added unity test setup
This commit is contained in:
parent
40ef761ccc
commit
3c48d568be
13 changed files with 1988 additions and 1 deletions
2
Makefile
2
Makefile
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@ -2,9 +2,11 @@
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all:
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@$(MAKE) -C sml
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@$(MAKE) -C examples
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@$(MAKE) -C test
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.PHONY: clean
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clean :
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@$(MAKE) -C sml clean
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@$(MAKE) -C examples clean
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@$(MAKE) -C test clean
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@ -71,7 +71,6 @@ sml_message *sml_message_parse(sml_buffer *buf) {
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return msg;
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error:
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// TODO: free encapsulated stuff
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sml_message_free(msg);
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return 0;
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}
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@ -98,6 +98,7 @@ octet_string *sml_octet_string_parse(sml_buffer *buf) {
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return str;
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}
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void sml_octet_string_write(octet_string *str, sml_buffer *buf) {
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sml_buf_set_type_and_length(buf, SML_TYPE_OCTET_STRING, (unsigned int) str->len);
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memcpy(sml_buf_get_current_buf(buf), str->str, str->len);
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33
test/Makefile
Normal file
33
test/Makefile
Normal file
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@ -0,0 +1,33 @@
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CFLAGS += -I../sml/include/ -Wall
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LIBSML = ../sml/lib/libsml.a
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UNITY = \
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unity/unity.o \
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unity/unity_fixture.o
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OBJS = \
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src/test_sml_octet_string.o
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test_run: libsml test
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@./test
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test : $(UNITY) $(OBJS)
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$(CC) $(CFLAGS) $(LIBSML) $^ test_main.c -o test
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.PHONY: code
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libsml :
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@$(MAKE) -C ../sml
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%.o : %.c
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$(CC) $(CFLAGS) -c $^ -o $@
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.PHONY: clean
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clean :
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@rm -f unity/*.o
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@rm -f src/*.tst
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26
test/src/test_sml_octet_string.c
Normal file
26
test/src/test_sml_octet_string.c
Normal file
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@ -0,0 +1,26 @@
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#include "../unity/unity_fixture.h"
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#include <sml/sml_octet_string.h>
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TEST_GROUP(sml_octet_string);
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TEST_SETUP(sml_octet_string) {
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}
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TEST_TEAR_DOWN(sml_octet_string) {
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}
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TEST(sml_octet_string, init) {
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octet_string *str = sml_octet_string_init((unsigned char *)"hallo", 5);
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TEST_ASSERT_TRUE(str->len == 5)
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}
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TEST_GROUP_RUNNER(sml_octet_string) {
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RUN_TEST_CASE(sml_octet_string, init);
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}
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9
test/test_main.c
Normal file
9
test/test_main.c
Normal file
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@ -0,0 +1,9 @@
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#include "unity/unity_fixture.h"
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static void runAllTests() {
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RUN_TEST_GROUP(sml_octet_string);
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}
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int main(int argc, char * argv[]) {
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return UnityMain(argc, argv, runAllTests);
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}
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841
test/unity/unity.c
Normal file
841
test/unity/unity.c
Normal file
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@ -0,0 +1,841 @@
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/* ==========================================
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Unity Project - A Test Framework for C
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Copyright (c) 2007 Mike Karlesky, Mark VanderVoord, Greg Williams
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[Released under MIT License. Please refer to license.txt for details]
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========================================== */
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#include "unity.h"
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#include <stdio.h>
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#include <string.h>
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#define UNITY_FAIL_AND_BAIL { Unity.CurrentTestFailed = 1; UNITY_OUTPUT_CHAR('\n'); longjmp(Unity.AbortFrame, 1); }
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#define UNITY_IGNORE_AND_BAIL { Unity.CurrentTestIgnored = 1; UNITY_OUTPUT_CHAR('\n'); longjmp(Unity.AbortFrame, 1); }
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/// return prematurely if we are already in failure or ignore state
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#define UNITY_SKIP_EXECUTION { if ((Unity.CurrentTestFailed != 0) || (Unity.CurrentTestIgnored != 0)) {return;} }
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#define UNITY_PRINT_EOL { UNITY_OUTPUT_CHAR('\n'); }
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struct _Unity Unity = { 0 };
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const char* UnityStrNull = "NULL";
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const char* UnityStrSpacer = ". ";
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const char* UnityStrExpected = " Expected ";
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const char* UnityStrWas = " Was ";
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const char* UnityStrTo = " To ";
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const char* UnityStrElement = " Element ";
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const char* UnityStrMemory = " Memory Mismatch";
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const char* UnityStrDelta = " Values Not Within Delta ";
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const char* UnityStrPointless= " You Asked Me To Compare Nothing, Which Was Pointless.";
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const char* UnityStrNullPointerForExpected= " Expected pointer to be NULL";
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const char* UnityStrNullPointerForActual = " Actual pointer was NULL";
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//-----------------------------------------------
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// Pretty Printers & Test Result Output Handlers
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//-----------------------------------------------
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void UnityPrint(const char* string)
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{
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const char* pch = string;
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if (pch != NULL)
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{
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while (*pch)
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{
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// printable characters plus CR & LF are printed
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if ((*pch <= 126) && (*pch >= 32))
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{
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UNITY_OUTPUT_CHAR(*pch);
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}
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//write escaped carriage returns
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else if (*pch == 13)
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{
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UNITY_OUTPUT_CHAR('\\');
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UNITY_OUTPUT_CHAR('r');
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}
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//write escaped line feeds
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else if (*pch == 10)
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{
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UNITY_OUTPUT_CHAR('\\');
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UNITY_OUTPUT_CHAR('n');
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}
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// unprintable characters are shown as codes
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else
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{
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UNITY_OUTPUT_CHAR('\\');
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UnityPrintNumberHex((_U_SINT)*pch, 2);
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}
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pch++;
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}
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}
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}
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//-----------------------------------------------
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void UnityPrintNumberByStyle(const _U_SINT number, const UNITY_DISPLAY_STYLE_T style)
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{
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if ((style & UNITY_DISPLAY_RANGE_INT) == UNITY_DISPLAY_RANGE_INT)
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{
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UnityPrintNumber(number);
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}
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else if ((style & UNITY_DISPLAY_RANGE_UINT) == UNITY_DISPLAY_RANGE_UINT)
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{
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UnityPrintNumberUnsigned((_U_UINT)number);
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}
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else
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{
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UnityPrintNumberHex((_U_UINT)number, (style & 0x000F) << 1);
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}
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}
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//-----------------------------------------------
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/// basically do an itoa using as little ram as possible
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void UnityPrintNumber(const _U_SINT number_to_print)
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{
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_U_SINT divisor = 1;
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_U_SINT next_divisor;
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_U_SINT number = number_to_print;
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if (number < 0)
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{
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UNITY_OUTPUT_CHAR('-');
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number = -number;
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}
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// figure out initial divisor
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while (number / divisor > 9)
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{
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next_divisor = divisor * 10;
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if (next_divisor > divisor)
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divisor = next_divisor;
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else
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break;
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}
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// now mod and print, then divide divisor
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do
