mirror of
https://git.rwth-aachen.de/acs/public/villas/node/
synced 2025-03-09 00:00:00 +01:00
265 lines
5.8 KiB
C++
265 lines
5.8 KiB
C++
/** Lua node-type
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*
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* @author Steffen Vogel <stvogel@eonerc.rwth-aachen.de>
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* @copyright 2014-2021, Institute for Automation of Complex Power Systems, EONERC
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* @license GNU General Public License (version 3)
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*
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* VILLASnode
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*
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* This program is free software: you can redistribute it and/or modify
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* it under the terms of the GNU General Public License as published by
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* the Free Software Foundation, either version 3 of the License, or
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* any later version.
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*
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* This program is distributed in the hope that it will be useful,
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* but WITHOUT ANY WARRANTY; without even the implied warranty of
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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* GNU General Public License for more details.
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*
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* You should have received a copy of the GNU General Public License
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* along with this program. If not, see <http://www.gnu.org/licenses/>.
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*********************************************************************************/
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#include <villas/nodes/example.hpp>
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#include <villas/utils.hpp>
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#include <villas/sample.h>
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#include <villas/plugin.h>
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#include <villas/super_node.hpp>
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/* Forward declartions */
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static struct plugin p;
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using namespace villas::node;
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using namespace villas::utils;
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int lua_type_start(villas::node::SuperNode *sn)
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{
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/* TODO: Add implementation here */
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return 0;
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}
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int lua_type_stop()
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{
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/* TODO: Add implementation here */
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return 0;
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}
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int lua_init(struct vnode *n)
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{
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struct lua *l = (struct lua *) n->_vd;
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/* TODO: Add implementation here. The following is just an example */
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s->setting1 = 0;
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s->setting2 = nullptr;
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return 0;
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}
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int lua_destroy(struct vnode *n)
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{
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struct lua *l = (struct lua *) n->_vd;
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/* TODO: Add implementation here. The following is just an example */
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if (s->setting2)
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free(s->setting2);
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return 0;
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}
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int lua_parse(struct vnode *n, json_t *cfg)
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{
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int ret;
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struct lua *l = (struct lua *) n->_vd;
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json_error_t err;
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/* TODO: Add implementation here. The following is just an example */
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ret = json_unpack_ex(cfg, &err, 0, "{ s?: i, s?: s }",
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"setting1", &s->setting1,
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"setting2", &s->setting2
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);
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if (ret)
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jerror(&err, "Failed to parse configuration of node %s", node_name(n));
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return 0;
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}
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char * lua_print(struct vnode *n)
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{
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struct lua *l = (struct lua *) n->_vd;
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/* TODO: Add implementation here. The following is just an example */
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return strf("setting1=%d, setting2=%s", s->setting1, s->setting2);
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}
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int lua_check(struct vnode *n)
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{
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struct lua *l = (struct lua *) n->_vd;
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/* TODO: Add implementation here. The following is just an example */
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if (s->setting1 > 100 || s->setting1 < 0)
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return -1;
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if (!s->setting2 || strlen(s->setting2) > 10)
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return -1;
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return 0;
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}
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int lua_prepare(struct vnode *n)
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{
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struct lua *l = (struct lua *) n->_vd;
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/* TODO: Add implementation here. The following is just an example */
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s->state1 = s->setting1;
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if (strcmp(s->setting2, "double") == 0)
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s->state1 *= 2;
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return 0;
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}
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int lua_start(struct vnode *n)
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{
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struct lua *l = (struct lua *) n->_vd;
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/* TODO: Add implementation here. The following is just an example */
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s->start_time = time_now();
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return 0;
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}
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int lua_stop(struct vnode *n)
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{
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//struct lua *l = (struct lua *) n->_vd;
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/* TODO: Add implementation here. */
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return 0;
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}
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int lua_pause(struct vnode *n)
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{
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//struct lua *l = (struct lua *) n->_vd;
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/* TODO: Add implementation here. */
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return 0;
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}
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int lua_resume(struct vnode *n)
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{
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//struct lua *l = (struct lua *) n->_vd;
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/* TODO: Add implementation here. */
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return 0;
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}
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int lua_read(struct vnode *n, struct sample *smps[], unsigned cnt, unsigned *release)
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{
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int read;
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struct lua *l = (struct lua *) n->_vd;
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struct timespec now;
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/* TODO: Add implementation here. The following is just an example */
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assert(cnt >= 1 && smps[0]->capacity >= 1);
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now = time_now();
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smps[0]->data[0].f = time_delta(&now, &s->start_time);
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/* Dont forget to set other flags in struct sample::flags
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* E.g. for sequence no, timestamps... */
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smps[0]->flags = (int) SampleFlags::HAS_DATA;
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smps[0]->signals = &n->in.signals;
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read = 1; /* The number of samples read */
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return read;
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}
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int lua_write(struct vnode *n, struct sample *smps[], unsigned cnt, unsigned *release)
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{
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int written;
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//struct lua *l = (struct lua *) n->_vd;
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/* TODO: Add implementation here. */
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written = 0; /* The number of samples written */
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return written;
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}
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int lua_reverse(struct vnode *n)
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{
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//struct lua *l = (struct lua *) n->_vd;
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/* TODO: Add implementation here. */
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return 0;
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}
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int lua_poll_fds(struct vnode *n, int fds[])
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{
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//struct lua *l = (struct lua *) n->_vd;
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/* TODO: Add implementation here. */
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return 0; /* The number of file descriptors which have been set in fds */
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}
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int lua_netem_fds(struct vnode *n, int fds[])
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{
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//struct lua *l = (struct lua *) n->_vd;
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/* TODO: Add implementation here. */
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return 0; /* The number of file descriptors which have been set in fds */
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}
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__attribute__((constructor(110)))
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static void register_plugin() {
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p.name = "lua";
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p.description = "Produce and consume samples by arbitrary Lua code";
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p.type = PluginType::NODE;
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p.node.instances.state = State::DESTROYED;
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p.node.vectorize = 0;
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p.node.size = sizeof(struct lua);
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p.node.type.start = lua_type_start;
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p.node.type.stop = lua_type_stop;
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p.node.init = lua_init;
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p.node.destroy = lua_destroy;
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p.node.prepare = lua_prepare;
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p.node.parse = lua_parse;
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p.node.print = lua_print;
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p.node.check = lua_check;
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p.node.start = lua_start;
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p.node.stop = lua_stop;
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p.node.pause = lua_pause;
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p.node.resume = lua_resume;
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p.node.read = lua_read;
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p.node.write = lua_write;
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p.node.reverse = lua_reverse;
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p.node.poll_fds = lua_poll_fds;
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p.node.netem_fds = lua_netem_fds;
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int ret = vlist_init(&p.node.instances);
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if (!ret)
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vlist_init_and_push(&plugins, &p);
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}
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__attribute__((destructor(110)))
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static void deregister_plugin() {
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vlist_remove_all(&plugins, &p);
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}
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