
|
#ifndef __MINGW64_VERSION_MAJOR
|
|
struct tcp_keepalive {
|
|
u_long onoff;
|
|
u_long keepalivetime;
|
|
u_long keepaliveinterval;
|
|
};
|
|
#endif
|
|
|
|
#define SIO_KEEPALIVE_VALS _WSAIOW(IOC_VENDOR,4)
|
|
|
|
struct sSocket {
|
|
SOCKET fd;
|
|
uint32_t connectTimeout;
|
|
};
|
|
|
|
struct sServerSocket {
|
|
SOCKET fd;
|
|
int backLog;
|
|
};
|
|
|
|
struct sHandleSet {
|
|
fd_set handles;
|
|
SOCKET maxHandle;
|
|
};
|
|
|
|
HandleSet
|
|
Handleset_new(void)
|
|
{
|
|
HandleSet result = (HandleSet) GLOBAL_MALLOC(sizeof(struct sHandleSet));
|
|
|
|
if (result != NULL) {
|
|
FD_ZERO(&result->handles);
|
|
result->maxHandle = INVALID_SOCKET;
|
|
}
|
|
return result;
|
|
}
|
|
|
|
void
|
|
Handleset_addSocket(HandleSet self, const Socket sock)
|
|
{
|
|
if (self != NULL && sock != NULL && sock->fd != INVALID_SOCKET) {
|
|
FD_SET(sock->fd, &self->handles);
|
|
|
|
if ((sock->fd > self->maxHandle) || (self->maxHandle == INVALID_SOCKET))
|
|
self->maxHandle = sock->fd;
|
|
}
|
|
}
|
|
|
|
int
|
|
Handleset_waitReady(HandleSet self, unsigned int timeoutMs)
|
|
{
|
|
int result;
|
|
|
|
if (self != NULL && self->maxHandle >= 0) {
|
|
struct timeval timeout;
|
|
|
|
timeout.tv_sec = timeoutMs / 1000;
|
|
timeout.tv_usec = (timeoutMs % 1000) * 1000;
|
|
result = select(self->maxHandle + 1, &self->handles, NULL, NULL, &timeout);
|
|
} else {
|
|
result = -1;
|
|
}
|
|
|
|
return result;
|
|
}
|
|
|
|
void
|
|
Handleset_destroy(HandleSet self)
|
|
{
|
|
GLOBAL_FREEMEM(self);
|
|
}
|
|
|
|
static void
|
|
activateKeepAlive(SOCKET s)
|
|
{
|
|
struct tcp_keepalive keepalive;
|
|
DWORD retVal=0;
|
|
|
|
keepalive.onoff = 1;
|
|
keepalive.keepalivetime = CONFIG_TCP_KEEPALIVE_IDLE * 1000;
|
|
keepalive.keepaliveinterval = CONFIG_TCP_KEEPALIVE_INTERVAL * 1000;
|
|
|
|
if (WSAIoctl(s, SIO_KEEPALIVE_VALS, &keepalive, sizeof(keepalive),
|
|
NULL, 0, &retVal, NULL, NULL) == SOCKET_ERROR)
|
|
{
|
|
if (DEBUG_SOCKET)
|
|
printf("WIN32_SOCKET: WSAIotcl(SIO_KEEPALIVE_VALS) failed: %d\n",
|
|
WSAGetLastError());
|
|
}
|
|
}
|
|
|
|
static void
|
|
setSocketNonBlocking(Socket self)
|
|
{
|
|
unsigned long mode = 1;
|
|
if (ioctlsocket(self->fd, FIONBIO, &mode) != 0) {
|
|
if (DEBUG_SOCKET)
|
|
printf("WIN32_SOCKET: failed to set socket non-blocking!\n");
|
|
}
|
|
|
|
/* activate TCP_NODELAY */
|
|
|
|
int tcpNoDelay = 1;
|
|
|
|
setsockopt(self->fd, IPPROTO_TCP, TCP_NODELAY, (const char*)&tcpNoDelay, sizeof(int));
|
|
}
|
|
|
|
static bool
|
|
prepareServerAddress(const char* address, int port, struct sockaddr_in* sockaddr)
|
|
{
|
|
|
|
memset((char *) sockaddr , 0, sizeof(struct sockaddr_in));
|
|
|
|
if (address != NULL) {
|
|
struct hostent *server;
|
|
server = gethostbyname(address);
|
|
|
|
if (server == NULL) return false;
|
|
|
|
memcpy((char *) &sockaddr->sin_addr.s_addr, (char *) server->h_addr, server->h_length);
|
|
}
|
|
else
|
|
sockaddr->sin_addr.s_addr = htonl(INADDR_ANY);
