67 lines
1.3 KiB
C++
67 lines
1.3 KiB
C++
/*
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* Copyright (c) 2011 Jan Kaluza
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* Licensed under the Simplified BSD license.
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* See Documentation/Licenses/BSD-simplified.txt for more information.
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*/
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#pragma once
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#include <vector>
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#include <string>
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#include <Swiften/Elements/Payload.h>
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namespace Swift {
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class StatsPayload : public Payload {
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public:
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class Item {
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public:
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Item(const std::string &name = "", const std::string &units = "", const std::string &value = "") :
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name(name), units(units), value(value) { }
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void setName(const std::string &name) {
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this->name = name;
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}
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const std::string &getName() const {
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return name;
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}
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void setUnits(const std::string &units) {
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this->units = units;
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}
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const std::string &getUnits() const {
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return units;
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}
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void setValue(const std::string &value) {
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this->value = value;
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}
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const std::string &getValue() const {
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return value;
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}
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private:
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std::string name;
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std::string units;
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std::string value;
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};
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typedef std::vector<StatsPayload::Item> StatsPayloadItems;
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StatsPayload();
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void addItem(const StatsPayload::Item &item) {
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items.push_back(item);
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}
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const StatsPayloadItems &getItems() const {
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return items;
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}
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private:
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StatsPayloadItems items;
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};
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}
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