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{
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UNITY_OUTPUT_CHAR((char)('0' + (number / divisor % 10)));
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divisor /= 10;
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}
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while (divisor > 0);
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}
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//-----------------------------------------------
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/// basically do an itoa using as little ram as possible
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void UnityPrintNumberUnsigned(const _U_UINT number)
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{
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_U_UINT divisor = 1;
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_U_UINT next_divisor;
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// figure out initial divisor
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while (number / divisor > 9)
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{
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next_divisor = divisor * 10;
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if (next_divisor > divisor)
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divisor = next_divisor;
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else
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break;
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}
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// now mod and print, then divide divisor
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do
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{
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UNITY_OUTPUT_CHAR((char)('0' + (number / divisor % 10)));
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divisor /= 10;
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}
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while (divisor > 0);
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}
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//-----------------------------------------------
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void UnityPrintNumberHex(const _U_UINT number, const char nibbles_to_print)
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{
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_U_UINT nibble;
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char nibbles = nibbles_to_print;
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UNITY_OUTPUT_CHAR('0');
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UNITY_OUTPUT_CHAR('x');
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while (nibbles > 0)
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{
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nibble = (number >> (--nibbles << 2)) & 0x0000000F;
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if (nibble <= 9)
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{
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UNITY_OUTPUT_CHAR((char)('0' + nibble));
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}
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else
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{
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UNITY_OUTPUT_CHAR((char)('A' - 10 + nibble));
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}
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}
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}
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//-----------------------------------------------
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void UnityPrintMask(const _U_UINT mask, const _U_UINT number)
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{
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_U_UINT current_bit = (_U_UINT)1 << (UNITY_INT_WIDTH - 1);
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_US32 i;
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for (i = 0; i < UNITY_INT_WIDTH; i++)
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{
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if (current_bit & mask)
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{
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if (current_bit & number)
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{
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UNITY_OUTPUT_CHAR('1');
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}
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else
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{
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UNITY_OUTPUT_CHAR('0');
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}
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}
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else
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{
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UNITY_OUTPUT_CHAR('X');
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}
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current_bit = current_bit >> 1;
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}
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}
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//-----------------------------------------------
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#ifdef UNITY_FLOAT_VERBOSE
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void UnityPrintFloat(_UF number)
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{
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char TempBuffer[32];
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sprintf(TempBuffer, "%.6f", number);
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UnityPrint(TempBuffer);
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}
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#endif
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//-----------------------------------------------
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void UnityTestResultsBegin(const char* file, const UNITY_LINE_TYPE line)
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{
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UnityPrint(file);
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UNITY_OUTPUT_CHAR(':');
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UnityPrintNumber(line);
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UNITY_OUTPUT_CHAR(':');
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UnityPrint(Unity.CurrentTestName);
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UNITY_OUTPUT_CHAR(':');
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}
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//-----------------------------------------------
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void UnityTestResultsFailBegin(const UNITY_LINE_TYPE line)
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{
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UnityTestResultsBegin(Unity.TestFile, line);
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UnityPrint("FAIL:");
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}
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//-----------------------------------------------
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void UnityConcludeTest(void)
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{
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if (Unity.CurrentTestIgnored)
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{
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Unity.TestIgnores++;
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}
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else if (!Unity.CurrentTestFailed)
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{
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UnityTestResultsBegin(Unity.TestFile, Unity.CurrentTestLineNumber);
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UnityPrint("PASS");
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UNITY_PRINT_EOL;
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}
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else
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{
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Unity.TestFailures++;
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}
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Unity.CurrentTestFailed = 0;
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Unity.CurrentTestIgnored = 0;
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}
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//-----------------------------------------------
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void UnityAddMsgIfSpecified(const char* msg)
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{
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if (msg)
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{
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UnityPrint(UnityStrSpacer);
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UnityPrint(msg);
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}
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}
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//-----------------------------------------------
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void UnityPrintExpectedAndActualStrings(const char* expected, const char* actual)
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{
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UnityPrint(UnityStrExpected);
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if (expected != NULL)
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{
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UNITY_OUTPUT_CHAR('\'');
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UnityPrint(expected);
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UNITY_OUTPUT_CHAR('\'');
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}
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else
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{
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UnityPrint(UnityStrNull);
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}
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UnityPrint(UnityStrWas);
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if (actual != NULL)
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{
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UNITY_OUTPUT_CHAR('\'');
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UnityPrint(actual);
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UNITY_OUTPUT_CHAR('\'');
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}
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else
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{
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UnityPrint(UnityStrNull);
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}
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}
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//-----------------------------------------------
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// Assertion & Control Helpers
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//-----------------------------------------------
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int UnityCheckArraysForNull(const void* expected, const void* actual, const UNITY_LINE_TYPE lineNumber, const char* msg)
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{
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//return true if they are both NULL
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if ((expected == NULL) && (actual == NULL))
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return 1;
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//throw error if just expected is NULL
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if (expected == NULL)
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{
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UnityTestResultsFailBegin(lineNumber);
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UnityPrint(UnityStrNullPointerForExpected);
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UnityAddMsgIfSpecified(msg);
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UNITY_FAIL_AND_BAIL;
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}
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//throw error if just actual is NULL
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if (actual == NULL)
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{
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UnityTestResultsFailBegin(lineNumber);
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UnityPrint(UnityStrNullPointerForActual);
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UnityAddMsgIfSpecified(msg);
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UNITY_FAIL_AND_BAIL;
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}
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//return false if neither is NULL
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return 0;
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}
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//-----------------------------------------------
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// Assertion Functions
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//-----------------------------------------------
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void UnityAssertBits(const _U_SINT mask,
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const _U_SINT expected,
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const _U_SINT actual,
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const char* msg,
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const UNITY_LINE_TYPE lineNumber)
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{
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UNITY_SKIP_EXECUTION;