|
|
|
|
sockaddr->sin_family = AF_INET;
|
|
sockaddr->sin_port = htons(port);
|
|
|
|
return true;
|
|
}
|
|
|
|
ServerSocket
|
|
TcpServerSocket_create(const char* address, int port)
|
|
{
|
|
ServerSocket serverSocket = NULL;
|
|
int ec;
|
|
WSADATA wsa;
|
|
SOCKET listen_socket = INVALID_SOCKET;
|
|
|
|
if ((ec = WSAStartup(MAKEWORD(2,0), &wsa)) != 0) {
|
|
if (DEBUG_SOCKET)
|
|
printf("WIN32_SOCKET: winsock error: code %i\n", ec);
|
|
return NULL;
|
|
}
|
|
|
|
struct sockaddr_in server_addr;
|
|
|
|
if (!prepareServerAddress(address, port, &server_addr))
|
|
return NULL;
|
|
|
|
listen_socket = socket(AF_INET, SOCK_STREAM, IPPROTO_TCP);
|
|
|
|
#if CONFIG_ACTIVATE_TCP_KEEPALIVE == 1
|
|
activateKeepAlive(listen_socket);
|
|
#endif
|
|
|
|
if (listen_socket == INVALID_SOCKET) {
|
|
if (DEBUG_SOCKET)
|
|
printf("WIN32_SOCKET: socket failed with error: %i\n", WSAGetLastError());
|
|
WSACleanup();
|
|
return NULL;
|
|
}
|
|
|
|
int optionReuseAddr = 1;
|
|
setsockopt(listen_socket, SOL_SOCKET, SO_REUSEADDR, (char *)&optionReuseAddr, sizeof(int));
|
|
|
|
ec = bind(listen_socket, (struct sockaddr*)&server_addr, sizeof(server_addr));
|
|
|
|
if (ec == SOCKET_ERROR) {
|
|
if (DEBUG_SOCKET)
|
|
printf("WIN32_SOCKET: bind failed with error:%i\n", WSAGetLastError());
|
|
closesocket(listen_socket);
|
|
WSACleanup();
|
|
return NULL;
|
|
}
|
|
|
|
serverSocket = (ServerSocket) GLOBAL_MALLOC(sizeof(struct sServerSocket));
|
|
|
|
serverSocket->fd = listen_socket;
|
|
serverSocket->backLog = 10;
|
|
|
|
setSocketNonBlocking((Socket) serverSocket);
|
|
|
|
return serverSocket;
|
|
}
|
|
|
|
void
|
|
ServerSocket_listen(ServerSocket self)
|
|
{
|
|
listen(self->fd, self->backLog);
|
|
}
|
|
|
|
Socket
|
|
ServerSocket_accept(ServerSocket self)
|
|
{
|
|
int fd;
|
|
|
|
Socket conSocket = NULL;
|
|
|
|
fd = accept(self->fd, NULL, NULL);
|
|
|
|
if (fd >= 0) {
|
|
conSocket = TcpSocket_create();
|
|
conSocket->fd = fd;
|
|
|
|
setSocketNonBlocking(conSocket);
|
|
}
|
|
|
|
return conSocket;
|
|
}
|
|
|
|
void
|
|
ServerSocket_setBacklog(ServerSocket self, int backlog)
|
|
{
|
|
self->backLog = backlog;
|
|
}
|
|
|
|
void
|
|
ServerSocket_destroy(ServerSocket self)
|
|
{
|
|
closesocket(self->fd);
|
|
WSACleanup();
|
|
free(self);
|
|
}
|
|
|
|
Socket
|
|
TcpSocket_create()
|
|
{
|
|
Socket self = (Socket) GLOBAL_MALLOC(sizeof(struct sSocket));
|
|
|
|
self->fd = INVALID_SOCKET;
|
|
self->connectTimeout = 5000;
|
|
|
|
return self;
|
|
}
|
|
|
|
void
|
|
Socket_setConnectTimeout(Socket self, uint32_t timeoutInMs)
|
|
{
|
|
self->connectTimeout = timeoutInMs;
|
|
}
|
|
|
|
bool
|
|
Socket_connect(Socket self, const char* address, int port)
|
|
{
|
|
struct sockaddr_in serverAddress;
|
|
WSADATA wsa;
|
|
int ec;
|
|
|
|
if ((ec = WSAStartup(MAKEWORD(2,0), &wsa)) != 0) {
|
|
if (DEBUG_SOCKET)
|
|
printf("WIN32_SOCKET: winsock error: code %i\n", ec);
|
|
return false;