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if ((mask & expected) != (mask & actual))
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{
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UnityTestResultsFailBegin(lineNumber);
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UnityPrint(UnityStrExpected);
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UnityPrintMask(mask, expected);
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UnityPrint(UnityStrWas);
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UnityPrintMask(mask, actual);
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UnityAddMsgIfSpecified(msg);
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UNITY_FAIL_AND_BAIL;
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}
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}
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//-----------------------------------------------
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void UnityAssertEqualNumber(const _U_SINT expected,
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const _U_SINT actual,
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const char* msg,
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const UNITY_LINE_TYPE lineNumber,
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const UNITY_DISPLAY_STYLE_T style)
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{
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UNITY_SKIP_EXECUTION;
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if (expected != actual)
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{
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UnityTestResultsFailBegin(lineNumber);
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UnityPrint(UnityStrExpected);
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UnityPrintNumberByStyle(expected, style);
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UnityPrint(UnityStrWas);
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UnityPrintNumberByStyle(actual, style);
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UnityAddMsgIfSpecified(msg);
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UNITY_FAIL_AND_BAIL;
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}
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}
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//-----------------------------------------------
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void UnityAssertEqualIntArray(const _U_SINT* expected,
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const _U_SINT* actual,
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const _UU32 num_elements,
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const char* msg,
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const UNITY_LINE_TYPE lineNumber,
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const UNITY_DISPLAY_STYLE_T style)
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{
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_UU32 elements = num_elements;
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const _US8* ptr_exp = (_US8*)expected;
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const _US8* ptr_act = (_US8*)actual;
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UNITY_SKIP_EXECUTION;
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if (elements == 0)
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{
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UnityTestResultsFailBegin(lineNumber);
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UnityPrint(UnityStrPointless);
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UnityAddMsgIfSpecified(msg);
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UNITY_FAIL_AND_BAIL;
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}
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if (UnityCheckArraysForNull((void*)expected, (void*)actual, lineNumber, msg) == 1)
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return;
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switch(style)
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{
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case UNITY_DISPLAY_STYLE_HEX8:
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case UNITY_DISPLAY_STYLE_INT8:
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case UNITY_DISPLAY_STYLE_UINT8:
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while (elements--)
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{
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if (*ptr_exp != *ptr_act)
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{
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UnityTestResultsFailBegin(lineNumber);
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UnityPrint(UnityStrElement);
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UnityPrintNumberByStyle((num_elements - elements - 1), UNITY_DISPLAY_STYLE_UINT);
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UnityPrint(UnityStrExpected);
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UnityPrintNumberByStyle(*ptr_exp, style);
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UnityPrint(UnityStrWas);
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UnityPrintNumberByStyle(*ptr_act, style);
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UnityAddMsgIfSpecified(msg);
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UNITY_FAIL_AND_BAIL;
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}
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ptr_exp += 1;
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ptr_act += 1;
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}
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break;
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case UNITY_DISPLAY_STYLE_HEX16:
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case UNITY_DISPLAY_STYLE_INT16:
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case UNITY_DISPLAY_STYLE_UINT16:
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while (elements--)
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{
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if (*(_US16*)ptr_exp != *(_US16*)ptr_act)
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{
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UnityTestResultsFailBegin(lineNumber);
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UnityPrint(UnityStrElement);
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UnityPrintNumberByStyle((num_elements - elements - 1), UNITY_DISPLAY_STYLE_UINT);
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UnityPrint(UnityStrExpected);
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UnityPrintNumberByStyle(*(_US16*)ptr_exp, style);
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UnityPrint(UnityStrWas);
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UnityPrintNumberByStyle(*(_US16*)ptr_act, style);
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UnityAddMsgIfSpecified(msg);
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UNITY_FAIL_AND_BAIL;
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}
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ptr_exp += 2;
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ptr_act += 2;
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}
|
||||
break;
|
||||
#ifdef UNITY_SUPPORT_64
|
||||
case UNITY_DISPLAY_STYLE_HEX64:
|
||||
case UNITY_DISPLAY_STYLE_INT64:
|
||||
case UNITY_DISPLAY_STYLE_UINT64:
|
||||
while (elements--)
|
||||
{
|
||||
if (*(_US64*)ptr_exp != *(_US64*)ptr_act)
|
||||
{
|
||||
UnityTestResultsFailBegin(lineNumber);
|
||||
UnityPrint(UnityStrElement);
|
||||
UnityPrintNumberByStyle((num_elements - elements - 1), UNITY_DISPLAY_STYLE_UINT);
|
||||
UnityPrint(UnityStrExpected);
|
||||
UnityPrintNumberByStyle(*(_US64*)ptr_exp, style);
|
||||
UnityPrint(UnityStrWas);
|
||||
UnityPrintNumberByStyle(*(_US64*)ptr_act, style);
|
||||
UnityAddMsgIfSpecified(msg);
|
||||
UNITY_FAIL_AND_BAIL;
|
||||
}
|
||||
ptr_exp += 8;
|
||||
ptr_act += 8;
|
||||
}
|
||||
break;
|
||||
#endif
|
||||
default:
|
||||
while (elements--)
|
||||
{
|
||||
if (*(_US32*)ptr_exp != *(_US32*)ptr_act)
|
||||
{
|
||||
UnityTestResultsFailBegin(lineNumber);
|
||||
UnityPrint(UnityStrElement);
|
||||
UnityPrintNumberByStyle((num_elements - elements - 1), UNITY_DISPLAY_STYLE_UINT);
|
||||
UnityPrint(UnityStrExpected);
|
||||
UnityPrintNumberByStyle(*(_US32*)ptr_exp, style);
|
||||
UnityPrint(UnityStrWas);
|
||||
UnityPrintNumberByStyle(*(_US32*)ptr_act, style);
|
||||
UnityAddMsgIfSpecified(msg);
|
||||
UNITY_FAIL_AND_BAIL;
|
||||
}
|
||||
ptr_exp += 4;
|
||||
ptr_act += 4;
|
||||
}
|
||||
break;
|
||||
}
|
||||
}
|
||||
|
||||
//-----------------------------------------------
|
||||
#ifndef UNITY_EXCLUDE_FLOAT
|
||||
void UnityAssertEqualFloatArray(const _UF* expected,
|
||||
const _UF* actual,
|
||||
const _UU32 num_elements,
|
||||
const char* msg,
|
||||
const UNITY_LINE_TYPE lineNumber)
|
||||
{
|
||||
_UU32 elements = num_elements;
|
||||
const _UF* ptr_expected = expected;
|
||||
const _UF* ptr_actual = actual;
|
||||
_UF diff, tol;
|
||||
|
||||
UNITY_SKIP_EXECUTION;
|
||||
|
||||
if (elements == 0)
|
||||
{
|
||||
UnityTestResultsFailBegin(lineNumber);
|
||||
UnityPrint(UnityStrPointless);
|
||||
UnityAddMsgIfSpecified(msg);
|
||||
UNITY_FAIL_AND_BAIL;
|
||||
}
|
||||
|
||||
if (UnityCheckArraysForNull((void*)expected, (void*)actual, lineNumber, msg) == 1)
|
||||
return;
|
||||
|
||||
while (elements--)
|
||||
{
|
||||
diff = *ptr_expected - *ptr_actual;
|
||||
if (diff < 0.0)
|
||||
diff = 0.0 - diff;
|
||||
tol = UNITY_FLOAT_PRECISION * *ptr_expected;
|
||||
if (tol < 0.0)
|
||||
tol = 0.0 - tol;
|
||||
if (diff > tol)
|
||||
{
|
||||
UnityTestResultsFailBegin(lineNumber);
|
||||
UnityPrint(UnityStrElement);
|
||||
UnityPrintNumberByStyle((num_elements - elements - 1), UNITY_DISPLAY_STYLE_UINT);
|
||||
#ifdef UNITY_FLOAT_VERBOSE
|
||||
UnityPrint(UnityStrExpected);
|
||||
UnityPrintFloat(*ptr_expected);
|
||||
UnityPrint(UnityStrWas);
|
||||
UnityPrintFloat(*ptr_actual);
|
||||
#else
|
||||
UnityPrint(UnityStrDelta);
|
||||
#endif
|
||||
UnityAddMsgIfSpecified(msg);
|
||||
UNITY_FAIL_AND_BAIL;
|
||||
}
|
||||
ptr_expected++;
|
||||
ptr_actual++;
|
||||
}
|
||||
}
|
||||
|
||||
//-----------------------------------------------
|
||||
void UnityAssertFloatsWithin(const _UF delta,
|
||||
const _UF expected,
|
||||
const _UF actual,
|
||||
const char* msg,
|
||||
const UNITY_LINE_TYPE lineNumber)
|
||||
{
|
||||
_UF diff = actual - expected;
|
||||
_UF pos_delta = delta;
|
||||
|
||||
UNITY_SKIP_EXECUTION;
|
||||
|
||||
if (diff < 0)
|
||||
{
|
||||
diff = 0.0f - diff;
|
||||
}
|
||||
if (pos_delta < 0)
|
||||
{
|
||||
pos_delta = 0.0f - pos_delta;
|
||||
}
|
||||
|
||||
if (pos_delta < diff)
|
||||
{
|
||||
UnityTestResultsFailBegin(lineNumber);
|
||||
#ifdef UNITY_FLOAT_VERBOSE
|
||||
UnityPrint(UnityStrExpected);
|
||||
UnityPrintFloat(expected);
|
||||
UnityPrint(UnityStrWas);
|
||||
UnityPrintFloat(actual);
|
||||
#else
|
||||
UnityPrint(UnityStrDelta);
|
||||
#endif
|
||||
UnityAddMsgIfSpecified(msg);
|
||||
UNITY_FAIL_AND_BAIL;
|
||||
}
|
||||
}
|
||||
#endif
|
||||
|
||||
//-----------------------------------------------
|
||||
void UnityAssertNumbersWithin( const _U_SINT delta,
|
||||
const _U_SINT expected,
|
||||
const _U_SINT actual,
|
||||
const char* msg,
|
||||
const UNITY_LINE_TYPE lineNumber,
|
||||
const UNITY_DISPLAY_STYLE_T style)
|
||||
{
|
||||
UNITY_SKIP_EXECUTION;
|
||||
|
||||
if ((style & UNITY_DISPLAY_RANGE_INT) == UNITY_DISPLAY_RANGE_INT)
|
||||
{
|
||||
if (actual > expected)
|
||||
Unity.CurrentTestFailed = ((actual - expected) > delta);
|
||||
else
|
||||
Unity.CurrentTestFailed = ((expected - actual) > delta);
|
||||
}
|
||||
else
|
||||
{
|
||||
if ((_U_UINT)actual > (_U_UINT)expected)
|
||||
Unity.CurrentTestFailed = ((_U_UINT)(actual - expected) > (_U_UINT)delta);
|
||||
else
|
||||
Unity.CurrentTestFailed = ((_U_UINT)(expected - actual) > (_U_UINT)delta);
|
||||
}
|
||||
|
||||
if (Unity.CurrentTestFailed)
|
||||
{
|
||||
UnityTestResultsFailBegin(lineNumber);
|
||||
UnityPrint(UnityStrDelta);
|
||||
UnityPrintNumberByStyle(delta, style);
|
||||
UnityPrint(UnityStrExpected);
|
||||
UnityPrintNumberByStyle(expected, style);
|
||||
UnityPrint(UnityStrWas);
|
||||
UnityPrintNumberByStyle(actual, style);
|
||||
UnityAddMsgIfSpecified(msg);
|
||||
UNITY_FAIL_AND_BAIL;
|
||||
}
|
||||
}
|
||||
|
||||
//-----------------------------------------------
|
||||
void UnityAssertEqualString(const char* expected,
|
||||
const char* actual,
|
||||
const char* msg,
|
||||
const UNITY_LINE_TYPE lineNumber)
|
||||
{
|
||||
_UU32 i;
|
||||
|
||||
UNITY_SKIP_EXECUTION;
|
||||
|
||||
// if both pointers not null compare the strings
|
||||
if (expected && actual)
|
||||
{
|
||||
for (i = 0; expected[i] || actual[i]; i++)
|
||||
{
|
||||
if (expected[i] != actual[i])
|
||||
{
|
||||
Unity.CurrentTestFailed = 1;
|
||||
break;
|
||||
}
|
||||
}
|
||||
}
|
||||
else
|
||||
{ // handle case of one pointers being null (if both null, test should pass)
|
||||
if (expected != actual)
|
||||
{
|
||||
Unity.CurrentTestFailed = 1;
|
||||
}
|
||||
}
|
||||
|
||||
if (Unity.CurrentTestFailed)
|
||||
{
|
||||
UnityTestResultsFailBegin(lineNumber);
|
||||
UnityPrintExpectedAndActualStrings(expected, actual);
|
||||
UnityAddMsgIfSpecified(msg);
|
||||
UNITY_FAIL_AND_BAIL;
|
||||
}
|
||||
}
|
||||
|
||||
//-----------------------------------------------
|
||||
void UnityAssertEqualStringArray( const char** expected,
|
||||
const char** actual,
|
||||
const _UU32 num_elements,
|
||||
const char* msg,
|
||||
const UNITY_LINE_TYPE lineNumber)
|
||||
{
|
||||
_UU32 i, j = 0;
|
||||
|
||||
UNITY_SKIP_EXECUTION;
|
||||
|
||||
// if no elements, it's an error
|
||||
if (num_elements == 0)
|
||||
{
|
||||
UnityTestResultsFailBegin(lineNumber);
|
||||
UnityPrint(UnityStrPointless);
|
||||
UnityAddMsgIfSpecified(msg);
|
||||
UNITY_FAIL_AND_BAIL;
|
||||
}
|
||||
|
||||
if (UnityCheckArraysForNull((void*)expected, (void*)actual, lineNumber, msg) == 1)
|
||||
return;
|
||||
|
||||
do
|
||||
{
|
||||
// if both pointers not null compare the strings
|
||||
if (expected[j] && actual[j])
|
||||
{
|
||||
for (i = 0; expected[j][i] || actual[j][i]; i++)
|
||||
{
|
||||
if (expected[j][i] != actual[j][i])
|
||||
{
|
||||
Unity.CurrentTestFailed = 1;
|
||||
break;
|
||||
}
|
||||
}
|
||||
}
|
||||
else
|
||||
{ // handle case of one pointers being null (if both null, test should pass)
|
||||
if (expected[j] != actual[j])
|
||||
{
|
||||
Unity.CurrentTestFailed = 1;
|
||||
}
|
||||
}
|
||||
|
||||
if (Unity.CurrentTestFailed)
|
||||
{
|
||||
UnityTestResultsFailBegin(lineNumber);
|
||||
if (num_elements > 1)
|
||||
{
|
||||
UnityPrint(UnityStrElement);
|
||||
UnityPrintNumberByStyle((num_elements - j - 1), UNITY_DISPLAY_STYLE_UINT);
|
||||
}
|
||||
UnityPrintExpectedAndActualStrings((const char*)(expected[j]), (const char*)(actual[j]));
|
||||
UnityAddMsgIfSpecified(msg);
|
||||
UNITY_FAIL_AND_BAIL;
|
||||
}
|
||||
} while (++j < num_elements);
|
||||
}
|
||||
|
||||
//-----------------------------------------------
|
||||
void UnityAssertEqualMemory( const void* expected,
|
||||
const void* actual,
|
||||
_UU32 length,
|
||||
_UU32 num_elements,
|
||||
const char* msg,
|
||||
const UNITY_LINE_TYPE lineNumber)
|
||||
{
|
||||
unsigned char* expected_ptr = (unsigned char*)expected;
|
||||
unsigned char* actual_ptr = (unsigned char*)actual;
|
||||
_UU32 elements = num_elements;
|
||||
|
||||
UNITY_SKIP_EXECUTION;
|
||||
|
||||
if ((elements == 0) || (length == 0))
|
||||
{
|
||||
UnityTestResultsFailBegin(lineNumber);
|
||||
UnityPrint(UnityStrPointless);
|
||||
UnityAddMsgIfSpecified(msg);
|
||||
UNITY_FAIL_AND_BAIL;
|
||||
}
|
||||
|
||||
if (UnityCheckArraysForNull((void*)expected, (void*)actual, lineNumber, msg) == 1)
|
||||
return;
|
||||
|
||||
while (elements--)
|
||||
{
|
||||
if (memcmp((const void*)expected_ptr, (const void*)actual_ptr, length) != 0)
|
||||
{
|
||||
Unity.CurrentTestFailed = 1;
|
||||
break;
|
||||
}
|
||||
expected_ptr += length;
|
||||
actual_ptr += length;
|
||||
}
|
||||
|
||||
if (Unity.CurrentTestFailed)
|
||||
{
|
||||
UnityTestResultsFailBegin(lineNumber);
|
||||
if (num_elements > 1)
|
||||
{
|
||||
UnityPrint(UnityStrElement);
|
||||
UnityPrintNumberByStyle((num_elements - elements - 1), UNITY_DISPLAY_STYLE_UINT);
|
||||
}
|
||||
UnityPrint(UnityStrMemory);
|
||||
UnityAddMsgIfSpecified(msg);
|
||||
UNITY_FAIL_AND_BAIL;
|
||||
}
|
||||
}
|
||||
|
||||
//-----------------------------------------------
|
||||
// Control Functions
|
||||
//-----------------------------------------------
|
||||
|
||||
void UnityFail(const char* msg, const UNITY_LINE_TYPE line)
|
||||
{
|
||||
UNITY_SKIP_EXECUTION;
|
||||
|
||||
UnityTestResultsBegin(Unity.TestFile, line);
|
||||
UnityPrint("FAIL");
|
||||
if (msg != NULL)
|
||||
{
|
||||
UNITY_OUTPUT_CHAR(':');
|
||||
if (msg[0] != ' ')
|
||||
{
|
||||
UNITY_OUTPUT_CHAR(' ');
|
||||
}
|
||||
UnityPrint(msg);
|
||||
}
|
||||
UNITY_FAIL_AND_BAIL;
|
||||
}
|
||||
|
||||
//-----------------------------------------------
|
||||
void UnityIgnore(const char* msg, const UNITY_LINE_TYPE line)
|
||||
{
|
||||
UNITY_SKIP_EXECUTION;
|
||||
|
||||
UnityTestResultsBegin(Unity.TestFile, line);
|
||||
UnityPrint("IGNORE");
|
||||
if (msg != NULL)
|
||||
{
|
||||
UNITY_OUTPUT_CHAR(':');
|
||||
UNITY_OUTPUT_CHAR(' ');
|
||||
UnityPrint(msg);
|
||||
}
|
||||
UNITY_IGNORE_AND_BAIL;
|
||||
}
|
||||
|
||||
//-----------------------------------------------
|
||||
void setUp(void);
|
||||
void tearDown(void);
|
||||
void UnityDefaultTestRun(UnityTestFunction Func, const char* FuncName, const int FuncLineNum)
|
||||
{
|
||||
Unity.CurrentTestName = FuncName;
|
||||
Unity.CurrentTestLineNumber = FuncLineNum;
|
||||
Unity.NumberOfTests++;
|
||||
if (TEST_PROTECT())
|
||||
{
|
||||
setUp();
|
||||
Func();
|
||||
}
|
||||
if (TEST_PROTECT() && !(Unity.CurrentTestIgnored))
|
||||
{
|
||||
tearDown();
|
||||
}
|
||||
UnityConcludeTest();
|
||||
}
|
||||
|
||||
//-----------------------------------------------
|
||||
void UnityBegin(void)
|
||||
{
|
||||
Unity.NumberOfTests = 0;
|
||||
}
|
||||
|
||||
//-----------------------------------------------
|
||||
int UnityEnd(void)
|
||||
{
|
||||
UnityPrint("-----------------------");
|
||||
UNITY_PRINT_EOL;
|
||||
UnityPrintNumber(Unity.NumberOfTests);
|
||||
UnityPrint(" Tests ");
|
||||
UnityPrintNumber(Unity.TestFailures);
|
||||
UnityPrint(" Failures ");
|
||||
UnityPrintNumber(Unity.TestIgnores);
|
||||
UnityPrint(" Ignored");
|
||||
UNITY_PRINT_EOL;
|
||||
if (Unity.TestFailures == 0U)
|
||||
{
|
||||
UnityPrint("OK");
|
||||
}
|
||||
else
|
||||
{
|
||||
UnityPrint("FAIL");
|
||||
}
|
||||
UNITY_PRINT_EOL;
|
||||
return Unity.TestFailures;
|
||||
}
|
209
test/unity/unity.h
Normal file
209
test/unity/unity.h
Normal file
|
@ -0,0 +1,209 @@
|
|||
/* ==========================================
|
||||
Unity Project - A Test Framework for C
|
||||
Copyright (c) 2007 Mike Karlesky, Mark VanderVoord, Greg Williams
|
||||
[Released under MIT License. Please refer to license.txt for details]
|
||||
========================================== */
|
||||
|
||||
#ifndef UNITY_FRAMEWORK_H
|
||||
#define UNITY_FRAMEWORK_H
|
||||
|
||||
#define UNITY
|
||||
|
||||
#include "unity_internals.h"
|
||||
|
||||
//-------------------------------------------------------
|
||||
// Configuration Options
|
||||
//-------------------------------------------------------
|
||||
|
||||
// Integers
|
||||
// - Unity assumes 32 bit integers by default
|
||||
// - If your compiler treats ints of a different size, define UNITY_INT_WIDTH
|
||||
|
||||
// Floats
|
||||
// - define UNITY_EXCLUDE_FLOAT to disallow floating point comparisons
|
||||
// - define UNITY_FLOAT_PRECISION to specify the precision to use when doing TEST_ASSERT_EQUAL_FLOAT
|
||||
// - define UNITY_FLOAT_TYPE to specify doubles instead of single precision floats
|
||||
// - define UNITY_FLOAT_VERBOSE to print floating point values in errors (uses sprintf)
|
||||
|
||||
// Output
|
||||
// - by default, Unity prints to standard out with putchar. define UNITY_OUTPUT_CHAR(a) with a different function if desired
|
||||
|
||||
// Optimization
|
||||
// - by default, line numbers are stored in unsigned shorts. Define UNITY_LINE_TYPE with a different type if your files are huge
|
||||
// - by default, test and failure counters are unsigned shorts. Define UNITY_COUNTER_TYPE with a different type if you want to save space or have more than 65535 Tests.
|
||||
|
||||
//-------------------------------------------------------
|
||||
// Test Running Macros
|
||||
//-------------------------------------------------------
|
||||
|
||||
#define TEST_PROTECT() (setjmp(Unity.AbortFrame) == 0)
|
||||
|
||||
#define TEST_ABORT() {longjmp(Unity.AbortFrame, 1);}
|
||||
|
||||
#ifndef RUN_TEST
|
||||
#define RUN_TEST(func, line_num) UnityDefaultTestRun(func, #func, line_num)
|
||||
#endif
|
||||
|
||||
#define TEST_LINE_NUM (Unity.CurrentTestLineNumber)
|
||||
#define TEST_IS_IGNORED (Unity.CurrentTestIgnored)
|
||||
|
||||
#define TEST_CASE(...)
|
||||
|
||||
//-------------------------------------------------------
|
||||
// Basic Fail and Ignore
|
||||
//-------------------------------------------------------
|
||||
|
||||
#define TEST_FAIL_MESSAGE(message) UNITY_TEST_FAIL(__LINE__, message)
|
||||
#define TEST_FAIL() UNITY_TEST_FAIL(__LINE__, NULL)
|
||||
#define TEST_IGNORE_MESSAGE(message) UNITY_TEST_IGNORE(__LINE__, message)
|
||||
#define TEST_IGNORE() UNITY_TEST_IGNORE(__LINE__, NULL)
|
||||
#define TEST_ONLY()
|
||||
|
||||
//-------------------------------------------------------
|
||||
// Test Asserts (simple)
|
||||
//-------------------------------------------------------
|
||||
|
||||
//Boolean
|
||||
#define TEST_ASSERT(condition) UNITY_TEST_ASSERT( (condition), __LINE__, " Expression Evaluated To FALSE")
|
||||
#define TEST_ASSERT_TRUE(condition) UNITY_TEST_ASSERT( (condition), __LINE__, " Expected TRUE Was FALSE")
|
||||
#define TEST_ASSERT_UNLESS(condition) UNITY_TEST_ASSERT( !(condition), __LINE__, " Expression Evaluated To TRUE")
|
||||
#define TEST_ASSERT_FALSE(condition) UNITY_TEST_ASSERT( !(condition), __LINE__, " Expected FALSE Was TRUE")
|
||||
#define TEST_ASSERT_NULL(pointer) UNITY_TEST_ASSERT_NULL( (pointer), __LINE__, " Expected NULL")
|
||||
#define TEST_ASSERT_NOT_NULL(pointer) UNITY_TEST_ASSERT_NOT_NULL((pointer), __LINE__, " Expected Non-NULL")
|
||||
|
||||
//Integers (of all sizes)
|
||||
#define TEST_ASSERT_EQUAL_INT(expected, actual) UNITY_TEST_ASSERT_EQUAL_INT((expected), (actual), __LINE__, NULL)
|
||||
#define TEST_ASSERT_EQUAL_INT8(expected, actual) UNITY_TEST_ASSERT_EQUAL_INT8((expected), (actual), __LINE__, NULL)
|
||||
#define TEST_ASSERT_EQUAL_INT16(expected, actual) UNITY_TEST_ASSERT_EQUAL_INT16((expected), (actual), __LINE__, NULL)
|
||||
#define TEST_ASSERT_EQUAL_INT32(expected, actual) UNITY_TEST_ASSERT_EQUAL_INT32((expected), (actual), __LINE__, NULL)
|
||||
#define TEST_ASSERT_EQUAL_INT64(expected, actual) UNITY_TEST_ASSERT_EQUAL_INT64((expected), (actual), __LINE__, NULL)
|
||||
#define TEST_ASSERT_EQUAL(expected, actual) UNITY_TEST_ASSERT_EQUAL_INT((expected), (actual), __LINE__, NULL)
|
||||
#define TEST_ASSERT_NOT_EQUAL(expected, actual) UNITY_TEST_ASSERT(((expected) != (actual)), __LINE__, " Expected Not-Equal")
|
||||
#define TEST_ASSERT_EQUAL_UINT(expected, actual) UNITY_TEST_ASSERT_EQUAL_UINT( (expected), (actual), __LINE__, NULL)
|
||||
#define TEST_ASSERT_EQUAL_UINT8(expected, actual) UNITY_TEST_ASSERT_EQUAL_UINT8( (expected), (actual), __LINE__, NULL)
|
||||
#define TEST_ASSERT_EQUAL_UINT16(expected, actual) UNITY_TEST_ASSERT_EQUAL_UINT16( (expected), (actual), __LINE__, NULL)
|
||||
#define TEST_ASSERT_EQUAL_UINT32(expected, actual) UNITY_TEST_ASSERT_EQUAL_UINT32( (expected), (actual), __LINE__, NULL)
|
||||
#define TEST_ASSERT_EQUAL_UINT64(expected, actual) UNITY_TEST_ASSERT_EQUAL_UINT64( (expected), (actual), __LINE__, NULL)
|
||||
#define TEST_ASSERT_EQUAL_HEX(expected, actual) UNITY_TEST_ASSERT_EQUAL_HEX32((expected), (actual), __LINE__, NULL)
|
||||
#define TEST_ASSERT_EQUAL_HEX8(expected, actual) UNITY_TEST_ASSERT_EQUAL_HEX8( (expected), (actual), __LINE__, NULL)
|
||||
#define TEST_ASSERT_EQUAL_HEX16(expected, actual) UNITY_TEST_ASSERT_EQUAL_HEX16((expected), (actual), __LINE__, NULL)
|
||||
#define TEST_ASSERT_EQUAL_HEX32(expected, actual) UNITY_TEST_ASSERT_EQUAL_HEX32((expected), (actual), __LINE__, NULL)
|
||||
#define TEST_ASSERT_EQUAL_HEX64(expected, actual) UNITY_TEST_ASSERT_EQUAL_HEX64((expected), (actual), __LINE__, NULL)
|
||||
#define TEST_ASSERT_BITS(mask, expected, actual) UNITY_TEST_ASSERT_BITS((mask), (expected), (actual), __LINE__, NULL)
|
||||
#define TEST_ASSERT_BITS_HIGH(mask, actual) UNITY_TEST_ASSERT_BITS((mask), (_UU32)(-1), (actual), __LINE__, NULL)
|
||||
#define TEST_ASSERT_BITS_LOW(mask, actual) UNITY_TEST_ASSERT_BITS((mask), (_UU32)(0), (actual), __LINE__, NULL)
|
||||
#define TEST_ASSERT_BIT_HIGH(bit, actual) UNITY_TEST_ASSERT_BITS(((_UU32)1 << bit), (_UU32)(-1), (actual), __LINE__, NULL)
|
||||
#define TEST_ASSERT_BIT_LOW(bit, actual) UNITY_TEST_ASSERT_BITS(((_UU32)1 << bit), (_UU32)(0), (actual), __LINE__, NULL)
|
||||
|
||||
//Integer Ranges (of all sizes)
|
||||
#define TEST_ASSERT_INT_WITHIN(delta, expected, actual) UNITY_TEST_ASSERT_INT_WITHIN(delta, expected, actual, __LINE__, NULL)
|
||||
#define TEST_ASSERT_UINT_WITHIN(delta, expected, actual) UNITY_TEST_ASSERT_UINT_WITHIN(delta, expected, actual, __LINE__, NULL)
|
||||
#define TEST_ASSERT_HEX_WITHIN(delta, expected, actual) UNITY_TEST_ASSERT_HEX32_WITHIN(delta, expected, actual, __LINE__, NULL)
|
||||
#define TEST_ASSERT_HEX8_WITHIN(delta, expected, actual) UNITY_TEST_ASSERT_HEX8_WITHIN(delta, expected, actual, __LINE__, NULL)
|
||||
#define TEST_ASSERT_HEX16_WITHIN(delta, expected, actual) UNITY_TEST_ASSERT_HEX16_WITHIN(delta, expected, actual, __LINE__, NULL)
|
||||
#define TEST_ASSERT_HEX32_WITHIN(delta, expected, actual) UNITY_TEST_ASSERT_HEX32_WITHIN(delta, expected, actual, __LINE__, NULL)
|
||||
#define TEST_ASSERT_HEX64_WITHIN(delta, expected, actual) UNITY_TEST_ASSERT_HEX64_WITHIN(delta, expected, actual, __LINE__, NULL)
|
||||
|
||||
//Structs and Strings
|
||||
#define TEST_ASSERT_EQUAL_PTR(expected, actual) UNITY_TEST_ASSERT_EQUAL_PTR((expected), (actual), __LINE__, NULL)
|
||||
#define TEST_ASSERT_EQUAL_STRING(expected, actual) UNITY_TEST_ASSERT_EQUAL_STRING(expected, actual, __LINE__, NULL)
|
||||
#define TEST_ASSERT_EQUAL_MEMORY(expected, actual, len) UNITY_TEST_ASSERT_EQUAL_MEMORY(expected, actual, len, __LINE__, NULL)
|
||||
|
||||
//Arrays
|
||||
#define TEST_ASSERT_EQUAL_INT_ARRAY(expected, actual, num_elements) UNITY_TEST_ASSERT_EQUAL_INT_ARRAY(expected, actual, num_elements, __LINE__, NULL)
|
||||
#define TEST_ASSERT_EQUAL_INT8_ARRAY(expected, actual, num_elements) UNITY_TEST_ASSERT_EQUAL_INT8_ARRAY(expected, actual, num_elements, __LINE__, NULL)
|
||||
#define TEST_ASSERT_EQUAL_INT16_ARRAY(expected, actual, num_elements) UNITY_TEST_ASSERT_EQUAL_INT16_ARRAY(expected, actual, num_elements, __LINE__, NULL)
|
||||
#define TEST_ASSERT_EQUAL_INT32_ARRAY(expected, actual, num_elements) UNITY_TEST_ASSERT_EQUAL_INT32_ARRAY(expected, actual, num_elements, __LINE__, NULL)
|
||||
#define TEST_ASSERT_EQUAL_INT64_ARRAY(expected, actual, num_elements) UNITY_TEST_ASSERT_EQUAL_INT64_ARRAY(expected, actual, num_elements, __LINE__, NULL)
|
||||
#define TEST_ASSERT_EQUAL_UINT_ARRAY(expected, actual, num_elements) UNITY_TEST_ASSERT_EQUAL_UINT_ARRAY(expected, actual, num_elements, __LINE__, NULL)
|
||||
#define TEST_ASSERT_EQUAL_UINT8_ARRAY(expected, actual, num_elements) UNITY_TEST_ASSERT_EQUAL_UINT8_ARRAY(expected, actual, num_elements, __LINE__, NULL)
|
||||
#define TEST_ASSERT_EQUAL_UINT16_ARRAY(expected, actual, num_elements) UNITY_TEST_ASSERT_EQUAL_UINT16_ARRAY(expected, actual, num_elements, __LINE__, NULL)
|
||||
#define TEST_ASSERT_EQUAL_UINT32_ARRAY(expected, actual, num_elements) UNITY_TEST_ASSERT_EQUAL_UINT32_ARRAY(expected, actual, num_elements, __LINE__, NULL)
|
||||