|
|
}
|
|
|
|
if (!prepareServerAddress(address, port, &serverAddress))
|
|
return false;
|
|
|
|
self->fd = socket(AF_INET, SOCK_STREAM, 0);
|
|
|
|
#if CONFIG_ACTIVATE_TCP_KEEPALIVE == 1
|
|
activateKeepAlive(self->fd);
|
|
#endif
|
|
|
|
setSocketNonBlocking(self);
|
|
|
|
fd_set fdSet;
|
|
FD_ZERO(&fdSet);
|
|
FD_SET(self->fd, &fdSet);
|
|
|
|
if (connect(self->fd, (struct sockaddr *) &serverAddress, sizeof(serverAddress)) == SOCKET_ERROR) {
|
|
if (WSAGetLastError() != WSAEWOULDBLOCK)
|
|
return false;
|
|
}
|
|
|
|
struct timeval timeout;
|
|
timeout.tv_sec = self->connectTimeout / 1000;
|
|
timeout.tv_usec = (self->connectTimeout % 1000) * 1000;
|
|
|
|
if (select(self->fd + 1, NULL, &fdSet, NULL, &timeout) <= 0)
|
|
return false;
|
|
else
|
|
return true;
|
|
}
|
|
|
|
char*
|
|
Socket_getPeerAddress(Socket self)
|
|
{
|
|
struct sockaddr_storage addr;
|
|
int addrLen = sizeof(addr);
|
|
|
|
getpeername(self->fd, (struct sockaddr*) &addr, &addrLen);
|
|
|
|
char addrString[INET6_ADDRSTRLEN + 7];
|
|
int addrStringLen = INET6_ADDRSTRLEN + 7;
|
|
int port;
|
|
|
|
bool isIPv6;
|
|
|
|
if (addr.ss_family == AF_INET) {
|
|
struct sockaddr_in* ipv4Addr = (struct sockaddr_in*) &addr;
|
|
port = ntohs(ipv4Addr->sin_port);
|
|
ipv4Addr->sin_port = 0;
|
|
WSAAddressToString((LPSOCKADDR) ipv4Addr, sizeof(struct sockaddr_storage), NULL,
|
|
(LPSTR) addrString, (LPDWORD) &addrStringLen);
|
|
isIPv6 = false;
|
|
}
|
|
else if (addr.ss_family == AF_INET6){
|
|
struct sockaddr_in6* ipv6Addr = (struct sockaddr_in6*) &addr;
|
|
port = ntohs(ipv6Addr->sin6_port);
|
|
ipv6Addr->sin6_port = 0;
|
|
WSAAddressToString((LPSOCKADDR) ipv6Addr, sizeof(struct sockaddr_storage), NULL,
|
|
(LPSTR) addrString, (LPDWORD) &addrStringLen);
|
|
isIPv6 = true;
|
|
}
|
|
else
|
|
return NULL;
|
|
|
|
char* clientConnection = (char*) GLOBAL_MALLOC(strlen(addrString) + 9);
|
|
|
|
if (isIPv6)
|
|
sprintf(clientConnection, "[%s]:%i", addrString, port);
|
|
else
|
|
sprintf(clientConnection, "%s:%i", addrString, port);
|
|
|
|
return clientConnection;
|
|
}
|
|
|
|
int
|
|
Socket_read(Socket self, uint8_t* buf, int size)
|
|
{
|
|
int bytes_read = recv(self->fd, (char*) buf, size, 0);
|
|
|
|
if (bytes_read == 0) // peer has closed socket
|
|
return -1;
|
|
|
|
if (bytes_read == SOCKET_ERROR) {
|
|
if (WSAGetLastError() == WSAEWOULDBLOCK)
|
|
return 0;
|
|
else
|
|
return -1;
|
|
}
|
|
|
|
return bytes_read;
|
|
}
|
|
|
|
int
|
|
Socket_write(Socket self, uint8_t* buf, int size)
|
|
{
|
|
int bytes_sent = send(self->fd, (char*) buf, size, 0);
|
|
|
|
if (bytes_sent == SOCKET_ERROR) {
|
|
int errorCode = WSAGetLastError();
|
|
|
|
if (errorCode == WSAEWOULDBLOCK)
|
|
bytes_sent = 0;
|
|
else
|
|
bytes_sent = -1;
|
|
}
|
|
|
|
return bytes_sent;
|
|
}
|
|
|
|
void
|
|
Socket_destroy(Socket self)
|
|
{
|
|
if (self->fd != INVALID_SOCKET) {
|
|
closesocket(self->fd);
|
|
}
|
|
|
|
free(self);
|
|
}
|