#define TEST_ASSERT_EQUAL_UINT64_ARRAY(expected, actual, num_elements) UNITY_TEST_ASSERT_EQUAL_UINT64_ARRAY(expected, actual, num_elements, __LINE__, NULL)
|
||||
#define TEST_ASSERT_EQUAL_HEX_ARRAY(expected, actual, num_elements) UNITY_TEST_ASSERT_EQUAL_HEX32_ARRAY(expected, actual, num_elements, __LINE__, NULL)
|
||||
#define TEST_ASSERT_EQUAL_HEX8_ARRAY(expected, actual, num_elements) UNITY_TEST_ASSERT_EQUAL_HEX8_ARRAY(expected, actual, num_elements, __LINE__, NULL)
|
||||
#define TEST_ASSERT_EQUAL_HEX16_ARRAY(expected, actual, num_elements) UNITY_TEST_ASSERT_EQUAL_HEX16_ARRAY(expected, actual, num_elements, __LINE__, NULL)
|
||||
#define TEST_ASSERT_EQUAL_HEX32_ARRAY(expected, actual, num_elements) UNITY_TEST_ASSERT_EQUAL_HEX32_ARRAY(expected, actual, num_elements, __LINE__, NULL)
|
||||
#define TEST_ASSERT_EQUAL_HEX64_ARRAY(expected, actual, num_elements) UNITY_TEST_ASSERT_EQUAL_HEX64_ARRAY(expected, actual, num_elements, __LINE__, NULL)
|
||||
#define TEST_ASSERT_EQUAL_STRING_ARRAY(expected, actual, num_elements) UNITY_TEST_ASSERT_EQUAL_STRING_ARRAY(expected, actual, num_elements, __LINE__, NULL)
|
||||
#define TEST_ASSERT_EQUAL_MEMORY_ARRAY(expected, actual, len, num_elements) UNITY_TEST_ASSERT_EQUAL_MEMORY_ARRAY(expected, actual, len, num_elements, __LINE__, NULL)
|
||||
|
||||
//Floating Point (If Enabled)
|
||||
#define TEST_ASSERT_FLOAT_WITHIN(delta, expected, actual) UNITY_TEST_ASSERT_FLOAT_WITHIN(delta, expected, actual, __LINE__, NULL)
|
||||
#define TEST_ASSERT_EQUAL_FLOAT(expected, actual) UNITY_TEST_ASSERT_EQUAL_FLOAT(expected, actual, __LINE__, NULL)
|
||||
#define TEST_ASSERT_EQUAL_FLOAT_ARRAY(expected, actual, num_elements) UNITY_TEST_ASSERT_EQUAL_FLOAT_ARRAY(expected, actual, num_elements, __LINE__, NULL)
|
||||
|
||||
//-------------------------------------------------------
|
||||
// Test Asserts (with additional messages)
|
||||
//-------------------------------------------------------
|
||||
|
||||
//Boolean
|
||||
#define TEST_ASSERT_MESSAGE(condition, message) UNITY_TEST_ASSERT( (condition), __LINE__, message)
|
||||
#define TEST_ASSERT_TRUE_MESSAGE(condition, message) UNITY_TEST_ASSERT( (condition), __LINE__, message)
|
||||
#define TEST_ASSERT_UNLESS_MESSAGE(condition, message) UNITY_TEST_ASSERT( !(condition), __LINE__, message)
|
||||
#define TEST_ASSERT_FALSE_MESSAGE(condition, message) UNITY_TEST_ASSERT( !(condition), __LINE__, message)
|
||||
#define TEST_ASSERT_NULL_MESSAGE(pointer, message) UNITY_TEST_ASSERT_NULL( (pointer), __LINE__, message)
|
||||
#define TEST_ASSERT_NOT_NULL_MESSAGE(pointer, message) UNITY_TEST_ASSERT_NOT_NULL((pointer), __LINE__, message)
|
||||
|
||||
//Integers (of all sizes)
|
||||
#define TEST_ASSERT_EQUAL_INT_MESSAGE(expected, actual, message) UNITY_TEST_ASSERT_EQUAL_INT((expected), (actual), __LINE__, message)
|
||||
#define TEST_ASSERT_EQUAL_INT8_MESSAGE(expected, actual, message) UNITY_TEST_ASSERT_EQUAL_INT8((expected), (actual), __LINE__, message)
|
||||
#define TEST_ASSERT_EQUAL_INT16_MESSAGE(expected, actual, message) UNITY_TEST_ASSERT_EQUAL_INT16((expected), (actual), __LINE__, message)
|
||||
#define TEST_ASSERT_EQUAL_INT32_MESSAGE(expected, actual, message) UNITY_TEST_ASSERT_EQUAL_INT32((expected), (actual), __LINE__, message)
|
||||
#define TEST_ASSERT_EQUAL_INT64_MESSAGE(expected, actual, message) UNITY_TEST_ASSERT_EQUAL_INT64((expected), (actual), __LINE__, message)
|
||||
#define TEST_ASSERT_EQUAL_MESSAGE(expected, actual, message) UNITY_TEST_ASSERT_EQUAL_INT((expected), (actual), __LINE__, message)
|
||||
#define TEST_ASSERT_NOT_EQUAL_MESSAGE(expected, actual, message) UNITY_TEST_ASSERT(((expected) != (actual)), __LINE__, message)
|
||||
#define TEST_ASSERT_EQUAL_UINT_MESSAGE(expected, actual, message) UNITY_TEST_ASSERT_EQUAL_UINT( (expected), (actual), __LINE__, message)
|
||||
#define TEST_ASSERT_EQUAL_UINT8_MESSAGE(expected, actual, message) UNITY_TEST_ASSERT_EQUAL_UINT8( (expected), (actual), __LINE__, message)
|
||||
#define TEST_ASSERT_EQUAL_UINT16_MESSAGE(expected, actual, message) UNITY_TEST_ASSERT_EQUAL_UINT16( (expected), (actual), __LINE__, message)
|
||||
#define TEST_ASSERT_EQUAL_UINT32_MESSAGE(expected, actual, message) UNITY_TEST_ASSERT_EQUAL_UINT32( (expected), (actual), __LINE__, message)
|
||||
#define TEST_ASSERT_EQUAL_UINT64_MESSAGE(expected, actual, message) UNITY_TEST_ASSERT_EQUAL_UINT64( (expected), (actual), __LINE__, message)
|
||||
#define TEST_ASSERT_EQUAL_HEX_MESSAGE(expected, actual, message) UNITY_TEST_ASSERT_EQUAL_HEX32((expected), (actual), __LINE__, message)
|
||||
#define TEST_ASSERT_EQUAL_HEX8_MESSAGE(expected, actual, message) UNITY_TEST_ASSERT_EQUAL_HEX8( (expected), (actual), __LINE__, message)
|
||||
#define TEST_ASSERT_EQUAL_HEX16_MESSAGE(expected, actual, message) UNITY_TEST_ASSERT_EQUAL_HEX16((expected), (actual), __LINE__, message)
|
||||
#define TEST_ASSERT_EQUAL_HEX32_MESSAGE(expected, actual, message) UNITY_TEST_ASSERT_EQUAL_HEX32((expected), (actual), __LINE__, message)
|
||||
#define TEST_ASSERT_EQUAL_HEX64_MESSAGE(expected, actual, message) UNITY_TEST_ASSERT_EQUAL_HEX64((expected), (actual), __LINE__, message)
|
||||
#define TEST_ASSERT_BITS_MESSAGE(mask, expected, actual, message) UNITY_TEST_ASSERT_BITS((mask), (expected), (actual), __LINE__, message)
|
||||
#define TEST_ASSERT_BITS_HIGH_MESSAGE(mask, actual, message) UNITY_TEST_ASSERT_BITS((mask), (_UU32)(-1), (actual), __LINE__, message)
|
||||
#define TEST_ASSERT_BITS_LOW_MESSAGE(mask, actual, message) UNITY_TEST_ASSERT_BITS((mask), (_UU32)(0), (actual), __LINE__, message)
|
||||
#define TEST_ASSERT_BIT_HIGH_MESSAGE(bit, actual, message) UNITY_TEST_ASSERT_BITS(((_UU32)1 << bit), (_UU32)(-1), (actual), __LINE__, message)
|
||||
#define TEST_ASSERT_BIT_LOW_MESSAGE(bit, actual, message) UNITY_TEST_ASSERT_BITS(((_UU32)1 << bit), (_UU32)(0), (actual), __LINE__, message)
|
||||
|
||||
//Integer Ranges (of all sizes)
|
||||
#define TEST_ASSERT_INT_WITHIN_MESSAGE(delta, expected, actual, message) UNITY_TEST_ASSERT_INT_WITHIN(delta, expected, actual, __LINE__, message)
|
||||
#define TEST_ASSERT_UINT_WITHIN_MESSAGE(delta, expected, actual, message) UNITY_TEST_ASSERT_UINT_WITHIN(delta, expected, actual, __LINE__, message)
|
||||
#define TEST_ASSERT_HEX_WITHIN_MESSAGE(delta, expected, actual, message) UNITY_TEST_ASSERT_HEX32_WITHIN(delta, expected, actual, __LINE__, message)
|
||||
#define TEST_ASSERT_HEX8_WITHIN_MESSAGE(delta, expected, actual, message) UNITY_TEST_ASSERT_HEX8_WITHIN(delta, expected, actual, __LINE__, message)
|
||||
#define TEST_ASSERT_HEX16_WITHIN_MESSAGE(delta, expected, actual, message) UNITY_TEST_ASSERT_HEX16_WITHIN(delta, expected, actual, __LINE__, message)
|
||||
#define TEST_ASSERT_HEX32_WITHIN_MESSAGE(delta, expected, actual, message) UNITY_TEST_ASSERT_HEX32_WITHIN(delta, expected, actual, __LINE__, message)
|
||||
#define TEST_ASSERT_HEX64_WITHIN_MESSAGE(delta, expected, actual, message) UNITY_TEST_ASSERT_HEX64_WITHIN(delta, expected, actual, __LINE__, message)
|
||||
|
||||
//Structs and Strings
|
||||
#define TEST_ASSERT_EQUAL_PTR_MESSAGE(expected, actual, message) UNITY_TEST_ASSERT_EQUAL_PTR(expected, actual, __LINE__, message)
|
||||
#define TEST_ASSERT_EQUAL_STRING_MESSAGE(expected, actual, message) UNITY_TEST_ASSERT_EQUAL_STRING(expected, actual, __LINE__, message)
|
||||
#define TEST_ASSERT_EQUAL_MEMORY_MESSAGE(expected, actual, len, message) UNITY_TEST_ASSERT_EQUAL_MEMORY(expected, actual, len, __LINE__, message)
|
||||
|
||||
//Arrays
|
||||
#define TEST_ASSERT_EQUAL_INT_ARRAY_MESSAGE(expected, actual, num_elements, message) UNITY_TEST_ASSERT_EQUAL_INT_ARRAY(expected, actual, num_elements, __LINE__, message)
|
||||
#define TEST_ASSERT_EQUAL_INT8_ARRAY_MESSAGE(expected, actual, num_elements, message) UNITY_TEST_ASSERT_EQUAL_INT8_ARRAY(expected, actual, num_elements, __LINE__, message)
|
||||
#define TEST_ASSERT_EQUAL_INT16_ARRAY_MESSAGE(expected, actual, num_elements, message) UNITY_TEST_ASSERT_EQUAL_INT16_ARRAY(expected, actual, num_elements, __LINE__, message)
|
||||
#define TEST_ASSERT_EQUAL_INT32_ARRAY_MESSAGE(expected, actual, num_elements, message) UNITY_TEST_ASSERT_EQUAL_INT32_ARRAY(expected, actual, num_elements, __LINE__, message)
|
||||
#define TEST_ASSERT_EQUAL_INT64_ARRAY_MESSAGE(expected, actual, num_elements, message) UNITY_TEST_ASSERT_EQUAL_INT64_ARRAY(expected, actual, num_elements, __LINE__, message)
|
||||
#define TEST_ASSERT_EQUAL_UINT_ARRAY_MESSAGE(expected, actual, num_elements, message) UNITY_TEST_ASSERT_EQUAL_UINT_ARRAY(expected, actual, num_elements, __LINE__, message)
|
||||
#define TEST_ASSERT_EQUAL_UINT8_ARRAY_MESSAGE(expected, actual, num_elements, message) UNITY_TEST_ASSERT_EQUAL_UINT8_ARRAY(expected, actual, num_elements, __LINE__, message)
|
||||
#define TEST_ASSERT_EQUAL_UINT16_ARRAY_MESSAGE(expected, actual, num_elements, message) UNITY_TEST_ASSERT_EQUAL_UINT16_ARRAY(expected, actual, num_elements, __LINE__, message)
|
||||
#define TEST_ASSERT_EQUAL_UINT32_ARRAY_MESSAGE(expected, actual, num_elements, message) UNITY_TEST_ASSERT_EQUAL_UINT32_ARRAY(expected, actual, num_elements, __LINE__, message)
|
||||
#define TEST_ASSERT_EQUAL_UINT64_ARRAY_MESSAGE(expected, actual, num_elements, message) UNITY_TEST_ASSERT_EQUAL_UINT64_ARRAY(expected, actual, num_elements, __LINE__, message)
|
||||
#define TEST_ASSERT_EQUAL_HEX_ARRAY_MESSAGE(expected, actual, num_elements, message) UNITY_TEST_ASSERT_EQUAL_HEX32_ARRAY(expected, actual, num_elements, __LINE__, message)
|
||||
#define TEST_ASSERT_EQUAL_HEX8_ARRAY_MESSAGE(expected, actual, num_elements, message) UNITY_TEST_ASSERT_EQUAL_HEX8_ARRAY(expected, actual, num_elements, __LINE__, message)
|
||||
#define TEST_ASSERT_EQUAL_HEX16_ARRAY_MESSAGE(expected, actual, num_elements, message) UNITY_TEST_ASSERT_EQUAL_HEX16_ARRAY(expected, actual, num_elements, __LINE__, message)
|
||||
#define TEST_ASSERT_EQUAL_HEX32_ARRAY_MESSAGE(expected, actual, num_elements, message) UNITY_TEST_ASSERT_EQUAL_HEX32_ARRAY(expected, actual, num_elements, __LINE__, message)
|
||||
#define TEST_ASSERT_EQUAL_HEX64_ARRAY_MESSAGE(expected, actual, num_elements, message) UNITY_TEST_ASSERT_EQUAL_HEX64_ARRAY(expected, actual, num_elements, __LINE__, message)
|
||||
#define TEST_ASSERT_EQUAL_STRING_ARRAY_MESSAGE(expected, actual, num_elements, message) UNITY_TEST_ASSERT_EQUAL_STRING_ARRAY(expected, actual, num_elements, __LINE__, message)
|
||||
#define TEST_ASSERT_EQUAL_MEMORY_ARRAY_MESSAGE(expected, actual, len, num_elements, message) UNITY_TEST_ASSERT_EQUAL_MEMORY_ARRAY(expected, actual, len, num_elements, __LINE__, message)
|
||||
|
||||
//Floating Point (If Enabled)
|
||||
#define TEST_ASSERT_FLOAT_WITHIN_MESSAGE(delta, expected, actual, message) UNITY_TEST_ASSERT_FLOAT_WITHIN(delta, expected, actual, __LINE__, message)
|
||||
#define TEST_ASSERT_EQUAL_FLOAT_MESSAGE(expected, actual, message) UNITY_TEST_ASSERT_EQUAL_FLOAT(expected, actual, __LINE__, message)
|
||||
#define TEST_ASSERT_EQUAL_FLOAT_ARRAY_MESSAGE(expected, actual, num_elements, message) UNITY_TEST_ASSERT_EQUAL_FLOAT_ARRAY(expected, actual, num_elements, __LINE__, message)
|
||||
#endif
|
373
test/unity/unity_fixture.c
Normal file
373
test/unity/unity_fixture.c
Normal file
|
@ -0,0 +1,373 @@
|
|||
//- Copyright (c) 2010 James Grenning and Contributed to Unity Project
|
||||
/* ==========================================
|
||||
Unity Project - A Test Framework for C
|
||||
Copyright (c) 2007 Mike Karlesky, Mark VanderVoord, Greg Williams
|
||||
[Released under MIT License. Please refer to license.txt for details]
|
||||
========================================== */
|
||||
|
||||
#include "unity_fixture.h"
|
||||
#include "unity_internals.h"
|
||||
#include <string.h>
|
||||
|
||||
UNITY_FIXTURE_T UnityFixture;
|
||||
|
||||
//If you decide to use the function pointer approach.
|
||||
int (*outputChar)(int) = putchar;
|
||||
|
||||
int verbose = 0;
|
||||
|
||||
void setUp(void) { /*does nothing*/ }
|
||||
void tearDown(void) { /*does nothing*/ }
|
||||
|
||||
void announceTestRun(int runNumber)
|
||||
{
|
||||
UnityPrint("Unity test run ");
|
||||
UnityPrintNumber(runNumber+1);
|
||||
UnityPrint(" of ");
|
||||
UnityPrintNumber(UnityFixture.RepeatCount);
|
||||
UNITY_OUTPUT_CHAR('\n');
|
||||
}
|
||||
|
||||
int UnityMain(int argc, char* argv[], void (*runAllTests)())
|
||||
{
|
||||
int result = UnityGetCommandLineOptions(argc, argv);
|
||||
int r;
|
||||
if (result != 0)
|
||||
return result;
|
||||
|
||||
for (r = 0; r < UnityFixture.RepeatCount; r++)
|
||||
{
|
||||
announceTestRun(r);
|
||||
UnityBegin();
|
||||
runAllTests();
|
||||
UNITY_OUTPUT_CHAR('\n');
|
||||
UnityEnd();
|
||||
}
|
||||
|
||||
return UnityFailureCount();
|
||||
}
|
||||
|
||||
static int selected(const char * filter, const char * name)
|
||||
{
|
||||
if (filter == 0)
|
||||
return 1;
|
||||
return strstr(name, filter) ? 1 : 0;
|
||||
}
|
||||
|
||||
static int testSelected(const char* test)
|
||||
{
|
||||
return selected(UnityFixture.NameFilter, test);
|
||||
}
|
||||
|
||||
static int groupSelected(const char* group)
|
||||
{
|
||||
return selected(UnityFixture.GroupFilter, group);
|
||||
}
|
||||
|
||||
static void runTestCase()
|
||||
{
|
||||
|
||||
}
|
||||
|
||||
void UnityTestRunner(unityfunction* setup,
|
||||
unityfunction* testBody,
|
||||
unityfunction* teardown,
|
||||
const char * printableName,
|
||||
const char * group,
|
||||
const char * name,
|
||||
const char * file, int line)
|
||||
{
|
||||
if (testSelected(name) && groupSelected(group))
|
||||
{
|
||||
Unity.CurrentTestFailed = 0;
|
||||
Unity.TestFile = file;
|
||||
Unity.CurrentTestName = printableName;
|
||||
Unity.CurrentTestLineNumber = line;
|
||||
if (!UnityFixture.Verbose)
|
||||
UNITY_OUTPUT_CHAR('.');
|
||||
else
|
||||
UnityPrint(printableName);
|
||||
|
||||
Unity.NumberOfTests++;
|
||||
UnityMalloc_StartTest();
|
||||
UnityPointer_Init();
|
||||
|
||||
runTestCase();
|
||||
if (TEST_PROTECT())
|
||||
{
|
||||
setup();
|
||||
testBody();
|
||||
}
|
||||
if (TEST_PROTECT())
|
||||
{
|
||||
teardown();
|
||||
}
|
||||
if (TEST_PROTECT())
|
||||
{
|
||||
UnityPointer_UndoAllSets();
|
||||
if (!Unity.CurrentTestFailed)
|
||||
UnityMalloc_EndTest();
|
||||
UnityConcludeFixtureTest();
|
||||
}
|
||||
else
|
||||
{
|
||||
//aborting - jwg - di i need these for the other TEST_PROTECTS?
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
|
||||
//-------------------------------------------------
|
||||
//Malloc and free stuff
|
||||
//
|
||||
#define MALLOC_DONT_FAIL -1
|
||||
static int malloc_count;
|
||||
static int malloc_fail_countdown = MALLOC_DONT_FAIL;
|
||||
|
||||
void UnityMalloc_StartTest()
|
||||
{
|
||||
malloc_count = 0;
|
||||
malloc_fail_countdown = MALLOC_DONT_FAIL;
|
||||
}
|
||||
|
||||
void UnityMalloc_EndTest()
|
||||
{
|
||||
malloc_fail_countdown = MALLOC_DONT_FAIL;
|
||||
if (malloc_count != 0)
|
||||
{
|
||||
TEST_FAIL_MESSAGE("This test leaks!");
|
||||
}
|
||||
}
|
||||
|
||||
void UnityMalloc_MakeMallocFailAfterCount(int countdown)
|
||||
{
|
||||
malloc_fail_countdown = countdown;
|
||||
}
|
||||
|
||||
#ifdef malloc
|
||||
#undef malloc
|
||||
#endif
|
||||
|
||||
#ifdef free
|
||||
#undef free
|
||||
#endif
|
||||
|
||||
#include <stdlib.h>
|
||||
#include <string.h>
|
||||
|
||||
typedef struct GuardBytes
|
||||
{
|
||||
int size;
|
||||
char guard[sizeof(int)];
|
||||
} Guard;
|
||||
|
||||
|
||||
static const char * end = "END";
|
||||
|
||||
void * unity_malloc(size_t size)
|
||||
{
|
||||
char* mem;
|
||||
Guard* guard;
|
||||
|
||||
if (malloc_fail_countdown != MALLOC_DONT_FAIL)
|
||||
{
|
||||
if (malloc_fail_countdown == 0)
|
||||
return 0;
|
||||
malloc_fail_countdown--;
|
||||
}
|
||||
|
||||
malloc_count++;
|
||||
|
||||
guard = (Guard*)malloc(size + sizeof(Guard) + 4);
|
||||
guard->size = size;
|
||||
mem = (char*)&(guard[1]);
|
||||
memcpy(&mem[size], end, strlen(end) + 1);
|
||||
|
||||
return (void*)mem;
|
||||
}
|
||||
|
||||
static int isOverrun(void * mem)
|
||||
{
|
||||
Guard* guard = (Guard*)mem;
|
||||
char* memAsChar = (char*)mem;
|
||||
guard--;
|
||||
|
||||
return strcmp(&memAsChar[guard->size], end) != 0;
|
||||
}
|
||||
|
||||
static void release_memory(void * mem)
|
||||
{
|
||||
Guard* guard = (Guard*)mem;
|
||||
guard--;
|
||||
|
||||
malloc_count--;
|
||||
free(guard);
|
||||
}
|
||||
|
||||
void unity_free(void * mem)
|
||||
{
|
||||
int overrun = isOverrun(mem);//strcmp(&memAsChar[guard->size], end) != 0;
|
||||
release_memory(mem);
|
||||
if (overrun)
|
||||
{
|
||||
TEST_FAIL_MESSAGE("Buffer overrun detected during free()");
|
||||
}
|
||||
}
|
||||
|
||||
void* unity_calloc(size_t num, size_t size)
|
||||
{
|
||||
void* mem = unity_malloc(num * size);
|
||||
memset(mem, 0, num*size);
|
||||
return mem;
|
||||
}
|
||||
|
||||
void* unity_realloc(void * oldMem, size_t size)
|
||||
{
|
||||
Guard* guard = (Guard*)oldMem;
|
||||
// char* memAsChar = (char*)oldMem;
|
||||
void* newMem;
|
||||
|
||||
if (oldMem == 0)
|
||||
return unity_malloc(size);
|
||||
|
||||
guard--;
|
||||
if (isOverrun(oldMem))
|
||||
{
|
||||
release_memory(oldMem);
|
||||
TEST_FAIL_MESSAGE("Buffer overrun detected during realloc()");
|
||||
}
|
||||
|
||||
if (size == 0)
|
||||
{
|
||||
release_memory(oldMem);
|
||||
return 0;
|
||||
}
|
||||
|
||||
if (guard->size >= size)
|
||||
return oldMem;
|
||||
|
||||
newMem = unity_malloc(size);
|
||||
memcpy(newMem, oldMem, size);
|
||||
unity_free(oldMem);
|
||||
return newMem;
|
||||
}
|
||||
|
||||
|
||||
//--------------------------------------------------------
|
||||
//Automatic pointer restoration functions
|
||||
typedef struct _PointerPair
|
||||
{
|
||||
struct _PointerPair * next;
|
||||
void ** pointer;
|
||||
void * old_value;
|
||||
} PointerPair;
|
||||
|
||||
enum {MAX_POINTERS=50};
|
||||
static PointerPair pointer_store[MAX_POINTERS];
|
||||
static int pointer_index = 0;
|
||||
|
||||
void UnityPointer_Init()
|
||||
{
|
||||
pointer_index = 0;
|
||||
}
|
||||
|
||||
void UnityPointer_Set(void ** pointer, void * newValue)
|
||||
{
|
||||
if (pointer_index >= MAX_POINTERS)
|
||||
TEST_FAIL_MESSAGE("Too many pointers set");
|
||||
|
||||
pointer_store[pointer_index].pointer = pointer;
|
||||
pointer_store[pointer_index].old_value = *pointer;
|
||||
*pointer = newValue;
|
||||
pointer_index++;
|
||||
}
|
||||
|
||||
void UnityPointer_UndoAllSets()
|
||||
{
|
||||
while (pointer_index > 0)
|
||||
{
|
||||
pointer_index--;
|
||||
*(pointer_store[pointer_index].pointer) =
|
||||
pointer_store[pointer_index].old_value;
|
||||
|
||||
}
|
||||
}
|
||||
|
||||
int UnityFailureCount()
|
||||
{
|
||||
return Unity.TestFailures;
|
||||
}
|
||||
|
||||
int UnityGetCommandLineOptions(int argc, char* argv[])
|
||||
{
|
||||
int i;
|
||||
UnityFixture.Verbose = 0;
|
||||
UnityFixture.GroupFilter = 0;
|
||||
UnityFixture.NameFilter = 0;
|
||||
UnityFixture.RepeatCount = 1;
|
||||
|
||||
if (argc == 1)
|
||||
return 0;
|
||||
|
||||
for (i = 1; i < argc; )
|
||||
{
|
||||
if (strcmp(argv[i], "-v") == 0)
|
||||
{
|
||||
UnityFixture.Verbose = 1;
|
||||
i++;
|
||||
}
|
||||
else if (strcmp(argv[i], "-g") == 0)
|
||||
{
|
||||
i++;
|
||||
if (i >= argc)
|
||||
return 1;
|
||||
UnityFixture.GroupFilter = argv[i];
|
||||
i++;
|
||||
}
|
||||
else if (strcmp(argv[i], "-n") == 0)
|
||||
{
|
||||
i++;
|
||||
if (i >= argc)
|
||||
return 1;
|
||||
UnityFixture.NameFilter = argv[i];
|
||||
i++;
|
||||
}
|
||||
else if (strcmp(argv[i], "-r") == 0)
|
||||
{
|
||||
UnityFixture.RepeatCount = 2;
|
||||
i++;
|
||||
if (i < argc)
|
||||
{
|
||||
if (*(argv[i]) >= '0' && *(argv[i]) <= '9')
|
||||
{
|
||||
UnityFixture.RepeatCount = atoi(argv[i]);
|
||||
i++;
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
return 0;
|
||||
}
|
||||
|
||||
void UnityConcludeFixtureTest()
|
||||
{
|
||||
if (Unity.CurrentTestIgnored)
|
||||
{
|
||||
Unity.TestIgnores++;
|
||||
}
|
||||
else if (!Unity.CurrentTestFailed)
|
||||
{
|
||||
if (UnityFixture.Verbose)
|
||||
{
|
||||
UnityPrint(" PASS");
|
||||
UNITY_OUTPUT_CHAR('\n');
|
||||
}
|
||||
}
|
||||
else if (Unity.CurrentTestFailed)
|
||||
{
|
||||
Unity.TestFailures++;
|
||||
}
|
||||
|
||||
Unity.CurrentTestFailed = 0;
|
||||
Unity.CurrentTestIgnored = 0;
|
||||
}
|
80
test/unity/unity_fixture.h
Normal file
80
test/unity/unity_fixture.h
Normal file
|
@ -0,0 +1,80 @@
|
|||
//- Copyright (c) 2010 James Grenning and Contributed to Unity Project
|
||||
/* ==========================================
|
||||
Unity Project - A Test Framework for C
|
||||
Copyright (c) 2007 Mike Karlesky, Mark VanderVoord, Greg Williams
|
||||
[Released under MIT License. Please refer to license.txt for details]
|
||||
========================================== */
|
||||
|
||||
#ifndef UNITY_FIXTURE_H_
|
||||
#define UNITY_FIXTURE_H_
|
||||
|
||||
#include "unity.h"
|
||||
#include "unity_internals.h"
|
||||
#include "unity_fixture_malloc_overrides.h"
|
||||
#include "unity_fixture_internals.h"
|
||||
|
||||
int UnityMain(int argc, char* argv[], void (*runAllTests)());
|
||||
|
||||
|
||||
#define TEST_GROUP(group)\
|
||||
int TEST_GROUP_##group = 0
|
||||
|
||||
#define TEST_SETUP(group) void TEST_##group##_SETUP()
|
||||
|
||||
#define TEST_TEAR_DOWN(group) void TEST_##group##_TEAR_DOWN()
|
||||
|
||||
|
||||
#define TEST(group, name) \
|
||||
void TEST_##group##_##name##_testBody();\
|
||||
void TEST_##group##_##name##_run()\
|
||||
{\
|
||||
UnityTestRunner(TEST_##group##_SETUP,\
|
||||
TEST_##group##_##name##_testBody,\
|
||||
TEST_##group##_TEAR_DOWN,\
|
||||
"TEST(" #group ", " #name ")",\
|
||||
#group, #name,\
|
||||
__FILE__, __LINE__);\
|
||||
}\
|
||||
void TEST_##group##_##name##_testBody()
|
||||
|
||||
#define IGNORE_TEST(group, name) \
|
||||
void TEST_##group##_##name##_testBody();\
|
||||
void TEST_##group##_##name##_run()\
|
||||
{\
|
||||
}\
|
||||
void TEST_##group##_##name##_testBody()
|
||||
|
||||
#define DECLARE_TEST_CASE(group, name) \
|
||||
void TEST_##group##_##name##_run()
|
||||
|
||||
#define RUN_TEST_CASE(group, name) \
|
||||
DECLARE_TEST_CASE(group, name);\
|
||||
TEST_##group##_##name##_run();
|
||||
|
||||
//This goes at the bottom of each test file or in a separate c file
|
||||
#define TEST_GROUP_RUNNER(group)\
|
||||
void TEST_##group##_GROUP_RUNNER_runAll();\
|
||||
void TEST_##group##_GROUP_RUNNER()\
|
||||
{\
|
||||
TEST_##group##_GROUP_RUNNER_runAll();\
|
||||
}\
|
||||
void TEST_##group##_GROUP_RUNNER_runAll()
|
||||
|
||||
//Call this from main
|
||||
#define RUN_TEST_GROUP(group)\
|
||||
void TEST_##group##_GROUP_RUNNER();\
|
||||
TEST_##group##_GROUP_RUNNER();
|
||||
|
||||
//CppUTest Compatibility Macros
|
||||
#define UT_PTR_SET(ptr, newPointerValue) UnityPointer_Set((void**)&ptr, (void*)newPointerValue)
|
||||
#define TEST_ASSERT_POINTERS_EQUAL(expected, actual) TEST_ASSERT_EQUAL_PTR(expected, actual)
|
||||
#define TEST_ASSERT_BYTES_EQUAL(expected, actual) TEST_ASSERT_EQUAL_HEX8(0xff & (expected), 0xff & (actual))
|
||||
#define FAIL(message) TEST_FAIL((message))
|
||||
#define CHECK(condition) TEST_ASSERT_TRUE((condition))
|
||||
#define LONGS_EQUAL(expected, actual) TEST_ASSERT_EQUAL_INT((expected), (actual))
|
||||
#define STRCMP_EQUAL(expected, actual) TEST_ASSERT_EQUAL_STRING((expected), (actual))
|
||||
#define DOUBLES_EQUAL(expected, actual, delta) TEST_ASSERT_FLOAT_WITHIN(((expected), (actual), (delta))
|
||||
|
||||
void UnityMalloc_MakeMallocFailAfterCount(int count);
|
||||
|
||||
#endif /* UNITY_FIXTURE_H_ */
|
43
test/unity/unity_fixture_internals.h
Normal file
43
test/unity/unity_fixture_internals.h
Normal file
|
@ -0,0 +1,43 @@
|
|||
//- Copyright (c) 2010 James Grenning and Contributed to Unity Project
|
||||
/* ==========================================
|
||||
Unity Project - A Test Framework for C
|
||||
Copyright (c) 2007 Mike Karlesky, Mark VanderVoord, Greg Williams
|
||||
[Released under MIT License. Please refer to license.txt for details]
|
||||
========================================== */
|
||||
|
||||
#ifndef UNITY_FIXTURE_INTERNALS_H_
|
||||
#define UNITY_FIXTURE_INTERNALS_H_
|
||||
|
||||
typedef struct _UNITY_FIXTURE_T
|
||||
{
|
||||
int Verbose;
|
||||
unsigned int RepeatCount;
|
||||
const char* NameFilter;
|
||||
const char* GroupFilter;
|
||||
} UNITY_FIXTURE_T;
|
||||
|
||||
typedef void unityfunction();
|
||||
void UnityTestRunner(unityfunction * setup,
|
||||
unityfunction * body,
|
||||
unityfunction * teardown,
|
||||
const char * printableName,
|
||||
const char * group,
|
||||
const char * name,
|
||||
const char * file, int line);
|
||||
|
||||
void UnityMalloc_StartTest();
|
||||
void UnityMalloc_EndTest();
|
||||
int UnityFailureCount();
|
||||
int UnityGetCommandLineOptions(int argc, char* argv[]);
|
||||
void UnityConcludeFixtureTest();
|
||||
|
||||
void UnityPointer_Set(void ** ptr, void * newValue);
|
||||
void UnityPointer_UndoAllSets();
|
||||
void UnityPointer_Init();
|
||||
|
||||
void UnityAssertEqualPointer(const void * expected,
|
||||
const void * actual,
|
||||
const char* msg,
|
||||
const UNITY_LINE_TYPE lineNumber);
|
||||
|
||||
#endif /* UNITY_FIXTURE_INTERNALS_H_ */
|
16
test/unity/unity_fixture_malloc_overrides.h
Normal file
16
test/unity/unity_fixture_malloc_overrides.h
Normal file
|
@ -0,0 +1,16 @@
|
|||
//- Copyright (c) 2010 James Grenning and Contributed to Unity Project
|
||||
/* ==========================================
|
||||
Unity Project - A Test Framework for C
|
||||
Copyright (c) 2007 Mike Karlesky, Mark VanderVoord, Greg Williams
|
||||
[Released under MIT License. Please refer to license.txt for details]
|
||||
========================================== */
|
||||
|
||||
#ifndef UNITY_FIXTURE_MALLOC_OVERRIDES_H_
|
||||
#define UNITY_FIXTURE_MALLOC_OVERRIDES_H_
|
||||
|
||||
#define malloc unity_malloc
|
||||
#define calloc unity_calloc
|
||||
#define realloc unity_realloc
|
||||
#define free unity_free
|
||||
|
||||
#endif /* UNITY_FIXTURE_MALLOC_OVERRIDES_H_ */
|
355
test/unity/unity_internals.h
Normal file
355
test/unity/unity_internals.h
Normal file
|
@ -0,0 +1,355 @@
|
|||
/* ==========================================
|
||||
Unity Project - A Test Framework for C
|
||||
Copyright (c) 2007 Mike Karlesky, Mark VanderVoord, Greg Williams
|
||||
[Released under MIT License. Please refer to license.txt for details]
|
||||
========================================== */
|
||||
|
||||
#ifndef UNITY_INTERNALS_H
|
||||
#define UNITY_INTERNALS_H
|
||||
|
||||
#include <stdio.h>
|
||||
#include <setjmp.h>
|
||||
|
||||
//-------------------------------------------------------
|
||||
// Int Support
|
||||
//-------------------------------------------------------
|
||||
|
||||
#ifndef UNITY_INT_WIDTH
|
||||
#define UNITY_INT_WIDTH (32)
|
||||
#endif
|
||||
|
||||
#ifndef UNITY_LONG_WIDTH
|
||||
#define UNITY_LONG_WIDTH (32)
|
||||
#endif
|
||||
|
||||
#if (UNITY_INT_WIDTH == 32)
|
||||
typedef unsigned char _UU8;
|
||||
typedef unsigned short _UU16;
|
||||
typedef unsigned int _UU32;
|
||||
typedef signed char _US8;
|
||||
typedef signed short _US16;
|
||||
typedef signed int _US32;
|
||||
#elif (UNITY_INT_WIDTH == 16)
|
||||
typedef unsigned char _UU8;
|
||||
typedef unsigned int _UU16;
|
||||
typedef unsigned long _UU32;
|
||||
typedef signed char _US8;
|
||||
typedef signed int _US16;
|
||||
typedef signed long _US32;
|
||||
#else
|
||||
#error Invalid UNITY_INT_WIDTH specified! (16 or 32 are supported)
|
||||
#endif
|
||||
|
||||
//-------------------------------------------------------
|
||||
// 64-bit Support
|
||||
//-------------------------------------------------------
|
||||
|
||||
#ifndef UNITY_SUPPORT_64
|
||||
|
||||
//No 64-bit Support
|
||||
typedef _UU32 _U_UINT;
|
||||
typedef _US32 _U_SINT;
|
||||
|
||||
#else
|
||||
|
||||
//64-bit Support
|
||||
#if (UNITY_LONG_WIDTH == 32)
|
||||
typedef unsigned long long _UU64;
|
||||
typedef signed long long _US64;
|
||||
#elif (UNITY_LONG_WIDTH == 64)
|
||||
typedef unsigned long _UU64;
|
||||
typedef signed long _US64;
|
||||
#else
|
||||
#error Invalid UNITY_LONG_WIDTH specified! (32 or 64 are supported)
|
||||
#endif
|
||||
typedef _UU64 _U_UINT;
|
||||
typedef _US64 _U_SINT;
|
||||
|
||||
#endif
|
||||
|
||||
//-------------------------------------------------------
|
||||
// Pointer Support
|
||||
//-------------------------------------------------------
|
||||
|
||||
#ifndef UNITY_POINTER_WIDTH
|
||||
#define UNITY_POINTER_WIDTH (32)
|
||||
#endif
|
||||
|
||||
#if (UNITY_POINTER_WIDTH == 32)
|
||||
typedef _UU32 _UP;
|
||||
#define UNITY_DISPLAY_STYLE_POINTER UNITY_DISPLAY_STYLE_HEX32
|
||||
#elif (UNITY_POINTER_WIDTH == 64)
|
||||
typedef _UU64 _UP;
|
||||
#define UNITY_DISPLAY_STYLE_POINTER UNITY_DISPLAY_STYLE_HEX64
|
||||
#elif (UNITY_POINTER_WIDTH == 16)
|
||||
typedef _UU16 _UP;
|
||||
#define UNITY_DISPLAY_STYLE_POINTER UNITY_DISPLAY_STYLE_HEX16
|
||||
#else
|
||||
#error Invalid UNITY_POINTER_WIDTH specified! (16, 32 or 64 are supported)
|
||||
#endif
|
||||
|
||||
//-------------------------------------------------------
|
||||
// Float Support
|
||||
//-------------------------------------------------------
|
||||
|
||||
#ifdef UNITY_EXCLUDE_FLOAT
|
||||
|
||||
//No Floating Point Support
|
||||
#undef UNITY_FLOAT_PRECISION
|
||||
#undef UNITY_FLOAT_TYPE
|
||||
#undef UNITY_FLOAT_VERBOSE
|
||||
|
||||
#else
|
||||
|
||||
//Floating Point Support
|
||||
#ifndef UNITY_FLOAT_PRECISION
|
||||
#define UNITY_FLOAT_PRECISION (0.00001f)
|
||||
#endif
|
||||
#ifndef UNITY_FLOAT_TYPE
|
||||
#define UNITY_FLOAT_TYPE float
|
||||
#endif
|
||||
typedef UNITY_FLOAT_TYPE _UF;
|
||||
|
||||
#endif
|
||||
|
||||
//-------------------------------------------------------
|
||||
// Output Method
|
||||
//-------------------------------------------------------
|
||||
|
||||
#ifndef UNITY_OUTPUT_CHAR
|
||||
//Default to using putchar, which is defined in stdio.h above
|
||||
#define UNITY_OUTPUT_CHAR(a) putchar(a)
|
||||
#else
|
||||
//If defined as something else, make sure we declare it here so it's ready for use
|
||||
extern int UNITY_OUTPUT_CHAR(int);
|
||||
#endif
|
||||
|
||||
//-------------------------------------------------------
|
||||
// Footprint
|
||||
//-------------------------------------------------------
|
||||
|
||||
#ifndef UNITY_LINE_TYPE
|
||||
#define UNITY_LINE_TYPE unsigned short
|
||||
#endif
|
||||
|
||||
#ifndef UNITY_COUNTER_TYPE
|
||||
#define UNITY_COUNTER_TYPE unsigned short
|
||||
#endif
|
||||
|
||||
//-------------------------------------------------------
|
||||
// Internal Structs Needed
|
||||
//-------------------------------------------------------
|
||||
|
||||
typedef void (*UnityTestFunction)(void);
|
||||
|
||||
#define UNITY_DISPLAY_RANGE_INT (0x10)
|
||||
#define UNITY_DISPLAY_RANGE_UINT (0x20)
|
||||
#define UNITY_DISPLAY_RANGE_HEX (0x40)
|
||||
#define UNITY_DISPLAY_RANGE_AUTO (0x80)
|
||||
|
||||
typedef enum
|
||||
{
|
||||
UNITY_DISPLAY_STYLE_INT = 4 + UNITY_DISPLAY_RANGE_INT + UNITY_DISPLAY_RANGE_AUTO,
|
||||
UNITY_DISPLAY_STYLE_INT8 = 1 + UNITY_DISPLAY_RANGE_INT,
|
||||
UNITY_DISPLAY_STYLE_INT16 = 2 + UNITY_DISPLAY_RANGE_INT,
|
||||
UNITY_DISPLAY_STYLE_INT32 = 4 + UNITY_DISPLAY_RANGE_INT,
|
||||
#ifdef UNITY_SUPPORT_64
|
||||
UNITY_DISPLAY_STYLE_INT64 = 8 + UNITY_DISPLAY_RANGE_INT,
|
||||
#endif
|
||||
UNITY_DISPLAY_STYLE_UINT = 4 + UNITY_DISPLAY_RANGE_UINT + UNITY_DISPLAY_RANGE_AUTO,
|
||||
UNITY_DISPLAY_STYLE_UINT8 = 1 + UNITY_DISPLAY_RANGE_UINT,
|
||||
UNITY_DISPLAY_STYLE_UINT16 = 2 + UNITY_DISPLAY_RANGE_UINT,
|
||||
UNITY_DISPLAY_STYLE_UINT32 = 4 + UNITY_DISPLAY_RANGE_UINT,
|
||||
#ifdef UNITY_SUPPORT_64
|
||||
UNITY_DISPLAY_STYLE_UINT64 = 8 + UNITY_DISPLAY_RANGE_UINT,
|
||||
#endif
|
||||
UNITY_DISPLAY_STYLE_HEX8 = 1 + UNITY_DISPLAY_RANGE_HEX,
|
||||
UNITY_DISPLAY_STYLE_HEX16 = 2 + UNITY_DISPLAY_RANGE_HEX,
|
||||
UNITY_DISPLAY_STYLE_HEX32 = 4 + UNITY_DISPLAY_RANGE_HEX,
|
||||
#ifdef UNITY_SUPPORT_64
|
||||
UNITY_DISPLAY_STYLE_HEX64 = 8 + UNITY_DISPLAY_RANGE_HEX,
|
||||
#endif
|
||||
} UNITY_DISPLAY_STYLE_T;
|
||||
|
||||
struct _Unity
|
||||
{
|
||||
const char* TestFile;
|
||||
const char* CurrentTestName;
|
||||
_UU32 CurrentTestLineNumber;
|
||||
UNITY_COUNTER_TYPE NumberOfTests;
|
||||
UNITY_COUNTER_TYPE TestFailures;
|
||||
UNITY_COUNTER_TYPE TestIgnores;
|
||||
UNITY_COUNTER_TYPE CurrentTestFailed;
|
||||
UNITY_COUNTER_TYPE CurrentTestIgnored;
|
||||
jmp_buf AbortFrame;
|
||||
};
|
||||
|
||||
extern struct _Unity Unity;
|
||||
|
||||
//-------------------------------------------------------
|
||||
// Test Suite Management
|
||||
//-------------------------------------------------------
|
||||
|
||||
void UnityBegin(void);
|
||||
int UnityEnd(void);
|
||||
void UnityConcludeTest(void);
|
||||
void UnityDefaultTestRun(UnityTestFunction Func, const char* FuncName, const int FuncLineNum);
|
||||
|
||||
//-------------------------------------------------------
|
||||
// Test Output
|
||||
//-------------------------------------------------------
|
||||
|
||||
void UnityPrint(const char* string);
|
||||
void UnityPrintMask(const _U_UINT mask, const _U_UINT number);
|
||||
void UnityPrintNumberByStyle(const _U_SINT number, const UNITY_DISPLAY_STYLE_T style);
|
||||
void UnityPrintNumber(const _U_SINT number);
|
||||
void UnityPrintNumberUnsigned(const _U_UINT number);
|
||||
void UnityPrintNumberHex(const _U_UINT number, const char nibbles);
|
||||
|
||||
#ifdef UNITY_FLOAT_VERBOSE
|
||||
void UnityPrintFloat(const _UF number);
|
||||
#endif
|
||||
|
||||
//-------------------------------------------------------
|
||||
// Test Assertion Fuctions
|
||||
//-------------------------------------------------------
|
||||
// Use the macros below this section instead of calling
|
||||
// these directly. The macros have a consistent naming
|
||||
// convention and will pull in file and line information
|
||||
// for you.
|
||||
|
||||
void UnityAssertEqualNumber(const _U_SINT expected,
|
||||
const _U_SINT actual,
|
||||
const char* msg,
|
||||
const UNITY_LINE_TYPE lineNumber,
|
||||
const UNITY_DISPLAY_STYLE_T style);
|
||||
|
||||
void UnityAssertEqualIntArray(const _U_SINT* expected,
|
||||
const _U_SINT* actual,
|
||||
const _UU32 num_elements,
|
||||
const char* msg,
|
||||
const UNITY_LINE_TYPE lineNumber,
|
||||
const UNITY_DISPLAY_STYLE_T style);
|
||||
|
||||
void UnityAssertBits(const _U_SINT mask,
|
||||
const _U_SINT expected,
|
||||
const _U_SINT actual,
|
||||
const char* msg,
|
||||
const UNITY_LINE_TYPE lineNumber);
|
||||
|
||||
void UnityAssertEqualString(const char* expected,
|
||||
const char* actual,
|
||||
const char* msg,
|
||||
const UNITY_LINE_TYPE lineNumber);
|
||||
|
||||
void UnityAssertEqualStringArray( const char** expected,
|
||||
const char** actual,
|
||||
const _UU32 num_elements,
|
||||
const char* msg,
|
||||
const UNITY_LINE_TYPE lineNumber);
|
||||
|
||||
void UnityAssertEqualMemory( const void* expected,
|
||||
const void* actual,
|
||||
const _UU32 length,
|
||||
const _UU32 num_elements,
|
||||
const char* msg,
|
||||
const UNITY_LINE_TYPE lineNumber);
|
||||
|
||||
void UnityAssertNumbersWithin(const _U_SINT delta,
|
||||
const _U_SINT expected,
|
||||
const _U_SINT actual,
|
||||
const char* msg,
|
||||
const UNITY_LINE_TYPE lineNumber,
|
||||
const UNITY_DISPLAY_STYLE_T style);
|
||||
|
||||
void UnityFail(const char* message, const UNITY_LINE_TYPE line);
|
||||
|
||||
void UnityIgnore(const char* message, const UNITY_LINE_TYPE line);
|
||||
|
||||
#ifndef UNITY_EXCLUDE_FLOAT
|
||||
void UnityAssertFloatsWithin(const _UF delta,
|
||||
const _UF expected,
|
||||
const _UF actual,
|
||||
const char* msg,
|
||||
const UNITY_LINE_TYPE lineNumber);
|
||||
|
||||
void UnityAssertEqualFloatArray(const _UF* expected,
|
||||
const _UF* actual,
|
||||
const _UU32 num_elements,
|
||||
const char* msg,
|
||||
const UNITY_LINE_TYPE lineNumber);
|
||||
#endif
|
||||
|
||||
//-------------------------------------------------------
|
||||
// Basic Fail and Ignore
|
||||
//-------------------------------------------------------
|
||||
|
||||
#define UNITY_TEST_FAIL(line, message) UnityFail( (message), (UNITY_LINE_TYPE)line);
|
||||
#define UNITY_TEST_IGNORE(line, message) UnityIgnore( (message), (UNITY_LINE_TYPE)line);
|
||||
|
||||
//-------------------------------------------------------
|
||||
// Test Asserts
|
||||
//-------------------------------------------------------
|
||||
|
||||
#define UNITY_TEST_ASSERT(condition, line, message) if (condition) {} else {UNITY_TEST_FAIL((UNITY_LINE_TYPE)line, message);}
|
||||
#define UNITY_TEST_ASSERT_NULL(pointer, line, message) UNITY_TEST_ASSERT(((pointer) == NULL), (UNITY_LINE_TYPE)line, message)
|
||||
#define UNITY_TEST_ASSERT_NOT_NULL(pointer, line, message) UNITY_TEST_ASSERT(((pointer) != NULL), (UNITY_LINE_TYPE)line, message)
|
||||
|
||||
#define UNITY_TEST_ASSERT_EQUAL_INT(expected, actual, line, message) UnityAssertEqualNumber((_U_SINT)(expected), (_U_SINT)(actual), (message), (UNITY_LINE_TYPE)line, UNITY_DISPLAY_STYLE_INT)
|
||||
#define UNITY_TEST_ASSERT_EQUAL_INT8(expected, actual, line, message) UnityAssertEqualNumber((_U_SINT)(expected), (_U_SINT)(actual), (message), (UNITY_LINE_TYPE)line, UNITY_DISPLAY_STYLE_INT)
|
||||
#define UNITY_TEST_ASSERT_EQUAL_INT16(expected, actual, line, message) UnityAssertEqualNumber((_U_SINT)(expected), (_U_SINT)(actual), (message), (UNITY_LINE_TYPE)line, UNITY_DISPLAY_STYLE_INT)
|
||||
#define UNITY_TEST_ASSERT_EQUAL_INT32(expected, actual, line, message) UnityAssertEqualNumber((_U_SINT)(expected), (_U_SINT)(actual), (message), (UNITY_LINE_TYPE)line, UNITY_DISPLAY_STYLE_INT)
|
||||
#define UNITY_TEST_ASSERT_EQUAL_UINT(expected, actual, line, message) UnityAssertEqualNumber((_U_SINT)(expected), (_U_SINT)(actual), (message), (UNITY_LINE_TYPE)line, UNITY_DISPLAY_STYLE_UINT)
|
||||
#define UNITY_TEST_ASSERT_EQUAL_UINT8(expected, actual, line, message) UnityAssertEqualNumber((_U_SINT)(expected), (_U_SINT)(actual), (message), (UNITY_LINE_TYPE)line, UNITY_DISPLAY_STYLE_UINT)
|
||||
#define UNITY_TEST_ASSERT_EQUAL_UINT16(expected, actual, line, message) UnityAssertEqualNumber((_U_SINT)(expected), (_U_SINT)(actual), (message), (UNITY_LINE_TYPE)line, UNITY_DISPLAY_STYLE_UINT)
|
||||
#define UNITY_TEST_ASSERT_EQUAL_UINT32(expected, actual, line, message) UnityAssertEqualNumber((_U_SINT)(expected), (_U_SINT)(actual), (message), (UNITY_LINE_TYPE)line, UNITY_DISPLAY_STYLE_UINT)
|
||||
#define UNITY_TEST_ASSERT_EQUAL_HEX8(expected, actual, line, message) UnityAssertEqualNumber((_U_SINT)(expected), (_U_SINT)(actual), (message), (UNITY_LINE_TYPE)line, UNITY_DISPLAY_STYLE_HEX8)
|
||||
#define UNITY_TEST_ASSERT_EQUAL_HEX16(expected, actual, line, message) UnityAssertEqualNumber((_U_SINT)(expected), (_U_SINT)(actual), (message), (UNITY_LINE_TYPE)line, UNITY_DISPLAY_STYLE_HEX16)
|
||||
#define UNITY_TEST_ASSERT_EQUAL_HEX32(expected, actual, line, message) UnityAssertEqualNumber((_U_SINT)(expected), (_U_SINT)(actual), (message), (UNITY_LINE_TYPE)line, UNITY_DISPLAY_STYLE_HEX32)
|
||||
#define UNITY_TEST_ASSERT_BITS(mask, expected, actual, line, message) UnityAssertBits((_U_SINT)(mask), (_U_SINT)(expected), (_U_SINT)(actual), (message), (UNITY_LINE_TYPE)line)
|
||||
|
||||
#define UNITY_TEST_ASSERT_INT_WITHIN(delta, expected, actual, line, message) UnityAssertNumbersWithin((_U_SINT)(delta), (_U_SINT)(expected), (_U_SINT)(actual), NULL, (UNITY_LINE_TYPE)line, UNITY_DISPLAY_STYLE_INT)
|
||||
#define UNITY_TEST_ASSERT_UINT_WITHIN(delta, expected, actual, line, message) UnityAssertNumbersWithin((_U_SINT)(delta), (_U_SINT)(expected), (_U_SINT)(actual), NULL, (UNITY_LINE_TYPE)line, UNITY_DISPLAY_STYLE_UINT)
|
||||
#define UNITY_TEST_ASSERT_HEX8_WITHIN(delta, expected, actual, line, message) UnityAssertNumbersWithin((_U_SINT)(delta), (_U_SINT)(expected), (_U_SINT)(actual), NULL, (UNITY_LINE_TYPE)line, UNITY_DISPLAY_STYLE_HEX8)
|
||||
#define UNITY_TEST_ASSERT_HEX16_WITHIN(delta, expected, actual, line, message) UnityAssertNumbersWithin((_U_SINT)(delta), (_U_SINT)(expected), (_U_SINT)(actual), NULL, (UNITY_LINE_TYPE)line, UNITY_DISPLAY_STYLE_HEX16)
|
||||
#define UNITY_TEST_ASSERT_HEX32_WITHIN(delta, expected, actual, line, message) UnityAssertNumbersWithin((_U_SINT)(delta), (_U_SINT)(expected), (_U_SINT)(actual), NULL, (UNITY_LINE_TYPE)line, UNITY_DISPLAY_STYLE_HEX32)
|
||||
#define UNITY_TEST_ASSERT_HEX64_WITHIN(delta, expected, actual, line, message) UnityAssertNumbersWithin((_U_SINT)(delta), (_U_SINT)(expected), (_U_SINT)(actual), NULL, (UNITY_LINE_TYPE)line, UNITY_DISPLAY_STYLE_HEX64)
|
||||
|
||||
#define UNITY_TEST_ASSERT_EQUAL_PTR(expected, actual, line, message) UnityAssertEqualNumber((_U_SINT)(_UP)(expected), (_U_SINT)(_UP)(actual), (message), (UNITY_LINE_TYPE)line, UNITY_DISPLAY_STYLE_POINTER)
|
||||
#define UNITY_TEST_ASSERT_EQUAL_STRING(expected, actual, line, message) UnityAssertEqualString((const char*)(expected), (const char*)(actual), (message), (UNITY_LINE_TYPE)line)
|
||||
#define UNITY_TEST_ASSERT_EQUAL_MEMORY(expected, actual, len, line, message) UnityAssertEqualMemory((void*)(expected), (void*)(actual), (_UU32)(len), 1, (message), (UNITY_LINE_TYPE)line)
|
||||
|
||||
#define UNITY_TEST_ASSERT_EQUAL_INT_ARRAY(expected, actual, num_elements, line, message) UnityAssertEqualIntArray((const _U_SINT*)(expected), (const _U_SINT*)(actual), (_UU32)(num_elements), (message), (UNITY_LINE_TYPE)line, UNITY_DISPLAY_STYLE_INT)
|
||||
#define UNITY_TEST_ASSERT_EQUAL_INT8_ARRAY(expected, actual, num_elements, line, message) UnityAssertEqualIntArray((const _U_SINT*)(expected), (const _U_SINT*)(actual), (_UU32)(num_elements), (message), (UNITY_LINE_TYPE)line, UNITY_DISPLAY_STYLE_INT8)
|
||||
#define UNITY_TEST_ASSERT_EQUAL_INT16_ARRAY(expected, actual, num_elements, line, message) UnityAssertEqualIntArray((const _U_SINT*)(expected), (const _U_SINT*)(actual), (_UU32)(num_elements), (message), (UNITY_LINE_TYPE)line, UNITY_DISPLAY_STYLE_INT16)
|
||||
#define UNITY_TEST_ASSERT_EQUAL_INT32_ARRAY(expected, actual, num_elements, line, message) UnityAssertEqualIntArray((const _U_SINT*)(expected), (const _U_SINT*)(actual), (_UU32)(num_elements), (message), (UNITY_LINE_TYPE)line, UNITY_DISPLAY_STYLE_INT32)
|
||||
#define UNITY_TEST_ASSERT_EQUAL_UINT_ARRAY(expected, actual, num_elements, line, message) UnityAssertEqualIntArray((const _U_SINT*)(expected), (const _U_SINT*)(actual), (_UU32)(num_elements), (message), (UNITY_LINE_TYPE)line, UNITY_DISPLAY_STYLE_UINT)
|
||||
#define UNITY_TEST_ASSERT_EQUAL_UINT8_ARRAY(expected, actual, num_elements, line, message) UnityAssertEqualIntArray((const _U_SINT*)(expected), (const _U_SINT*)(actual), (_UU32)(num_elements), (message), (UNITY_LINE_TYPE)line, UNITY_DISPLAY_STYLE_UINT8)
|
||||
#define UNITY_TEST_ASSERT_EQUAL_UINT16_ARRAY(expected, actual, num_elements, line, message) UnityAssertEqualIntArray((const _U_SINT*)(expected), (const _U_SINT*)(actual), (_UU32)(num_elements), (message), (UNITY_LINE_TYPE)line, UNITY_DISPLAY_STYLE_UINT16)
|
||||
#define UNITY_TEST_ASSERT_EQUAL_UINT32_ARRAY(expected, actual, num_elements, line, message) UnityAssertEqualIntArray((const _U_SINT*)(expected), (const _U_SINT*)(actual), (_UU32)(num_elements), (message), (UNITY_LINE_TYPE)line, UNITY_DISPLAY_STYLE_UINT32)
|
||||
#define UNITY_TEST_ASSERT_EQUAL_HEX8_ARRAY(expected, actual, num_elements, line, message) UnityAssertEqualIntArray((const _U_SINT*)(expected), (const _U_SINT*)(actual), (_UU32)(num_elements), (message), (UNITY_LINE_TYPE)line, UNITY_DISPLAY_STYLE_HEX8)
|
||||
#define UNITY_TEST_ASSERT_EQUAL_HEX16_ARRAY(expected, actual, num_elements, line, message) UnityAssertEqualIntArray((const _U_SINT*)(expected), (const _U_SINT*)(actual), (_UU32)(num_elements), (message), (UNITY_LINE_TYPE)line, UNITY_DISPLAY_STYLE_HEX16)
|
||||
#define UNITY_TEST_ASSERT_EQUAL_HEX32_ARRAY(expected, actual, num_elements, line, message) UnityAssertEqualIntArray((const _U_SINT*)(expected), (const _U_SINT*)(actual), (_UU32)(num_elements), (message), (UNITY_LINE_TYPE)line, UNITY_DISPLAY_STYLE_HEX32)
|
||||
#define UNITY_TEST_ASSERT_EQUAL_STRING_ARRAY(expected, actual, num_elements, line, message) UnityAssertEqualStringArray((const char**)(expected), (const char**)(actual), (_UU32)(num_elements), (message), (UNITY_LINE_TYPE)line)
|
||||
#define UNITY_TEST_ASSERT_EQUAL_MEMORY_ARRAY(expected, actual, len, num_elements, line, message) UnityAssertEqualMemory((void*)(expected), (void*)(actual), (_UU32)(len), (_UU32)(num_elements), (message), (UNITY_LINE_TYPE)line)
|
||||
|
||||
#ifdef UNITY_SUPPORT_64
|
||||
#define UNITY_TEST_ASSERT_EQUAL_INT64(expected, actual, line, message) UnityAssertEqualNumber((_U_SINT)(expected), (_U_SINT)(actual), (message), (UNITY_LINE_TYPE)line, UNITY_DISPLAY_STYLE_INT64)
|
||||
#define UNITY_TEST_ASSERT_EQUAL_UINT64(expected, actual, line, message) UnityAssertEqualNumber((_U_SINT)(expected), (_U_SINT)(actual), (message), (UNITY_LINE_TYPE)line, UNITY_DISPLAY_STYLE_UINT64)
|
||||
#define UNITY_TEST_ASSERT_EQUAL_HEX64(expected, actual, line, message) UnityAssertEqualNumber((_U_SINT)(expected), (_U_SINT)(actual), (message), (UNITY_LINE_TYPE)line, UNITY_DISPLAY_STYLE_HEX64)
|
||||
#define UNITY_TEST_ASSERT_EQUAL_INT64_ARRAY(expected, actual, num_elements, line, message) UnityAssertEqualIntArray((const _U_SINT*)(expected), (const _U_SINT*)(actual), (_UU32)(num_elements), (message), (UNITY_LINE_TYPE)line, UNITY_DISPLAY_STYLE_INT64)
|
||||
#define UNITY_TEST_ASSERT_EQUAL_UINT64_ARRAY(expected, actual, num_elements, line, message) UnityAssertEqualIntArray((const _U_SINT*)(expected), (const _U_SINT*)(actual), (_UU32)(num_elements), (message), (UNITY_LINE_TYPE)line, UNITY_DISPLAY_STYLE_UINT64)
|
||||
#define UNITY_TEST_ASSERT_EQUAL_HEX64_ARRAY(expected, actual, num_elements, line, message) UnityAssertEqualIntArray((const _U_SINT*)(expected), (const _U_SINT*)(actual), (_UU32)(num_elements), (message), (UNITY_LINE_TYPE)line, UNITY_DISPLAY_STYLE_HEX64)
|
||||
#endif
|
||||
|
||||
#ifdef UNITY_EXCLUDE_FLOAT
|
||||
#define UNITY_TEST_ASSERT_FLOAT_WITHIN(delta, expected, actual, line, message) UNITY_TEST_FAIL((UNITY_LINE_TYPE)line, "Unity Floating Point Disabled")
|
||||
#define UNITY_TEST_ASSERT_EQUAL_FLOAT(expected, actual, line, message) UNITY_TEST_FAIL((UNITY_LINE_TYPE)line, "Unity Floating Point Disabled")
|
||||
#define UNITY_TEST_ASSERT_EQUAL_FLOAT_ARRAY(expected, actual, num_elements, line, message) UNITY_TEST_FAIL((UNITY_LINE_TYPE)line, "Unity Floating Point Disabled")
|
||||
#else
|
||||
#define UNITY_TEST_ASSERT_FLOAT_WITHIN(delta, expected, actual, line, message) UnityAssertFloatsWithin((_UF)(delta), (_UF)(expected), (_UF)(actual), (message), (UNITY_LINE_TYPE)line)
|
||||
#define UNITY_TEST_ASSERT_EQUAL_FLOAT(expected, actual, line, message) UNITY_TEST_ASSERT_FLOAT_WITHIN((_UF)(expected) * (_UF)UNITY_FLOAT_PRECISION, (_UF)expected, (_UF)actual, (UNITY_LINE_TYPE)line, message)
|
||||
#define UNITY_TEST_ASSERT_EQUAL_FLOAT_ARRAY(expected, actual, num_elements, line, message) UnityAssertEqualFloatArray((_UF*)(expected), (_UF*)(actual), (_UU32)(num_elements), (message), (UNITY_LINE_TYPE)line)
|
||||
#endif
|
||||
|
||||
#endif
|
Loading…
Add table
Reference in a new issue